Embark on a quest from the gods of rock with heavy metal heroes Axl, Lars, Freddie and Ozzie in Super Dungeon Bros, a fast paced, action focused, rock themed dungeon brawler!
Super Dungeon Bros Broverview
Play on your own or with up to 4 friends in couch or online co-op as you raid the deepest dungeons of Rökheim in search of epic loot, hordes of evil undead and the legends of long lost fabled rock stars! Wield wicked weapons with devastating destruction or exploit the punishing puzzles and terrifying traps that will slice and dice foes and bros alike. Fling your friends onto far off ledges and distant trap triggers, hurl your bros at advancing attackers or unleash your tag team tactics with the ultimate bro-op offensive!
If really you’re up for the challenge, test your heavy metal in the deadly daily dungeon or master the way of the wicked weekly dungeon and climb to the peak of the global leaderboards.
Just remember, always put your #BrosB4Foes!
Super Dungeon Bros Key Features:
©2016 React Games. Developed by React Games. Licensed to and published by Wired Productions Ltd. React Games, Super Dungeon Bros and the Super Dungeon Bros logo are trademarks of React Games. All rights reserved.
Super Dungeon Bros is a procedurally generated rock themed action game that allows for online or local co-op with between up to four players. Each of the game's four characters plays the same but has their own color, they can be customized with different abilities as you play and when selecting a character you can choose between different weapons that will change their stats. Character stats include the usual damage, defense, and vitality. You will start with only two weapons but more can be unlocked as you play. You have a basic attack, a strong attack, and an ultimate move that gets charged up over time, you can also jump and roll but rolling three times quickly will prevent you from doing so again for a short time. In addition to the enemies you will face there is occasionally some platforming and there will be traps to avoid. When you enter a level you can activate things to make the game easier or more difficult and as you pass through each area you can spend coins to upgrade your weapon. A lot of ideas commonly found in the genre but the game just isn't that good, enemy designs aren't interest, spawning enemies get stuck on or in objects, I've gotten stuck inside of larger enemies, the hit detection for weapons and spike traps feels off, and you just don't have a wide enough variety of attacks or abilities for the game to be that interesting. When you add in the high price tag there are much better and cheaper options for those interested in the genre.
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