You wake up dazed and confused, probably from the effects of cryosleep.
No one can be seen around, but you soon start to find the bodies of your dead crewmen.
The ship is adrift, and whoever - or whatever - killed your crewmates is probably still around.
Syndrome is a sci-fi survival horror game that takes place aboard the "Valkenburg", an exploration and science ship equipped with the most advanced systems in the Novacore fleet.
You need to find out what happened to your crewmen and do whatever you can to survive this nightmare.
The enemies are powerful and numerous, which means that stealth and evasion are often the best strategy.
You'll find weapons aboard the ship, but ammo is scarce and should be wisely spent.
Syndrome is the kind of game that tries to replicate what other games do but fails miserably. It does some things rather well if not extremely well, but it is brought down by what it doesn't do well. Syndrome takes place on a ghost of a starship where you wake up and find that everyone in the ship has been transformed into grotesque patchwork abominations. The details and lighting look superb and the monster designs are some of the best I have ever seen, putting to shame even the likes of the monsters from SOMA. However, that is basically all the praise I can give Syndrome. The story in Syndrome is the kind of story where you question if it even exists. There were obvious tidbits scattered throughout the game, but it was all lackluster and dull. As for the gameplay, that is easily the worst part about it. All you do is go from point A to point b, ?fighting? the enemies you can (most can simply be defeated by whacking them with a wrench while continually backing up, and those that can?t are either the classic invincible enemies or the only enemies you will ever shoot with your guns) and "stealthing" (crouching down and staying out of sight) past the rest. It is all stuff that has been done better in other games, and really brings Syndrome down. In the end, Syndrome does too much wrong and too little right to recommend. Maye if a more talented developer hired whoever designed the monsters, we might get an actual decent, if not good, game.
Syndrome is a first person action, survival, and horror game with a science fiction theme, a very common theme among more well known titles like Dead Space, SOMA, and Alien Isolation but also in a few indie titles but it is a combination that tends to lead to games being average at worst. Things begin in the most cliche way imaginable, you awake from cryosleep on a ship with no people, you have no memory, and you find out what happened by finding audio logs. The plot itself isn't very interesting and much of the game has you just trying to learn what went wrong but does start to get better near the end and the voice acting is good. There is the usual problem in games like this where you will find information that your character should react to or be disturbed by but they will just ignore it and act like nothing is wrong until they are told something is wrong through a cutscene. The graphics are decent but the game can struggle to create a good atmosphere with the typically dull setting of moving around a ship that has been the basis for so many other games. The horror feel of the game can be ruined by objectives that require too much walking around without any real problems showing up and enemies that can often be easily beaten. Combat itself isn't that satisfying as enemies don't really react to being hit so combat doesn't have any satisfying weight to its melee or ranged attack, ammo is somewhat scarce and as the game goes on enemies become stronger and you will need to rely more on stealth. The game was made by a small team and has some redeeming features but when other games do things so much better while also functioning better, and with this game having a somewhat high price point I can't recommend it unless you have already played through the similar and better games and are looking for something more.
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