Tom Clancy's The Division is an upcoming open world third-person shooter role-playing video game with survival elements.
In the game, a disease that spreads on Black Friday causes the United States Government to collapse in five days; basic services fail one by one, and without access to food or water, the country quickly descends into chaos. In the wake of the devastating pandemic that sweeps through cities across the country, including New York City, it is discovered that the spread of the disease is transmitted through germs on banknotes .
As a last resort, the player is part of a classified unit of self-supported tactical agents, known as the "Strategic Homeland Division (SHD).
The Division is back on track, and things are looking positive for the future. It took a great deal of time to work out the issues in mechanics, network code, anti-cheat, and engine related problems; however, all of that has been addressed and moving forward since v1.5 was issued. I took a great deal of time away from the game, but it was a welcomed return to find the game in its present state. Updated with The Division's current presentation and offerings through various DLC/Expansion material, it falls into the "must play" catagory. 8/10 There are still some issues with the NPC spawn system, various trigger points in the Challenge content, and some lackluster items that are still in need of tweaking. Albeit, a fantastic shooter with a very unique setting and hours of content.
So, it's ok. I got this free when I purchased my newest video card, and I'm glad it was free. It's not that it's a BAD game, I just haven't found myself going back to it like I do with other games. The mechanics are pretty great, the environment is gorgeous, it's just that it feels like it's lacking soul, or something like that. Every encounter seems to be the same, even if you're technically doing different things - searching for clues, clearing out a building of baddies... you're really just walking/running from one place to another, having a bit of action, maybe getting some items, then back to walking/running around. And maybe it's just me, but the upgrade/item system seems overly complicated. I am, admittedly, a casual gamer, but it's just kinda crazy how deep it goes, and the crafting of items seems tacked on. So, if you find on a deal, great! If not, wait for a Winter Sale!
I played the open and closed betas, about 20 hours each. I was ten hours into the release after a day of playing. This game is fun, simple as that. There's no way that it would be able to captivate me into spending over 50 hours already if it wasn't any good. Now I've played 75 hours of the game after release, and I've recently gotten into a lull just due to the passage of time. The somewhat recent release of the underground has injected the game with much-needed replayability and makes me very optimistic about future content. First of all, a lot of people compare this game to Destiny, but I haven't played that so I'm not sure how valid the comparison is. However, I have played a lot of Borderlands, and there are strong similarities there. You get some basic missions, kill some guys, get better guns, repeat. This sounds incredibly boring, but it's actually incredibly fun and satisfying. Just like Borderlands, the AI doesn't exactly make sense for a tactical shooter or anything like that, but it's fun and makes sense for an RPG. And that's the real thing to notice - this game is meant to be more of an RPG than a shooter. There are definitely shooter elements (just look at gameplay videos or screenshots), but overall it's meant to play like an 3rd person shooter RPG. Using abilities and synergizing with teammates is just as important as actually shooting people. A lot of complaints are geared towards server issues. I played the game about 30 minutes after it came out, but only for an hour because it was midnight. Then I played the remaining 10 hours the day after. Only once throughout those times did my game crash due to a server issue, which when you think about it, is pretty outstanding for the launch of a massive online game. I'm not trying to say that the people with server issues are lying, but I am pointing out that Ubisoft really did respond extremely quickly and fixed things right up. One thing that's easy to take for granted in this game is the scenery. The graphics look really great, and the environments you fight in are really cool. I'm not sure how people find the missions boring, unless they totally forget to look around them and realize where they are fighting. The 2 most memorable so far are fighting in a mall with a massive Christmas tree that burns down throughout the mission, and a subway filled with proximity mines. These tiny summaries don't do the missions justice, and it was extremely cool to be fighting in them. I can't wait to see what later missions hold in store. Also, all the "JTF officers" who give side missions are quirky people instead of generic boot-camp-sergeant types. One acts like a grandmother to you, offering to knit sweaters and make you cookies. Another is a germaphobe who is constantly sick. Yet another is a zen and yoga type of person, and another is a TV celebrity who offers advice based on the action show he starred in. These deviate from the otherwise grim tone of the story just enough to be pretty amusing when they give out the side quests. Ultimately, the game is very fun. The cover system is great, and shooting people is satisfying. There are several different kinds of guns, each genuinely suited to their own playstyle because of the different bonuses they have. For example, the sniper rifles in the game give extra bonus damage for headshots. Finding loot, either by killing people for it or buying it, is always fun. It's satisfying to watch as your gear slowly shifts from whites to greens to blues and so on. It's true that the lategame gets slow, and may not appeal to everyone. However, getting there took me 40-50 hours of fun. So many full-price, AAA games don't give half as much content. And even after finishing, I keep playing, even though I don't care much for the Darkzone gameplay. I find the game fun, and future content makes me excited every time I come back to play.
If you buy the game and enjoy the story, the side missions, and the world that they created, you're going to have lots of fun. But as soon as you finish the main story, the game gets boring, with a broken pvp and pve endgame content. But I believe that given some time, the game will be great, if you want to buy it now, you'll probably enjoy leveling up, but leave the endgame for later, when the game will probably be more polished than it's now.
I got the game & when I first got I kept hearing of all the glitches & hackers so I was afraid of the Dark Zone but around level 18 I jumped in & haven't looked back. There are a lot of people that don't like this game & that's fine but I happen to like it. The environment is so beautifully done & the story line is current with would might & could happen in our time. There are tonnes of mission & some do repeat themselves & there are plenty of side quest as well. I find however that the loot drops out side the DZ are not up to par & I sell most of my gear or dismantle it for crafting stuff though I've only seen 2 items I really wanted to craft. The Dark Zone (DZ) is where it's at as long as you have a good to great team that actually knows how to communicate with their mics without those 2 things you will die fast unless u know the DZ well & have really kick ass gear & abilities/traits. All I can say is don't let the negative feed back stop you from getting this game because in all honesty it deserves a shot I took a stab in the dark & went for it & soon after I got the Season Pass too.
All reviews are moderated and may not appear on the site staight away
Thank you for your patience whilst we complete this process.