If I was to say that SD Gundam G Generation Cross Rays was coming over to the west, what would you think? It would either be a) bless you, or, b) hell yeah it is. If you aren’t at all familiar with the string of SEO-hating words I just vomited into the first line of this piece, then let me illuminate you like one of oh so many mech-based lights.
Gundam is a massive franchise, so massive in fact that it kind of eclipses a lot of things that you might not expect. It’s set in multiple worlds, but each of them shares one thing; gigantic mechs that people ride around in to do battle. Sometimes these are toys; sometimes they’re war-ending machines packed full of melodrama and political intrigue.
The thing they all share is a massive amount of customisation and style. More often than not, these games give you an absurd amount of things to tweak, change, and generally mess around with. It makes for an experience that leaves you feeling entirely responsible for any victories or defeats; after all, you put everything together.
While some of the games that bear the Gundam moniker are action games, this one is part of the tactical role-playing skew of things. Not only that, but it’s also about the SD models or Super Deformed mechs. These are generally exceptionally chibi ones, which means they’ve got big old heads and tiny bodies.
Also, look at how many series are getting representation:
Yeah, that’s a lot. If you’ve never heard of Gundam, there are a lot of different ways to consume it, but anime is probably how most people find out about it. There is an absurd library of shows available now, so it’s best to do a bit of research if you plan on starting it. Of course, if you’re a fan already, you know all about it and are just excited to get your hands on the game when it releases on PC on November 27th.