In Railway Empire, you will create an elaborate and wide-ranging rail network, purchase over 40 different trains modelled in extraordinary detail, and buy or build railway stations, maintenance buildings, factories and tourist attractions to keep your travel network ahead of the competition.
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United States, 1830: ‘The New World’ is in its ascendancy. Industry is booming, and the race is on to establish the most dominant and powerful rail empire in all of North America. It’s time to outthink and outmaneuver your competitors as you lead your company into the 20th century!
In Railway Empire, you will create an elaborate and wide-ranging rail network, purchase over 40 different trains modelled in extraordinary detail, and buy or build railway stations, maintenance buildings, factories and tourist attractions to keep your travel network ahead of the competition. You’ll also need to hire and manage your workforce if you want to ensure an efficient train service, whilst also develop over 300 technologies ranging from mechanical improvements to the trains themselves to workplace infrastructures and advanced amenities as you progress through five eras of technological innovations.
However, you can’t just build and research your way to the top – the competition never sleeps, and to keep your business on track you’ll have to survive against up to three rival tycoons. To get to the top you may have to resort to more cutthroat tactics as you attack and sabotage your opponents through raids and industrial espionage.
The game offers so much and I love the level of detail that has been put into it. There are some issues that are certainly annoying but that are easy to work around and to fix. For an example if a train is approaching a station with two tracks it will always choose the shortest route even if there is a train already there. This can be fixed by forcing the train to go to the other track but it feels like something it should do by itself. Other that that a fantastic game, definately recommend it!
This game puts you in control of your own train company, right when they became mainstream.. in the US, of course, around the 19th century. You pretty much are responsible to connect cities and other points of interest around the maps, which are very isolated from each other. The game offers a lot of tools in order for you to succeed in your job : a research tree, stations, maintenance areas, sidetracks and so on, One interesting thing, from my POV, is that you can change your camera from being like God to going on board of your train, which gives you an option to look around from your train. They pictured the landscape of the US pretty well. The UI is a weak point, it is obtuse and even the easiest action is turned into a complex one, mainly because it forces you to click on things all over the screen, while also showing insane amounts of information, most of which is usually irrelevant to you. You have to play on certain maps, that while big can be quite confusing. You don't see the cities you might have to go to on the minimap and you're forced to search for them, as well as being unable to zoom out enough in order to see them that way. The tutorial is quite generic and takes forever to do, as the tasks it gives you are just.. Well, tedious. Despite the bad things that push it back, it is still fun to play and offers a different view of the strategy/simulation genre.
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