The Ball is a first person action-adventure game featuring a full single-player experience built on Epic’s Unreal™ Engine 3 technology. As a swashbuckling archaeologist working on the slopes of a dormant volcano somewhere in Mexico, you get stuck in a cavern. It doesn’t take long before you realize this is more than just a cave.
You reveal ancient ruins that have been hidden from outsiders for centuries and discover a mysterious artifact, a gold and metal shelled Ball. As you progress towards solving the mystery of this amazing place you must unlock the secrets of the Ball and learn to control this ancient artifact. Venturing deeper into the volcano, you reveal some of mankind’s greatest secrets and you will start to encounter not just puzzles and traps, but also various strange creatures – the guardians of this mystery. These creatures have to be overcome, using only the Ball to defend you.
The Ball is neither good nor bad, and feels both crude and mostly empty. Areas are consistently walled-in with invisible walls that bring back memories of late 90's shooters, and full of giant arena-like spaces that feel a lot like Serious Sam but filled with only 4 enemy types that are so sparse that it just makes one wonder why such expansive maps were necessary, while you are bunny-hopping for 5-10 minutes straight to get to the other side. The story would be good, if a giant ball and hammer could pass off for advanced alien technology that could subjugate a people, but I just kept wondering how that giant boulder I was lugging around could make or break a civilization, or how anyone could have the patience to traverse those puzzle-ridden rooms every time they needed to get to the neighboring town. Survival levels do not really add anything to the game either, and boil down to standing in a corner, methodically rolling down wave after wave of the same enemies. Adding bosses, or larger enemies that require traps to kill, would have made survival mode a lot more fun. The Portal map is probably the standout of the game, with the additional mini-campaign being the worst map since it is way too long and does not allow saving mid-level. All-in-all, The Ball is worth playing, especially if you mock with the configuration file and make it run in modern resolutions, but you would not miss anything if you skip it and play something better instead.
This puzzle game is interesting, ina good way. It's hard, action packed, yet you can figure out everything on your own eventually. The story is...there i guess. I mean, it's left rather vague, but whatever... The graphics are nice, and the game certainly has it's own style. Also, you don't need a power machine, to run it. The game is about some guy, who uses a giant ball, to escape a giant aztec(?) pyramid, that is full of traps and puzzles, and strange creatures, that you can smash with the giant ball. Nothing more really. I had fun with this title, and i can recommend it to anyone. It is a short game, but while it lasts, it's certainly entertaining.
This is a great game. Start with a puzzle game like Portal, where each puzzle needs to be completed before moving on. Then interlace the levels with zombies that are not terribly difficult to kill. At this point it is fresh and interesting, because the only game mechanics are pushing and pulling a giant ball. What truly makes this game shine are the boss fights that combine these elements into an exciting and challenging experience. You've got a giant metal ball and a magnetic gun at your disposal, that only controls the ball. With this one mechanic, you face a series of increasingly-complicated obstacles. Also: undead zombies and mummies.
The story course is envelope, besides is innovator with the physics control and the environment interaction moreover than present a different story that can transport the gamer to that epoch. Is very challenging in the puzzle way and is entertaining that tie you to the character, and to the history. On the other hand the player sometimes lose the course of history because the game is not design in an intuitive form, and the IA of the opponents is not the best because it's common to see their fails and errors across the game, and was needed more history develop to make it popular and, maybe, to prolong the game to another prequel because is a very attractive idea
A good puzzle game with good graphics.The levels are really enjoyable and some are kind of tough to solve.The game wasn't that long which i didn't like.They could have done more with it but didn't.It does get boring at the end but it enough for one playthrough and nothing more.The game does deserve some attention considering its not your average puzzle game and is a good time waster.
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