A game about Censorship, Corruption and Newspapers. The Westport Independent is a censorship simulator taking place in a post-war country, governed by the recently elected Loyalist Party.Read full description
A game about Censorship, Corruption and Newspapers. The Westport Independent is a censorship simulator taking place in a post-war country, governed by the recently elected Loyalist Party. As the editor of one of the last independent newspapers in the country, your job is to remove and edit the content of your paper, affecting the people’s opinion of both the rebels and the Loyalist government. With an increase of rebel activity and an ever watching government breathing down your neck, whose truth will you print?
Change the content and meaning of your articles by censoring them to your liking. While you can’t lie, you don’t have to tell the whole truth either.
Employees with fleshed out character, who will not only react to your actions, but also discuss them with other colleagues.
Receive letters and messages from public figures, rebel leaders, employees and other characters affected by your actions.
Adaptive stories where your actions affect the opinions of the people, which affects what happens in the city, which in turn affects the stories you receive.
It's definitely a unique game, similar to something like Papers, Please except more to do with being a news editor than a border guard. It's a fun way to kill time and maybe play around with what you can do. Unfortunately, the only changes between play through seems to be the type of news you get. The game is limited to 12 turns(or "weeks" in game) with only 10 of them letting you actually do the newspaper placement as well. The endgame story depends on the impact you've made so that's nice. Another issue I've had is the simple fact that there's no real indication of the impact you make based on the marketing and the stories. In fact, I don't recall there being any kind of information for the marketing phase other than mentioning I need to allocate marketing to the four parts of the country(though the title of newspaper changes based on allocation, so another tidbit). It seems like trial & error essentially determines your experience in the game unless you purposefully go to extremes to either suck up to the government or attempt to foster a rebellion against it. It's fun, but the game is way too short and way too simple. Adding some tycoon elements and expanding the breadth of the game so it wouldn't just finish in 12 turns would have been nice. It's a decent way to kill time since I can play it windowed and I'm not in any kind of hurry but basically, it's a novelty game.
The Westport Independent takes place in a post-war country who is now ruled by the Loyalist Party (a totalitarian regime). You are the editor of the "last independent newspapers in the country". This means that you have the responsability of what information your newspapers will give to the people. The game is pretty basic. The game gives you news and you decide whether or not you will censor the informations. You are free to be a rebel or a loyalist. You can choose which member of your team will write this section of the newspaper. But that's all. If you're too prompt to critize the government or the rebels, one of them will threaten you. Sadly the game is too short and too basic. It tries its best to recreate the success of games like Papers, Please but doesn't manage to do that. Knowledge is power so you should know that The Wesport Independent is not as interesting as you would think.
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