June 1916, in the midst of WWI, the English submarine HMS E18 mysteriously disappeared while on a mission in the frigid, brackish waters of the Baltic Sea. In 2009 the wreckage of the submarine was finally found. But what really happened to the crew of HMS E18?Read full description
"R.C. Halahan, commander of HMS E18 had his future told by a local woman prior to this last patrol. She told him he was in grave danger, this affected the superstitious Halahan" -Francis Goodhart, commander of HMS E8 (Wikipedia)
June 1916, in the midst of WWI, the English submarine HMS E18 mysteriously disappeared while on a mission in the frigid, brackish waters of the Baltic Sea. In 2009 the wreckage of the submarine was finally found. But what really happened to the crew of HMS E18?
Prepare yourself for a novel gameplay experience, inspired by a true story.
Tales from the Void is an atmospheric real time tactics game inspired by the sci fi adventure stories of the early 20th century.
Travel back to a time of adventure, heroism and mystery as Edwin Albert Taylor Bragg, the British captain of the HMS E18. You’re on a secret mission in German waters, with an advanced experimental weapon meant to obliterate the Germans and win the war for the allies. But when the weapon misfires, you and your crew are warped through space into an alien asteroid field. Food is scarce, air supply is low and time is running out. It’s a desperate struggle for survival. Starving and cold, you have to equip your marines and venture out into the asteroid field to scavenge resources and fight off hostile creatures while trying to find a way home. Can you escape the void?
Customize and Control your crew of hardy marines to explore the asteroids around you and fight the ever-present alien menace.
Play in real-time or slow down time to plan your movements and make coordinated attacks.
Physics based movement and combat in low-G environment
Go on scavenge missions, gathers supplies and acquires the means to get back home - before time and resources run out.
Play a extensive single-player campaign with semi-randomized missions and an ongoing narrative.
Rogue-inspired structure - try, fail, unlock equipment, retry and improve, until you find a way home.
Tales from the Void is basically a survival action game where you have to survive in a low gravity environment while shooting enemies! This sounds like it?s purely action but it?s actually not. The game is very tactical akin to FTL. For instance, the dwindling supplies mechanic adds a lot of tension, making you micromanage your resources carefully! The dwindling supplies mechanic also serves to contextualize and shape your next choice of mission. For an example, you may be low on food and there are three missions available; one offers food, the other people and the third weapons, however all of their secondary objectives suggest there will be food at those other missions. As you can see, it?s a hard tactical choice to make! The combat itself is very intense due to the low gravity setting where getting knocked off the level is a very real threat! Sometimes, you can die due to meteors as well or other environmental hazards. All of these threats make for a very hectic experience needless to say. I found that the selection of weapons was very expansive, ranging from pistols, shotguns, submachine guns, machine guns, to various explosive weapons from grenades to mortars! To add onto the hectic combat, friendly fire adds another element that you have to take into account for! You may bring up to 5 marines on a mission but having too many marines may lead to friendly fire when using weapons such as rocket launchers. You have to fear friendly fire because permanent death is a real threat in Tales from the Void! I really enjoyed the game because it was not only tactical but also very fun combat wise!
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