Rising Storm 2: Vietnam is the sequel to PC Gamer's 2013 'Multiplayer Game of the Year', developed by the same team that created the award-winning innovative asymmetric gameplay - Antimatter Games - in association with Tripwire Interactive.Read full description
ABOUT THIS GAME
Rising Storm 2: Vietnam is the sequel to PC Gamer's 2013 'Multiplayer Game of the Year', developed by the same team that created the award-winning innovative asymmetric gameplay - Antimatter Games - in association with Tripwire Interactive.
For the first time, the authentic gunplay and brutal first-person action of the Red Orchestra series is coming to an era of automatic rifles, man-portable grenade launchers and more modern weapons systems.
Rising Storm 2 casts you into a brutal, authentic recreation of the Vietnam War.
LARGE-SCALE 64 PLAYER GAMEPLAY
Rising Storm 2: Vietnam offers intense tactical action for up to 64 players in battles between the US forces and the Vietnamese, with each force having their own unique abilities and tactical advantages such as Napalm Strikes, Artillery Barrages, surface-to-air missile strikes, traps, ambushes and more.
CONVENTIONAL VS. GUERILLA FORCES
Play as both the United States Military and Vietnamese resistance fighters. Rising Storm 2: Vietnam allows players to control either the U.S. Army and Marines Corps or the militarized and guerrilla forces of North Vietnam - the NVA and the Viet Cong.
REALISTIC, LARGE, OPEN LEVELS
Each map faithfully recreates the conflict of the Vietnam experience and aims to pull players directly into the war with its extreme authenticity to real life. Maps will include the famous jungles of Vietnam, but will also cover battles that occurred in cities, on rolling hills, in US Firebases, Rice Fields, Plantations and many more authentic locations.
In keeping with the Vietnam setting, they will provide plenty of opportunity for jungle ambushes and flanking attacks.
VIETNAM-ERA AUTHENTIC WEAPONS
A variety of authentic period weapons available including the M16, M14, M60, M79 and M3 Grease Gun for the Americans; and the Type 56 Assault Rifle (a Chinese copy of the famous AK-47), RPG-7, MAT-49, SKS Carbine and many, many more for the Vietcong.
Weapons also have a wide range of functionality with in-game implications, including adjustable stocks, attachable bayonets, and a new and advanced recoil system which builds on the already phenomenal weapon handling that the Red Orchestra series is famous for.
SQUADS AND COMMAND
Drastically enhanced squad and communication tools to help you group up and work with your friends and team-mates.
NEW GAME TYPES
Game types include Red Orchestra's classic territory control mode and new smaller modes and maps designed for 16 or less players. These new smaller maps are designed to be a more competitive, squad based experience that reflect the 'low-level' conflicts that Vietnam is famous for.
NO CLASS RANKS / WEAPON UNLOCKS
Rising Storm 2: Vietnam's focus will be player skill and balance. We won't be locking content like weapon upgrades, improved player characteristics or new armaments behind a rank or experience system. We want to put the tools to succeed in the hands of every player.
Rising Storm 2: Vietnam ©2017 Tripwire Interactive. Unreal® is a registered trademark of Epic Games, Inc. Unreal® Engine, Copyright 1998-2017, Epic Games, Inc. Steam® is a registered trademark of Valve, Inc. This software product includes Autodesk® Human IK® property of Autodesk, Inc. 2017, Autodesk, Inc. Autodesk, “Autodesk® Human IK®“ is a registered trademark or trademarks of Autodesk, Inc. All rights reserved.
Rising Storm 2 is fantastic. It pits 32 US soldiers against 32 Vietnamese in frantic first person combat in the jungles of Vietnam in the late 60's. It's more realistic than most first person shooters, but feels a little more arcade-y than the original Rising Storm. The asymmetric combat between the NVA/VC and the US makes the game feel even more unique. It's a solid multiplayer shooter that I'd recommend to any fps fan. 9/10
TripWire Interactive made me say instantly after watching some gameplay of Rising Storm 2: Vietnam, "just take my money right now!". Well, I took the game & they took my money, haha. I absolutely adored the game! Some things about it: I like these big, fantastic, well made maps the game has. Plus, good spots for hiding or ambushing your opponents. I like it that more than 30 people can actually join. And in big maps like these and with many players, it's terrific! You will enjoy it! As you may have heard, none of that "upgrade" stuff exist. This isn't even close to something negative, it's plain and simple: realism & skill. Try it out, it's still awesome. A lot of guns are there, and the realism for using them is unbelievable (which is a big plus for me. They did a really good job!) Now, tactics do apply if you want to defeat them differently in those big maps.lets also be skeptical when we engage against many enemies. I can assure you though, this game is worth it's money, and it costs only 22.99$! If you want the Digital Edition, that's fine, it's still worth the money. But Rising Storm, with all these battles, the realism, the variety of guns, that fun that you will experience as you play, will make you not regret purchasing it. Once again, congratulations TripWire Interactive, for making such a great game. I've been waiting for such a game to come out by your company, and here it is! Last but not least: Matchmaking is great, and you don't need to worry, of course, if you will find available players to join and fill all the available positions for a full list of players. 5 stars from me, easily. If I could rate it more than 5 stars, I would.
This is the best Vietnam Era FPS I've ever played. It will remind you of BFBC: Vietnam and Battlefield: Vietnam but in hardcore mode. The music, the gun sounds, the yelling, captures how the Vietnam war must have been, the game play is incredible. It shows how much time and testing was put into this game too, the maps are perfectly balanced, the game play is immersive, your adrenaline will be pumping during each round. The guns do a realistic amount of damage; you'll be dropped off in the jungle by helicopter, looking for Charlie. Out of nowhere an ambush will light up the tree line with gunfire, dropping GI's like flies. Just when you feel like the enemy has the upper hand, a napalm strike will clear the battlefield and a epic battle ensues, my hands are still shaking from the last round I played. The price is right, there's no pay to play, it's the best FPS I've played in a very long time 10/10. See you in the jungle boys.
Graphics: looks good, but poorly optimized. There's always a kind of "laggy" feeling. Movement is a bit clunky, as in the previous games. You do get stuck behind small objects way too often. Hit registration has some issues, some objects look like they should be easy to penetrate, but somehow stop 10 AK rounds. Sometimes your bullets hit an object or the ground in front of you, while the object is not visible in your iron sights. Territory mode is still fun if you have a good team. This is a game where you don't want to be on the losing side though. Not sure why they made a new mode that is basically Conquest from Battlefield, but a lot worse. Territory is where the game shines, but unfortunately there are only 3 maps that support 64 players. The gun selection is small, but it serves its purpose.
Look, those who think you will die a lot in dark should never see this game. Here, you will get killed by almost literally everything! Many FPS calls itself a team game, but here, when you have 32 enemies, you will really need to work together. More than that, if you fail to communicate with your team, and happen to be at wrong place, expect to be shelled by your own side, as well as the enemy. This is a hard game. Running and gunning will not work. Hiding in a corner will not work. Everything will get you killed eventually, so you need to cooperate with the whole team, so your death means something. As always in this series, this is not for everyone, but if you like a really realistic FPS, look no further.
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