• Store
  • Home
  • Discord
  • Follow us
    • Facebook
    • Twitter
    • Youtube
    • Instagram
Green Man Gaming Blog
Green Man Gaming Blog
  • Store
  • Home
  • Discord
Home
Articles

Dying Light: Bad Blood is a Meatier Battle Royale

August 21st, 2018 Alex McHugh Articles, Features

Share

Facebook Twitter Google+ LinkedIn Pinterest Tumblr
Dying Light: Bad Blood is a Meatier Battle Royale

Techland’s zombie-killing parkour-em-up Dying Light was a surprise hit upon its release so it’s no surprise that we’re going to be getting much more Dying Light in the near future.

Whilst there’s a straight-up sequel being developed, entitled Dying Light 2, there’s also a spinoff hoping to bring some of that parkour magic to the increasingly saturated Battle Royale genre.

Dying Light: Bad Blood looks on the face of it to be a simple affair; ‘what if Dying Light had a Battle Royale mode’. It’s entirely possible that some may dismiss it and roll their eyes at what’s perceived to be yet another Battle Royale, but having had some hands-on time with the game at Gamescom 2018, it’s clear that there’s some key differences which – if handled correctly – should elevate it above its competition.

PvP, PvE, PvMe

Obviously Dying Light: Bad Blood is a PvP game, ultimately you’re facing down against 11 other players (at least in the mode we had chance to try out) in a race for survival. But there’s much more than that here.

Your first game of Dying Light: Bad Blood might start off very familiar, you’re spawned with no weapons, items, or armour, and you start to explore the surroundings and scavenge up what you need to survive.

But then chances are you’ll see Them. Zombies, they’re often hiding in buildings right around some vital gear or equipment, or occasionally roaming the streets. In Battle Royale games we’re used to seeing the player count skyrocket in a space race for numbers, but Dying Light: Bad Blood shrinks the players per match down to 12, and once you begin to play and see the zombies, special zombies, and boss zombies roaming the streets you understand why this choice has been made. More people would just muddy this, it’s a tighter and more focused take on the genre, and you can tell extensive testing has taken place to identify the number of players.

Zombies and other players aren’t the only threats out there though, airdrops can and will plummet from the sky bearing essential loot, they’re the only way to get firearms for example. But each one will be guarded by NPC humans who fight and act much more naturalistically. They don’t lunge mindlessly, they’re humans so they have a mind. It’s very much risk and reward, if you take them on there’s the potential of more loot, but those NPCs may take you out and even worse – the airdrop icon is ever blinking on the minimap so other player are most likely incoming.

Adding this all up, the world itself is vastly more lethal than in any other Battle Royale, and that’s before we get to the mechanics that’ll bring you and other players into conflict.

Make War not Love

In Dying Light: Bad Blood the goal isn’t to be the last player standing, although that can help. It’s to collect enough blood samples from undead Hives and other players, which triggers a helicopter which’ll be your only way out of the zone.

On your minimap nearby Hives are marked out, and each one is your key to escaping the level and winning the round, but in addition the blood samples you gather help you level up making you faster, stronger, tougher. Obviously these are resources that are essential to your survival, so it’s no surprise that they’re often the cause of heated battles between undernourished players desperate for a level or two,

But that’s not all, when the helicopter is called an area is marked where it’ll land. The helicopter only has space for one, so if there’s multiple people waiting for it they’ll just have to fight it out for that coveted seat.

This means that the pacing of each match naturally comes to a crescendo as that call goes out and the battle for escape begins. In other Battle Royale games there can be long periods of quiet inbetween brief encounters, but Dying Light: Bad Blood aims to keep the pressure on by incentivising hunting down Hives, and then the mad scramble for escape. The developers themselves have also indicated that the ideal length of time for a match is ten minutes, making this briefer and more intense than some others in the genre.

Combining all of this with Dying Light’s parkour and incredibly violent melee combat system, it’s not a surprise that the developers Techland have dubbed it ‘Brutal’ Royale.

Dying Light: Bad Blood is looking like an intriguing twist on the Battle Royale genre, and it’ll be hitting Steam Early Access in September 2018 in a Founders Pack edition.

  • Tags
  • Dying Light: Bad Blood
  • Gamescom 2018
  • Main
  • Techland

Share

Facebook Twitter Google+ LinkedIn Pinterest Tumblr
Previous article Spyro Reignited Trilogy Delayed To November
Next article Green Man Gaming at Gamescom - Day 1
Avatar

Alex McHugh

Alex McHugh is our social media manager, making sure you get the latest deals and worst jokes possible to humanity. A huge RPG fan, his home is the land of Tamriel in the Elder Scrolls. When not playing games you can find him slowly painting a Word Bearers Warhammer 40k army or writing fiction. Find his Green Man Gaming articles here.

Related Posts

GTFO Everything you need to know - Updated

GTFO Everything you need to know - Updated

September 26th, 2023
The Best Indie Stealth Games

The Best Indie Stealth Games

September 20th, 2023
The Best Indie FPS Games

The Best Indie FPS Games

September 20th, 2023
Shoulders of Giants is an incredible roguelike where you're a frog on a mech

Shoulders of Giants is an incredible roguelike where you're a frog on a mech

September 20th, 2023
Superliminal Will Bend Your Brain Into New Shapes

Superliminal Will Bend Your Brain Into New Shapes

September 20th, 2023
Orx is a tactical roguelike tower defence game filled with cool power ups and interesting decisions

Orx is a tactical roguelike tower defence game filled with cool power ups and interesting decisions

September 20th, 2023
Latest Articles
GTFO Everything you need to know - Updated
Articles

GTFO Everything you need to know - Updated

0
The Best Indie Stealth Games
Articles

The Best Indie Stealth Games

0
The Best Indie FPS Games
Articles

The Best Indie FPS Games

0
Shoulders of Giants is an incredible roguelike where you're a frog on a mech
Articles

Shoulders of Giants is an incredible roguelike where you're a frog on a mech

0
Superliminal Will Bend Your Brain Into New Shapes
Articles

Superliminal Will Bend Your Brain Into New Shapes

0
Timeline
Sep 26th 4:50 PM
Articles

GTFO Everything you need to know – Updated

Sep 20th 4:49 PM
Articles

The Best Indie Stealth Games

Sep 20th 4:47 PM
Articles

The Best Indie FPS Games

Sep 20th 4:44 PM
Articles

Shoulders of Giants is an incredible roguelike where you’re a frog on a mech

Sep 20th 4:43 PM
Articles

Superliminal Will Bend Your Brain Into New Shapes

Sep 20th 4:41 PM
Articles

Orx is a tactical roguelike tower defence game filled with cool power ups and interesting decisions

Aug 31st 4:06 PM
Articles

Indie Game Roundup – September 2023

Aug 31st 4:05 PM
Articles

All Robocop Games Ranked

Archive
About us…
GET TO KNOW US

About Us

Careers

Refund Policy

Help & Support

Terms and Conditions

Need our help?

Open a web ticket to contact our Customer Support team. We’re here to help!

Copyright © 2022 Green Man Gaming Blog All Right Reserved