Experience the definitive version of Middle-earth: Shadow of Mordor which includes The Lord of the Hunt and The Bright Lord story missions, the Trials of War challenge series plus additional Warband Missions, Runes & Skins.Read full description
Winner of over 50 “Best of 2014” Awards including Game of the Year, Best Action Game and Most Innovative Game.
Experience the definitive version of Middle-earth: Shadow of Mordor which includes The Lord of the Hunt and The Bright Lord story missions, the Trials of War challenge series plus additional Warband Missions, Runes & Skins.
*Note if you had previously purchased Middle-earth™: Shadow of Mordor™ Premium Edition, you are already entitled to all the content listed below.
Full list of content includes:
MIDDLE-EARTH: SHADOW OF MORDOR © 2014 Warner Bros. Entertainment Inc. Developed by Monolith. In association with WingNut Films. © 2014 New Line Productions, Inc. © The Saul Zaentz Company. MIDDLE-EARTH: SHADOW OF MORDOR, THE HOBBIT, and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license to Warner Bros. Interactive Entertainment.
MONOLITH LOGO, WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc. (s14)
Smooth and fluid combat that makes you feel on top of the world. With the hundreds of orcs in front of you, there's any number of ways you can fight your way through, from your traditional slashing to virtually teleporting around through your arrows, to mind controlling orcs to fight for you, every battle can be as different as you want it to be. Unfortunately, once you're past that, there's not much else substance to the game. The story line is... there. No real attachment to your character or anything else. But hey, I thoroughly enjoyed the game for it's combat and would recommend it to anyone else in a heartbeat. Just don't expecting to be getting a Witcher caliber story line out of it.
As a big LOTR fan, I was really excited to pick this game up. From the very start I loved how the developers were able to craft a unique story that seemed as if it had fit right into the novels already. The game play is reasonably challenging, and the mechanics are all very well explained as you expand your abilities. However, it does suffer from some design flaws and some major bugs. One of the most annoying things in the game is that enemy captains seem to have 1 or 2 other captains close by them at all times. This can make fighting them extremely difficult when you challenge the first captain and his minions to a fight, and out of nowhere 2 more captains with all their lackeys suddenly want to party as well. Usually, this ends up with you running away or dying, BOTH of which can raise an captain's power level, or promote a normal enemy to a captain. If this happens too many times in the early stages of a play through, it can make it seemingly impossible to take on anyone to progress in the game, since the enemy's power gain is exponentially higher than yours is. Perhaps the most frustrating thing about the game, however, is the various bugs that have still not been patched, and probably never will be. The biggest one is when you are not given the option to interrogate Worms or captains once you have lowered their health. The information you gain from this process is vital to deciding how and in what order you take captains down, as well as the only way of gaining this info aside from trial and error in a fight. At first, it was a mechanic that I loved because it added an extra layer of choices to the already open game play. It quickly became my most hated mechanic because it is super powerful yet I was never able to use it because the developers hadn't worked out all the issues with it yet. Over all, the game was a great starting point for the series, but it still has some issues that will probably never be addressed due to the newer installment having launched. TLDR; Great ideas with lots of potential, but some big bugs that hinder it. Get this one for the story, and Shadow of War for the execution.
