Tom Clancy's The Division is an upcoming open world third-person shooter role-playing video game with survival elements.
In the game, a disease that spreads on Black Friday causes the United States Government to collapse in five days; basic services fail one by one, and without access to food or water, the country quickly descends into chaos. In the wake of the devastating pandemic that sweeps through cities across the country, including New York City, it is discovered that the spread of the disease is transmitted through germs on banknotes .
As a last resort, the player is part of a classified unit of self-supported tactical agents, known as the "Strategic Homeland Division (SHD).
I've had and played this game since it first came out - and while the game has certainly had its bad patches and updates, its most recent updates have been quality, and have brought new life to the game. The type of people who will like this game, are the type of people who are a fan of grinding for gear and levels. The campaign was a lot of fun to run through with friends, but after completing the whole campaign there is a grind to get to level 30 which turned off one of my friends. After hitting level 30, there is a whole new multiplayer world in the dark zone, and many other DLC events such as survival and the underground to play through. Game mechanics are a must to learn to succeed in the dark zone, and new players may find this frustrating but for $20.00 for the game and another $15.00 for the last stand DLC, you will get many hours of fun gameplay.
I should start by saying that I was extremely wary of this game. I've been a huge fan of Tom Clancy games since the first installment of Rainbow Six, and while some games have let me down (here's looking at you, Ghost Recon) I still have a lot of faith in the name. I'd never played Destiny, or any other game that fit into this genre, to be honest. The first time I loaded up the beta, I didn't know what I would expect. But once I did, I could see clearly what the game had been working towards. Now I'm playing the full game, and loving every single minute of it. I'd have to say that the highlight of this game is the city, itself. I'd seen many pre-release videos about the map size and am glad to say that most of them are completely misleading. First and foremost, The Division's rendition of New York is massive! In fact, I don't think I've ever seen such an intricate map. If you play through the game never going outside of the guiding the GPS gives you, then sure, it might seem slightly larger. But if you're intent on scouring the city for every bit of intel and shortcut, you'll find yourself in the middle of beautifully detailed apartments and alleys, and none ever seeming too similar. Top notch level design. One of the next things I think of when I think Clancy is the story. Without giving anything away, Ubisoft did not miss a beat. Outside of a few quirky characters (which I boil down to a representation of New Yorkers) there is no bad dialogue in the game. In fact, it's so spot on, the immersion is nearly insane. It's so easy to slip into The Division, as Ubisoft delivered such a spot-on rendition of this crisis story. Let's talk gameplay. I can't tell you with 100% certainty about the tutorials... I skipped them. Which probably led to me not finding out about some of the game's functionality until much later in the game. I can tell you, that even missing the ability to drink water and such, the game handles wonderfully. The cover system is smooth, smart and keeps a great pace. The abilities function exactly as I want them and the gun-play is easy going. Last but not least... the dark zone (or DZ.) I didn't wander into the DZ into the beta, promising myself that I would wait until the full release to explore and see what laid in wait. I figured, with such a strong single-player/coop story, the multiplayer facet could be trash as far as I was concerned, and I still wouldn't have been disappointed. With that being said, wow. The dark zone not only offers an endgame experience, but serves as an extension of the game's story, which is something I cherished. While there are some limitations, such as enemy strength and inventory size that kind of dictate the pace of the DZ, I don't find it at all cumbersome, but actually refreshing as it keeps the competitive side of the DZ relative with periodic extractions. All in all, Ubisoft's recent track history with many series' has not been fantastic. It's amazing to see what they were able to pull off in spite of that, and The Division is definitely going down in the category of games I will be talking about for years to come.
Tom Clancy's The Division in theory had an interesting idea for itself but sadly the game suffers from an unused potential syndrome. The interesting plot turned out to be very short which is disappointing. After I run through the main storyline and performed all the side missions, there was nothing else to do but to sacrifice all the free time to the boring process of grinding. And that's what it is, a neverending grindfest which is best to play together with your friends.
You will lose arbitrarily. You will be killed by superhuman enemies that give zero craps about taking bullets to the face. You will die in two shots against enemies that take fifty shots to kill. You will walk into a zone with perfectly leveled and maximized gear, with your head held high and ambition gleaming in your eyes. And the enemies will simply look at you and say "Ha ha. No.", then proceed to murder you where you stand. You will die a lot. You will spend agonizing hours of grinding and tweaking and honing your skills to not die. Then you'll die anyways. But when things go just right. When the planets align and the RNG Gods look down upon you with favor, something amazing happens. I keep playing for that. Those rare moments of triumph in a game that otherwise makes me want to throw my laptop at the nearest wall. In short, if you're a fan of severe emotional distress of the self-inflicted variety, then this is the game for you. You silly silly masochist. It's okay though, because we're all mad here. But those of you of a healthy mental state should steer very clear. Please, I beg of you. Save yourselves.
I've completed the game twice with 2 different characters, once Solo and one with a friend. Personally I find it more enjoyable with a friend. Less likely to get your butt handed to you by Elite bad guys. Plenty of play even when you've finished as there are always side missions and enemies spawning. The Dark zones allows PvP and a whole new set of challenges. Only thing I don't like, is they seem to do Server maintenance weekly and the game is down for 3 hours min.
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