Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces and XCOM, the planet’s last line of defense, was left decimated and scattered. Now the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda below and eliminating all who dissent from their new order.Read full description
Earth has changed. Twenty years have passed since world leaders offered an unconditional surrender to alien forces and XCOM, the planet’s last line of defense, was left decimated and scattered. Now the aliens rule Earth, building shining cities that promise a brilliant future for humanity on the surface, while concealing a sinister agenda below and eliminating all who dissent from their new order.
Only those who live at the edges of the world have a margin of freedom. Here, a force gathers once again to stand up for humanity. Always on the run, the remnant XCOM forces must find a way to rise from the ashes, expose the insidious truth behind the occupation, and eliminate the alien threat once and for all.
Take command of the Avenger, an alien supply craft converted to XCOM’s mobile headquarters. Guide your strike force around the world, build popular support and expose the aliens’ sinister plans.
Five soldier classes, each with its own skill tree including new class abilities like Momentum, let you create specific soldiers for your tactical plan.
New gameplay systems offer more tactical flexibility in combat. The state of the world affects each combat mission’s environment. Use concealment to ambush enemy patrols. Loot enemies for precious gear and artifacts. Rescue VIPs and save fallen comrades by carrying them to the extraction point.
A diverse cast of enemies from powerful new alien species to the ADVENT, enforcers of the alien regime, offer a distinct tactical challenge.
Configure and build rooms on the Avenger to give XCOM new capabilities on the battlefield. Use your Scientists and Engineers to research, develop and upgrade weapons and armor to fit your preferred tactics.
Go on missions around the world, from wildlands to the heart of the alien-controlled megacities, to the depths of alien installations. There are virtually infinite combinations of maps, missions and goals.
Community-focused tools allow you to create your own campaign, tactical gameplay, aliens, classes, strategy game features, and share within the Steam Workshop.
Mix-and-match squads of humans and aliens and battle head-to-head on randomly-generated maps.
©1994-2016 Take-Two Interactive Software, Inc. Take-Two Interactive Software, Inc., 2K, Firaxis Games, XCOM, XCOM 2, and their respective logos are trademarks of Take-Two Interactive Software, Inc. Unreal® Engine, Copyright 1998-2016, Epic Games, Inc. All rights reserved. Unreal® is a registered trademark of Epic Games, Inc. This software product includes Autodesk® Scaleform® software, © 2016 Autodesk, Inc. All Rights Reserved. Portions hereof © 2002-2016 by Nvidia® Corporation. All rights reserved. Facial animations generated with FaceFX. © 2002-2016, OC3 Entertainment Inc. and its licensors. All rights reserved. Originally developed by Firaxis Games. Developed for and published on Linux and Mac by Feral Interactive Ltd. Linux® is the registered trademark of Linus Torvalds in the U.S. and other countries. Mac and the Mac logo are trademarks of Apple Inc., registered in the U.S. and other countries. Feral and the Feral logo are trademarks of Feral Interactive Ltd. All rights reserved. All other marks are property of their respective owners. The content of this videogame is fictional and is not intended to represent or depict an actual record of the events, persons, locations or entities in the game’s setting. The makers and publishers of this videogame do not in any way endorse, condone or encourage engaging in any conduct depicted in this videogame.
If you're into games like this you love this one. It's better then first one. In XCOM 2 customazation been improved, added more stuff to it all. You can get mods for ur guns that improve it now, you can color guns armor add patterns so on also. There is now a world map that makes you choose were to go to. Do you wanna engage enemy? Or find more resources and so on. You travel the whole world and can build up stuff, save survivors and so on. The goal is to kill the aliens and not let them build up enough so the whole meter becomes red then you lose. Why is this game awesome? It's unforgiving if your char dies it dies. That way gets more tense and more rewarding when you play. Of course you get mad when a favourite dies and is high ranked but it gives u adrenaline boost to kick their aliens back =P. It's a lot more freedom in this game then last that were a bit to much linear path.
