Free DLC - Mini Sandbox
An additional game mode: Start with a basic fighter - the rest is up to you.
Combining the best of space combat and real time strategy. Victory can be tactical, a dogfight or capital ship slugging match - depending on how you decide to achieve it.
A desolate asteroid field on the edge of the solar system erupts in war. Your forces rely on you to take the battle to the enemy. Build up defenses and fleets, repair and upgrade your command ship, lead your forces to reclaim and conquer territory.
The seat of a fighter, the bridge of a cruiser and a tactical battle map are your tools of war. Void Destroyer puts you in command and gives you ultimate freedom over the your forces and the art of war.
If you ever wanted to directly control your forces in a real time strategy game or be able to build ships and command to your wing-men and fleets in a space combat simulator like you can in a RTS - this is the game for you. Void Destroyer combines elements from space combat simulators and real time strategy games. No longer are you limited on how to control and command. Battles are waged on your terms, you are given the tools. How you use them is up to you.
Jump into a fighter to engage in dogfights, then switch into a frigate to take out an enemy corvette. Build defensive platforms to augment the security of your base. Issue commands to your attack ships to distract enemy defenders to allow your marine frigates to board an enemy's base. Defend and oversee asteroid mining craft to have the resources necessary to support your fleets.
By combining elements of two genres, enemies can be more brutal, fights can be larger and you can overcome greater challenges.
Think there's not enough time? Use time dilation (slow down time) to make time for tactics.
A mixture of space combat and real time strategy games - two games in one, how you play is up to you
A story line, opportunities, plot twists, boss fights, and many surprises
Pilot ships - from small drones to heavy cruisers
Instant ship switching - all ships are pilot-able
Multitude of weapon systems in the hands of both friends and foes
Tactical Mode - easily issue orders and manage your forces
Research new technology
Upgrade your command ship
Combine the use of command ship abilities for devastating tactics, use a tractor beam to pull an enemy closer then annihilate it an upgraded main gun
Flight engine combines six degree of freedom with Newtonian physics balanced to allow for dogfights
Pilot via joystick or mouse (mouse flight - includes two different modes)
Multiple controllers (HOTAS and other) are supported
Command view - camera and mouse controls optimized for controlling turrets and piloting larger ships
If the role of a pilot isn't your thing - you can let the ship's crew do their job
Capture enemy bases and ships
Mod support - "mod nearly everything" philosophy
Instant Action scenarios - unlocked via playing the main game/story mode
Arena (dogfight) and Skirmish (RTS maps) modes
Battle Editor - create your own maps, unlimited game play on your own terms
Unlock system - as you research new ships and defeat enemy ships, they become available for use in the battle editor
Formations - pre-defined and custom
Community input valued by a responsive developer
In game guide/manual and tutorial system
Difficulty options - make the game more forgiving to get through a tough spot if you so chose
Void Destroyer isn't an excellent title, but it is a good bargain for its asking price. The combat is solid and fun, but it feels a lot like a toned down Rogue Squadron game. The game is very huge and if you enjoy it enough you'll have nearly unlimited places to explore. That on top of the custom maps and huge mod support means that if the game was tighter or more diverse, I'd adore it.
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