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XCOM 2: War of the Chosen





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XCOM 2: War of the Chosen





XCOM 2 War of the Chosen, is the expansion to the 2016 award-winning strategy game of the year. 

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Game description

XCOM 2 War of the Chosen, is the expansion to the 2016 award-winning strategy game of the year.

XCOM 2 War of the Chosen adds extensive new content in the fight against ADVENT when additional resistance factions form in order to eliminate the alien threat on Earth. In response, a new enemy, known as the “Chosen,” emerges with one goal: recapture the Commander. This expansion includes new Hero classes to counter the “Chosen”, new enemies, missions, environments and increased depth in strategic gameplay.


Three additional factions have emerged to strengthen Earth's resistance – the Reapers, Skirmishers and Templars – each with its own unique abilities and contrasting philosophies. These factions provide powerful hero class soldiers to aid in missions and new opportunities for the strategy layer.


The Chosen are the most cunning enemies XCOM has ever faced, each with unique strengths and weaknesses that will be introduced with each new campaign. The Chosen are on the hunt for the Commander and will kidnap, interrogate, and kill XCOM’s soldiers to complete their objective. The Chosen can also invade the strategy layer and ravage XCOM’s global operations. Find and raid the Chosen’s strongholds to defeat the enemy for good.


A deadly new alien known as the Spectre, capable of creating dark copies of XCOM soldiers, has snuck onto the battlefield. Adopt new tactics to counter it as well as the explosive attacks of the ADVENT Purifier and the psionically charged ADVENT Priest.


Engage in tactical missions across new environments from abandoned cities devastated by alien bioweapons during the original invasion, to underground tunnels and xenoformed wilderness regions.


Manage XCOM’s relations with factions and counter The Chosen’s operations from the Avenger. Employ new Resistance Orders to prioritize your personal strategy. Soldiers, scientists, and engineers can now be deployed for Covert Actions that award supplies and boost faction favor if successfully completed.


Soldiers can develop bonds with compatible teammates for new abilities and perks. The SITREP system dynamically adds new modifiers to the tactical layer to make sure every mission provides a unique challenge. Advanced campaign options allow for finer adjustments to game length and difficulty.


Utilize the perfect strategy in new regular one-shot community challenges to claim the top spot on the global leaderboard.


Customize and pose your soldiers, then add filters, text and backgrounds to generate your own unique resistance posters that appear in-game and can be shared with friends.

Requires XCOM 2 game. Sold separately.

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  • Rating
2K Games
Tuesday, August 29, 2017
English, French, German, Italian, Japanese, Korean, Polish, Russian, Spanish, Chinese (Traditional), Chinese (Simplified)
Digital PC Download
Customer notes

Please note: This content requires the base game XCOM® 2 in order to play.

Use of this product requires agreement to the following third party end user license agreement: http://www.take2games.com/eula/

Minimum Requirements
  • OS: Windows® 7, 64-bit 
  • Processor: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz 
  • Memory: 4 GB RAM 
  • Graphics: 1GB ATI Radeon HD 5770, 1GB NVIDIA GeForce GTX 460 or better 
  • DirectX: Version 11 
  • Storage: 65 GB available space 
  • Sound Card: DirectX compatible sound card 
  • Additional Notes: Initial installation requires one-time Internet connection for Steam authentication; software installations required (included with the game) include Steam Client, Microsoft Visual C++2012 and 2013 Runtime Libraries and Microsoft DirectX.
Recommended Requirements
  • OS: Windows® 7, 64-bit 
  • Processor: 3GHz Quad Core 
  • Memory: 8 GB RAM 
  • Graphics: 2GB ATI Radeon HD 7970, 2GB NVIDIA GeForce GTX 770 or better 
  • Storage: 70 GB available space 
  • Sound Card: DirectX compatible sound card

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Reviews for XCOM 2: War of the Chosen

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Improves on the original with a lot of new features, some balance issues

