A young girl is walking her dog Poro around town at dusk when a tragic accident forces her to return home with only Poro's leash in hand. The girl's sister commands her to stay home while she goes out into the night to search for the dog. Time passes. Growing impatient, the girl decides to search for her missing sister and dog herself.Read full description
A young girl is walking her dog Poro around town at dusk when a tragic accident forces her to return home with only Poro's leash in hand. The girl's sister commands her to stay home while she goes out into the night to search for the dog. Time passes. Growing impatient, the girl decides to search for her missing sister and dog herself.
But when she steps foot outside, she realizes that this is not the same town. The darkness has made the town unfamiliar, and she appears to be utterly alone...save for the spirits that stalk her. The girl must hide from, outsmart, or outrun the hunting spirits while she searches for clues to find her loved ones.
©2015 Nippon Ichi Software, Inc. ©2016 NIS America, Inc. All rights reserved.
Yomawari: Night Alone is a decent cutesy horror game, with great art style and music that fits the overall mood. Sadly the game is not without it's flaws, main problem apart form game time which is estimated at about 4-5 hours is the stability of the code, as Yomawari like to crash from time to time which is very annoying, pass at this moment!
A short-ish isometric horror game with stealth elements and twitch-timing challenges. The atmosphere and pacing win. Gameplay becomes a slog halfway through but persistence is key. The story delivers early and the suspense carries well throughout the entire length of the game. Recommended for horror fans.
Nice ... the gameplay, the graphics, the sound FX, the surrounding all mixed on a simple yet Challenging horror-adventure story. It took me weeks to post a review after playing this for just 6 hours ( until post-credit ) , I'm prone of sad story. After worrying how little missy facing the hellish night she been through, sometimes you startled and shout "RUN" , "HIDE" then panic , "curse" if she dies and yet died so many time I guess I called this game "Yomawari the Edge of tomorrow" because you'll predict what will happen after you spawn. I thought I never get her through all of this, and yet still keep going. Well its all part of the game, maybe her cuteness or her sadness is the reason for me to keep moving and finish the game. For all of this I say its a nice game. Good thing I bought this than the COD:IW
Yomawari Night Alone is a top down survival horror game that was also made for the PS Vita that has you playing as a young girl that is searching a town, now inhabited by spirits and monsters, for her missing dog and sister. The game opens with a brief tutorial that will show you how to run, walk slower, and how to interact with objects, after the opening you are left alone to figure things out. You have no ability to fight enemies and must run, hide, or use items to distract, your flashlight can also be used to locate hidden spirits. There is very little in the way of music, instead you will hear sounds of the environment and the footsteps of your character, the sounds of monsters and of your heart beat will let you know how close enemies are. As you get closer to enemies your heartbeat will increase and you won't be able to run as long as you normally can. The only annoying thing about the game is that you won't always be able to save as much as you would like because of the need to go home or to find statues, and death can come quickly. This can force you to have to replay sections where you now know what to expect, making it kind of dull when you add in that most enemies are fairly easy to avoid and the fear or appreciation for a well designed area or enemy isn't going to be as strong when played multiple times. Saving at statues also requires coins but you can find them pretty easily. There are sections of the game where you will run into checkpoints as well. Seeing new types of enemies and trying to discover what happened in the town is enjoyable but a lot of the gameplay is just going to be dodging or running from enemies and it does get repetitive even without having to redo a section. The game is fairly short, being around three hours in length, with time being added or reduced based on looking for side activities, finding collectibles, and how quickly you can figure things out.
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