In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.Read full description
“This War of Mine is a gripping survival sim, and a great study of survival during wartime and civil collapse.” - 8.4 – IGN UK
“This War of Mine shows the horrors of war in a way, that we rarely can experience in a game.” - 9 – Giga Games
“Is this a game you want to play? No. Is it a game anyone with a beating heart should play? Yes. A million times yes. It's a longform exercise in empathy, a sobering piece of work that fills in the blanks left when all we see of war are the headshots. It's a much-needed course correct in the current shoot-first-ask-questions-never gaming landscape that supposes war is won because one supreme badguy caught a bullet through his brainstem. No: It's won when the people who lived under his boot get to go home.” - 8 – Gamespot
In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
The pace of This War of Mine is imposed by the day and night cycle. During the day snipers outside stop you from leaving your refuge, so you need to focus on maintaining your hideout: crafting, trading and taking care of your survivors. At night, take one of your civilians on a mission to scavenge through a set of unique locations for items that will help you stay alive.
Make life-and-death decisions driven by your conscience. Try to protect everybody from your shelter or sacrifice some of them for longer-term survival. During war, there are no good or bad decisions; there is only survival. The sooner you realize that, the better.
Inspired by real-life events
Control your survivors and manage your shelter
Craft weapons, alcohol, beds or stoves – anything that helps you survive
Make decisions - an often unforgiving and emotionally difficult experience
Randomized world and characters every time you start a new game
Charcoal-stylized aesthetics to complement the game's theme
© 2014 11 bit studios S.A. This War of Mine™, 11 bit studios™, 11 bit launchpad™ and respective logos are trademarks of 11 bit studios S.A. All rights reserved.
I'm definitely not in the same boat as the "this isn't a game, it's a work of art" folks, no it's definitely a game. It's a pretty good one, but let's be realistic about it. It's not exactly a roguelike, but it's not really a long-term campaign either. It is, instead, a terrific post-apocalyptic survival-strategy game where you must make it through a certain duration where help arrives or the war ends. You start the game, having arrived at an abandoned property, which you immediately loot and proceed to fix up, to the best of your abilities. Every night brings the option to stay home or go on a mission to loot a building out into the city, which is covered by snipers, brigands, and other hazards. One of those hazards is that leaving makes your own home less defended and more susceptible to being robbed yourself. Along the road to survival, it's possible to have a number of shocking encounters which you can either do very well at, flee from, or fail completely. Indeed, the game does an excellent job of showing you the dire consequences of a poor decision made in haste, and what trying to fix that would look like. You are, similarly, praised for a difficult situation that you aced. Physical and mental health is the primary concern, as it should be, and providing a safe and well-supplied environment should prove challenging to all players. Decent graphics, seamless gameplay, (as far as I can tell) bug-free, and an appropriate soundtrack. This program is solid and well-made. Naturally, I recommend it.
Its a very sad game which makes it even better.The atmosphere is always tense and the slightest action van lead to a beloved characters death.Theres snipers that can kill you during day,and your fellow citizens who will kill you for a can of food at night.Very well made and I think it perfectly captures the reality of war.Even shed a manly tear when my favourite character died by the men who were supposed to save her.Really recommend if you want a sad and real war sim.
First of all, kudos to 11 Bit Studio for making this game. First things first, the concept is amazing, the story is brilliant, the gameplay is a very suitable style for the main concept, and the game is not buggy. First things first, concept is just mind-blowing. It shows a very dark and emotional story causing your mind to want to know what just happened. The story goes from a group of friends/acquaintances that struggle to survive in the midst of the wilderness. I'm going to guess that the guys you play on are the ones that got separated from the rest of the sheltered group. Its very dark, that sometimes the guys goes into a state of depression telling you stories in their bio that are sometimes horrible and what not. It's very emotional considering that YOU (the player) have to make critical decisions that will affect the lives of the guys if they're going to live long or die early. The story is brilliant. Why? The story goes back when the war is not even there. The guys have not been with each other for a long time (I think). They only met one another after the war has been started. Their one of the last survivors, and you the player, have to try and make them work with each other for them to live a while longer while the war is still on going. You sometimes have to make decisions like for example, someone knocks on the door seeking for shelter, you either have to let them in or drive them out. Me, for example, had let a lot of them in, considering that although the food and bed quota will increase, the man power would also increase causing the reinforcing inside the shelter to get stronger and better. The story will actually tick your personal emotions and your decision-making strategy causing the game to have a subjective plot according to your actions. Regarding the gameplay, go watch the trailer, I can't explain much about it. All I can say is that it's all about resource-managing. You have to scavenge resources, reinforce the shelter, make decisions whether you'll steal to let the guys live. The most heartbreaking part is when I went to the old couple's (I think, if I remember correctly) house and stole some canned foods. Oh man, this game stirred my emotions A LOT! Moving on at the very least, the game is not buggy, at least for me. For the longest time I've played it, it all went on smoothly. The game did not crash for me. So all I can conclude is that the game is coded properly. Well, there goes my overall review. I kind of went a circled around the plot and idea about the game concept, but oh well. All I can say is that this game is worth you money. It will change on how you perceive and see the world we live in. It will make you think about the time when you actually try to live in whilst engaging the war beside the midst of all. WELL, all I can conclude is that this game is definitely 10/10. Brilliant job!
First impression into this game was, this game is really realistic game. It isn't just a regular game that just shoot and kill but this one was really hit me in the feels because of its emotional content. Because you will find similarities on what is happening on the game and on reality. I highly recommend this one
Live infinitely long and a short but difficult period of time, to have a little better understanding of life and cheat death. What else matter: do not lose yourself, and learn to appreciate the bystanders, who can help in the most unexpected situations. I am very pleased to see how the game live, not only through the efforts of the players, but also to the developers! I recommend it
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