I love playing this game. It has the strategy and difficulty of the previous X-Com game but also improves on things that X-Com Enemy Unknown didn't have. + Missions are fun, different, and unique to play. It doesn't even feel like I am doing a chore + Enemies are challenging and satisfying to defeat. More unique enemies are unlocked from your progress to counter your squad from overpowering every mission which adds up the pace and difficulty. + The UI is easy and straightforward to read. + MOD SUPPORT + The concealment system is an excellent new addition to the game + Graphics are great but not the "Triple AAA" state of the art graphics + CUSTOM CHARACTERS -/+ Multiplayer is ok, not the best multiplayer strategy game but it is okay -/+ When you maximised everything in the game, it is less hard. It makes the game easy and less enjoyable. -/+ Turn timers in every mission - BAD OPTIMIZATION - BUGS, BUGS, BUGS - Crashes a lot (specific graphics settings can crash the game, mods can crash the game, corrupted, unstable engine) - Specific PSI abilities are OP, and some other PSI abilities are useless - The difficulty seems a bit less hard Overall, If you can get past the cons, It is an excellent game to play if you are interested in strategy games
I was fairly luke-warm on this sequel, until WOTC came out. There are a lot of things XCOM 2 does better than previous game, but a lot of things that it does not. The inclusion of all the timed missions really lowered the overall strategy involved in a lot of battles. You find yourself really b-lining for the objective in the interest of time. There are mods on the workshop to help tweak, or completely remove these timers though. Overall, I must say I did enjoy my playthrough of the original XCOM 2 but still felt like something was missing. Once WOTC came out, the game improved quite a bit, including from a performance standpoint. I would highly recommend owners of XCOM 2 to check out War of the Chosen.
Pros: Unmatched and very challenging gameplay Wonderful variety of weapons, ammunition and accessories Enjoyable resource and base management system Great visual effects and various effects Significant progress over the previous version Cons: Technical and graphical problems Bug, bug, bug! The XCOM 2 is not only an extraordinary sequel to the previous version, but also has pushed the series a couple of times. If you have a decent PC, do not hesitate to buy the game. XCOM 2 is one of the most enjoyable and challenging strategic titles of the present-day gaming industry, and with the experience of the game you will find out why the strategic style is so lovely!
I've been a major RTS fanboy since the early 2000s, and I was initially very wary of the XCOM series when my friends first told me to buy it because of its turn based nature. However, when I bought this game I had no idea how much fun I would actually end up having with it. Everything about it is engaging and enjoyable to experience. Even playing on the lower difficulties presents a challenge that will take some critical thinking to come out unscathed. The game itself earns an easy 9/10 from me, here's why: Gameplay: Simple tile-based movement and combat sounds like it would be boring, but the addition of soldier abilities, flanking, and height advantages add so much to the gameplay. 10/10 Graphics: The game itself looks really good. Not state of the art good, but very good. It targets 40 FPS with the default graphical settings, so bear that in mind and turn some things down if you want that 60 FPS. (turning down MSAA and Shadows boosted my FPS significantly) 8/10 Replayability: The campaign, unlike a lot of strategy games, is very replayable. The campaign's story doesn't change on each subsequent playthrough, but the missions do. At least, the way you play them does. It's very rare to get a mission that is exactly the same as one you played before. (Aside from major story missions) Not to mention that the campaign takes about 30-40 hours to finish on its own. Even longer on higher difficulties. 10/10 Difficulty: The game has 4 levels of difficulty; Rookie, Veteran, Commander, and Legend. Each one with its own modifiers to make the game harder or easier in different ways. Rookie and Veteran more or less cheat to make the game easier for you, but make no mistake, it can still destroy you if you aren't careful. Commander and Legend is where the game begins to cheat in the aliens' favor, but if you like a challenge then you can definitely still beat it. Overall I give it an easy 9/10. If you played XCOM:EU/EW then this game is right up your alley. Even if you haven't this game is still great fun.
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