One does not simply walk into Mordor. One hacks, slashes, stabs, shoots one's way into Mordor. On the look for Orc Hunter Sim? Look no further! Remember when Assassin?s Creed was first released? I bet you were just running around, climbing and jumping your way through the land and feeling free. You could do the missions whenever you want and you literally didn't have a care. Those were good times. Do you also remember when the Batman Arkham Asylum was released? Boy we were all speechless. I mean the combat system was sweet. You really felt like the Dark Knight. Counter here, break a limb there? Sweet. Not to mention the Story. I never thought they could pull off such an impressive Game yet they did. But then again, while you liked both of those games individually you always thought they lack something, But you just couldn't put your finger onto it. Ever wondered how awesome it would be to have the movement of Assassin's Creed and the combat system plus a Story as good as from the Arkham Batman games in one game? Well me too buddy ... me too. Now sprinkle some blood and Orcs into it, take Mordor as your location et voila, you have your game which you've lusted for a long time, Middle Earth: Shadow of Mordor! After I got you excited - Let's get onto the review! In Middle Earth: Shadow of Mordor you slip into the role of a Ranger of Gondor, by the name of Talion, who seeks Revenge after he witnessed how the Black Hand of Sauron killed his family in front of his eyes. After he watch helplessly how his family has been murdered, the Black Hand kills him as well though Talion survives thanks to his new Best Friend a wraith, an Elve. Thanks to his new BFF he now also has wraith-like abilities. That's pretty much the Story, well as far as I'm going to spoil it. So what exactly does this mean wraith-like abilities? For starters you can jump from any height without breaking your legs and if that doesn't sound cool enough, you can also interrogate Orcs. By interrogate I mean that your BFF will get you the information you need. Missions While this is pretty much a free roam game you actually have to do something while you enjoy your man, I mean orcslaughter. I don't want to get too much into the Missions since I feel it would spoil way too much of the Story but there are side missions involving a creature we all know from the Movies and Books and Missions including the Slaves. Personally I'd say that you just tackle the game anyway you want. You can start of with the story missions and do a side mission every once in a while or just focus on something. The decision is yours. Combat Love it or hate it but the combat is exactly the same as in the Arkham Batman games. That means you deal your blows while also focusing on enemies attacks so you can go ahead and counters those. Once you reach a certain hit combo you can go ahead and execute enemies so they stay down. Usually that means you see a head flying in the opposite direction of the falling torso. Always good for a giggle. Besides that you can also mount mighty Caragors, beasts which you have to dominate, basically you show them who's the boss, and you can rush into battle with one of those. Caragors are way more agile than they look, meaning you can actually climb walls with one so you don't have to demount every time one of those puny Orcs flees in fear at the sight of you and your beloved mount. The sight might remember someone at He-Man, so that would explain why they flee. Anyway. Health is actually rather rare in this game. You gain health either by implanting runes in your weapons which grant you a bit of health every time you kill an Orc or you gather plants which replenish your health completely. Nemesis System So here's the beauty of Shadow of Mordor. The Nemesis System. That is one sweet feature let me tell you that. Basically, the Nemesis System tracks certain Uruks. Those are either Captains or War Chiefs pretty much the creme de la creme. So what exactly those this System do besides showing you who's the most badass among Sauron's Army? Well we all know that Orcs and Uruks are just mere brutes. Some more intelligent and some less. Meaning they will fight and kill each other in order to climb up the ladder. So they get stronger with every battle they survive. Therefore becoming harder to kill for you. So killing those leaders rewards you with two things: You weaken Sauron's Army and each time you chop of their heads you are rewarded with a rune. Upgrades So your reward for every kill is a rune. You can use those runs to upgrade your Weapons. They drop different type of runes every time you kill them and the rune type, whether it's a dagger, sword or bow rune, depends on how you killed the Leader. A rune gives you certain powers. One makes you immune to poison while another gives you +10 health every time you headshot one of those beautiful creatures. So you see hunting and killing those is actually a pretty sweet way to make yourself stronger while weakening your enemy. So runes aren't the only way to gain more power. Completing missions and killing Orcs grant you experience and once you have enough you gain ability points which you can use to gain certain abilities. Then there are also Mirian. To get Mirian which you need to upgrade your attributes like max health or the number of rune slots your weapon have you need to complete challenges. Challenges require you to either kill a specific amount of animals or gather some plants. So you see there is actually a lot of stuff to do in Mordor. Last words If you enjoyed Assassin's Creed and the Arkham Batman games you will love this game to death. There's not much left to say. It's just way too much fun for me. I mean I could run around for hours and just backstab, behead or just spook every Orc I see. I?d even go as far as to call it Orc Hunter Sim 2k14.
When talking about death, we do not know exactly which direction or directions we should look at. Nobody knows exactly what is waiting for us. Nobody not even knows how the taste of death is. Middle-Earth titles, Shadow Of Mordor, have tried to have a different definition of death. Definition of a mythological and pleasant affair with what everyone likes, an opportunity again. An opportunity given to the main character of the game "Talion" to take revenge. Middle-earth?: Shadow of Mordor was one of those highly anticipated games . Maybe it's not a big deal, but it has a lot of fans. The experience of Middle-earth?: Shadow of Mordor is recommended to people who are particularly interested in the style of the historical, imaginative, and swords.
"Middle Earth: Shadow of Mordor" is a very good game. I would say that I was not expecting the game to be so high but for various reasons, it was so fascinating that it took over 30 hours of my time, while the story-line is about 15 to 20 hours (depending on the difficulty of the game). If you are interested in a third-person shooter mode, if you miss a good role playing, and if you are thirsty for a trip to Middle-earth, do not miss the shadow of Mordor.
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