Cutting-edge Action Stealth Gameplay. Hide in the shadows, sneak past the guards, or ambush them from the darkness! Dynamic Lighting and Shadow System. Every character and object casts realistic, dynamic shadows that effect stealth gameplay.Read full description
"A stellar and mood-defining sound environment, excellent voice work, gorgeous lighting, and a slow-to-build but page-turning story fuel Deadly Shadows to great effect." - IGN.com
"Thief: Deadly Shadows features a memorable protagonist, a great setting, and some very interesting missions." - Gamespot.com
Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. According to ancient prophecies, a Dark Age is approaching. He´s determined to stop this darkness before it comes.
Cutting-edge Action Stealth Gameplay. Hide in the shadows, sneak past the guards, or ambush them from the darkness! Dynamic Lighting and Shadow System. Every character and object casts realistic, dynamic shadows that effect stealth gameplay.
Huge Arsenal of Thieves tools. Including lock picks, a blackjack, arrows, wall climbing gloves, oil flasks, flash bombs, and a dagger.
An Entire City to Explore. Break into any building, mug nobles on the streets, spend your loot, and earn a reputation.
Feel like a real thief in a cityscape of unparalleled responsiveness and interactivity.
Advanced Artificial Intelligence.
AI guards that see and hear, track evidence and suspiciousness, search for intruders, fight, give chase, and perform lip synching, facial expressions, and hundreds of lines of real-time dialog.
Windows 2000, Windows XP, or Windows Vista (95/98/ME/NT not supported)
CPU: Intel Pentium IV 1.5 GHz (or AMD Athlon XP equivalent)
MEMORY: 256 MB system memory
GRAPHICS: 64 MB video memory, Direct3D 9.0, and Pixel Shader 1.1
SOUND: 100% DirectSound 9 compatible sound card
HARD DRIVE: 3,000 MB free hard disk space
INPUT DEVICES: Keyboard and mouse
Thief 3/Deadly Shadows had a rough time in development - financial troubles and other things and it was last push for the studio, because some time after this game release, it went bankrupt, which is a shame, because it is pretty good game, but sadly holded back by technology. You can see that this game was made with true passion and missions in this game are great, but what is offputing is splitting maps into small sections and this design decision was made, because of console release. It can make maps somewhat confusing, especially for new players that got used to markers - here you must draw map for your own or make your own in game points of reference, because you will be lost fast. Other than that there is nothing to complain about - it's rewarding exploration, graphics don't feel dated, stealth gameplay is intense, soundtrack and voice-acting is as glorious as this series gets. If you want good stealth game, play this one, you won't be disappointed. Although it could be considered weaker entry in the series.
This game isn't for those who think that sniping in Far Cry 3 constituted a stealth route - or even those who thought silent knifings were at all stealthy. Thief is probably the epitome of what stealth should be. It actively rewards shadowy espionage but is not like those irritating throw-away missions in many games that require it. Thief is mature enough to allow a player to try heavyhanded action-tactics - they'll probably just do very badly. The game has aged quite a bit but for those who still think gameplay trumps graphics, that will be no problem. Just be warned - this game is not for casuals.
Somewhere along the series, the gameplay department took a hit, not quite capturing thr same feel as its predecessors. But what it lacked in that aspect, it made up in triplicate in almost everything else. The graphics and sounds are among the most obvious, creating the light and dark mechanics for sneaking that modern stealth games would later adopt. Story also took a step up, really delving into the lore of the series. Garrett feels a lot more like a real character now. Not as widely accepted as a classic compared to the first two, but I still think it is an excellent Thief game.
And it's still very good. Some people argue that the "open city" is very small, and cut to pieces with so many loading screens. Still this is the first time when you don't have mission - cutscene - briefing - mission - cutscene, model. You go out there and find the missions yourself. You can go into some houses, shops, inns, storehouses and rob them. You can pickpocket people on the streets, then pawn the stolen goods and buy yourself some equipment. What bothers me about Deadly Shadows(but only in a moderate way)is the third person perspective option. You don't have to use it of course. That's why I don't consider it a big con. But TPP option breaks the immersion somehow. At least for me, after playing Thief and Thief 2 for such a long time. Apart from that it is still Thief, and at some points even better than both previous games! I can't recommend enough playing some of the missions - like the ones taking part in a burned orphanage and in a pirate's mansion. Those missions, have especially amazing atmosphere which was built by the use of professional voice acting and insane ambient music. As with previous instalments of the series, modding scene is strong with this one. You can find mods that I personally label essential, because they enhance the gameplay so much that they make the game perfect.
Not as classic as it predecessors but better than both in my opinion and especially better than its reboot titled Thief that came out recently. Deadly Shadow's voice acting and sound design is top notch especially for a game of this age. With out spoiling too much it has a specific level that puts this great sound design to use in a pretty creepy way. Id consider it to be one of the best levels in a video game. The game has a great atmosphere that is sometimes hurt by bad load times and weird physics and texture loading. Makes it pretty apparent the game was made for console but it personally is a minor complaint as so much in this game is done great. Does it have the same freedom as the Thief games before it? No but that would be silly to expect as its built on a new engine that is far more demanding and was relatively advanced graphically for its time. I say buy.
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