War of the Chosen adds new features to the original game while changing some aspects of its DLC. War of the Chosen adds a variety of new options for their level creation, new mission types, three new soldier types, new enemies, three powerful enemies that can show up in missions, new ways for character to learn skills, the chance of gaining negative traits, a fatigue system, three new factions that you can send soldiers on covert missions with to gain new bonuses, new research options, soldiers can form bonds, more lore for the series by having resistance radio and propaganda announcements, and you can create posters of characters and out of mission victories that can appear in levels. Current mods need to be updated to work with this but the new systems added to game can allow for some more interesting mods to be made. I enjoyed this more than the base game but there are some issues I found with it. Because of the new fatigue system the game removes the two story based DLC missions (but does keep the new content), you do have the option to keep the DLC in like it was before but this also would set the alien rulers to show up the way they used to which can be difficult when you already have enemies that can show up during missions. The new way to gain skills allows characters to earn individual points and XCOM to earn a group point pool by performing ambush, flank, and high ground kills, these points can be spent in the training facility to allow characters to buy all of their class skills instead of being limited to one or the other, and it allows them to buy additional skills that are randomly assigned to a third tree. This can very easily make characters ridiculously overpowered, both in the mid game, and even more so during the end game, especially after you permanently kill of the new Chosen enemies. Forming bonds between soldiers is a cool idea, but is pretty dull in practice, soldier are assigned random values with every other soldier and it will raise a meter over time when they go on missions or covert actions together, when it fills they can form a level 1, then 2, then 3 bond. This give benefits when near each other and some new abilities to shoot together or give up an action so the other soldier can take another action, very useful but dull that they are all the same regardless of class and they really only say or do anything if the soldier they are bonded with is killed or captured. The new resistance factions can also be given orders, the orders you have access to being randomly assigned as cards with the ability to get more from doing certain covert actions, these can range from being useful at times and helpful all the time to being almost useless or massively overpowered. Some balance issues aside this is an excellent update to the game and should lead to some interesting mods.

Polishing the crap

War of the chosen fixes many things and makes the game a bit more playable but it did not fix the most important issues, the totally dumb AI and the laughable, proven rigged random. For those who were on edge in loving and hating the game in the same time, this addon might turns the scale to the love side but those were annoyed by the mechanisms and simplicity of xcom this won't change a damn thing. Especially on higher difficulties it's set to torture you, instead of giving interesting enemy AI to make the game difficult they simply just forcibly kill your soldiers no matter distance or cover or chances but of course not all your soldiers as firaxis want you to keep playing and buying every dlc... watch this with subtitles https://www.youtube.com/watch?v=nStfflz5zKQ and you will see the point.

A great game to get you thinking

I have to say that when this game came out recently I did not even know of its existence but at the time I tried it, I fell in love, this genre I do not like much because its games are meh, but this XCOM 2 changed the way I see this game, in this we have to dominate a planet with strategies, and you can also attack and feel the commander of an army and attack a planet with races of extraterrestrials rarisimas, the only one that can give you that feeling is XCOM 2, graphics, weapons the music you hear when you attack everything is simply epic and makes you get into the environment more.

Great DLC to get!

XCOM 2: War of the Chosen is a great DLC that makes the gameplay more interesting. It introduces new locations and mission objectives. We can fight, among other things, in abandoned cities, which became targets of biological weapons attacks during the first invasion of aliens, in underground tunnels and in areas where vegetation was transformed by foreign technology. DLC also introduces new skill for soldiers, as well as implementing the SITREP system, which randomly modifies some elements of the mission, so that each game offers some different challenges. Very interesting indeed.

Incredibly huge expansion... with some huge bugs.

War of the Chosen is incredible expansion. Froget the laughably short and with barely any content "huge" expansion for one of the most overhyped RPGs in history. This is it. This expansion does what every good expansion should do - it reinvents the gameplay. It is huge overhaul, to the point it feels like entirely new game. Strategic overlay is even more detailed and complex with more info, new classes are mindblowingly awesome and the chosen, while incredibly cheesy, are actually welcome addition and I would love to see more games taking hints from Shadow of Mordor with its great nemesis system. It adds a lot of meat to the game. There are also bonds, new perks, classes and enemies, which makes this game even bigger than it was. This expansion also gives a lot of fixes - Alien Rulers are no longer OP and only react to action in their line of sight. While in my opinion it is too big of a nerf, I still think it is better than Ruler getting action every time you do anything. Cheesing them was not fun to beat them. Now at times it might feel too easy, but there is still hope they will fix it a little. Spark is now actually useful with weapon mods and can finally do some damage, instead of just being a worthless piece of robotic mess. There are also a lot of performance fixes and while some things got downgraded (mostly the ragdoll/physics), it is barely noticable (unless you look for it), but the game feels much smoother now. The only bad thing about this expansion really is that it comes with its own share of problems. While I can survive without as much 2nd wave options as there were in Enemy Within (sadly, here you have some small things, like double the timer etc.), what is hard pill to swallow are crashes and freezes. While it is not bad, it can happen even on the starting screen, because the game feels like it. It might be typical "launch" issue that will get fixed soon, though. While the price of 35GBP looks unreasonable for someone who didn't play it, this expansion packs a punch and is rich with content. If you survived buggy launch of XCOM 2, you will survive this one as well, Commander. While the delay was disappointing, I want to say I don't hold a grudge or anything - things happen, but the price was much better than what other sites wanted, so thanks for dealing with it quickly, GMG staff! Also, as a side note, be prepared for huge download, because this weights 30GB! Yes, my internet connection was crying the whole time it was downloading. Overall, really, really great expansion that I can't recommend enough. Without bugs, it could've been 5 stars, but with bugs I can't squeeze more.

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