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Depths of Fear :: Knossos





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Depths of Fear :: Knossos





Depths of Fear :: Knossos is a Greek-themed 1st person adventure game with stealth, action and edge-of-your-seat elements within rogue-like procedurally generated levels. You will run. You will hide. You will fight. You will die.

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Game description

"This is a fun game that will keep you on your toes and get your heart and adrenalin pumping. This is a game that everyone should try." - 9.2/10 - WatchTower Gaming

"Like a surreal and low budget horror film discovered on an obscure television channel during a night that has lasted too long, it’s jarring, hugely imperfect and strangely alarming. I’ve happily lost myself in it for two evenings now." - Rock, Paper, Shotgun

"The overall design speaks not just to its retro-ish style but also its place among recent horror games. Depths of Fear: Knossos is a fairly small game in scope, simple and focused in a way that big budget, kitchen sink AAA titles are not, and to a large degree that is a relief." - 7/10 - Bloody Disgusting

Depths of Fear :: Knossos is a Greek-themed 1st person adventure game with stealth, action and edge-of-your-seat elements within rogue-like procedurally generated levels. You will run. You will hide. You will fight. You will die.

The fate of Athens is in your hands as you step into the role of legendary Greek hero Theseus. Offering yourself for tribute unto the corrupt King Minos, you embark upon a perilous quest deep beneath the city of Knossos to slay the twisted mythical beast - The Minotaur. But, before you can complete this hero's journey you must steadfast the trials of ever-changing creature-filled labyrinths. Collect gold to deal with Daedalus, building up your armory whilst seeking out the mythological medallions that unlock a master sword, the only weapon known that can pierce the Minotaur's cursed flesh. May the gods of Greece be with you, son of Poseidon!

Key Features:

  • An ever changing Labyrinth: Each stage in Depths of Fear is crafted to never be the same twice creating a constant state of tension of the unknown.

  • Face the Beasts of Ancient Greece: Survive encounters against 8 immortal legendary creatures: Saytr, Cerberus, Centaur, Manticore, Griffin, Medusa, Hydra and the horror of the Minotaur.

  • Diverse Gameplay: To survive one must learn when to sneak through the shadows, when to run and when to engage in combat as they attempt to survive each rung down into in the darkness.

  • Knowledge is Power: Appease the gods by finding their books and earning their favor for special powers such as lightening from Zeus, Speed from Hermes, Earth shaking might from Poseidon or the illuminating light of Apollo.

  • Build an Arsenal: Loot the labyrinths for gold to purchase 8 trusty weapons that range from Blades and Clubs to the Trident and Crossbow. Use these weapons to secure the 8 creature medallions that unlock the only weapon known that can slay the legendary beast Minotaur.

  • Challenge the Unknown: When the adventure ends, the game has just begun. Beneath the skull a never-ending challenge awaits in the entrance of the unknown that provides countless replay value. How far down can you make it?

  • Unique & Adaptive soundtrack: Featuring a tension-based music system, the soundtrack (recorded with mind-altering 70’s era synthesizers) adapts to your situation.

Game info

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Digital Tribe Games
Dirigo Games
Action, Adventure, Indie
Thursday, April 24, 2014
Digital PC Download
Customer notes
Minimum Requirements
  • OS: Win Vista / Win 7, 8
  • Processor: 2.0GHz x86/64/Intel Core 2 Duo E6750 2.66 GHz / AMD Athlon II X2 245e
  • Memory: 2 GB RAM
  • Graphics: 128MB GForce 6600 or better
  • DirectX: Version 9.0
  • Hard Drive: 2 GB available space
  • Sound Card: DirectX compatible sound card
Recommended Requirements
  • OS: Win Vista / Win 7, 8
  • Processor: 2.0GHz x86/64
  • Memory: 4 GB RAM
  • Graphics: 256MB GForce 8600 or better
  • DirectX: Version 9.0
  • Hard Drive: 4 GB available space
  • Sound Card: DirectX compatible sound card

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Reviews for Depths of Fear :: Knossos

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Decent Dungeon Crawler


In the style of games like Dark Messiah or Skyrim, Depths is definitely a more unique take ob roguelikes. It looks nice, it plays smoothly, and it's overall quite fascinating. The problem is the difficulty. I know it's a roguelike, but it's stupidly brutal, even from the first seconds. If you hate yourself, it's amazing. Otherwise, it'll make you hate it instead.

Hoping for more Updates


The concept for "Depths of Fear: Knossos" is fantastic. As a fan of Greek Mythology, I was excited to test my sinew and wits against the King Minos' Labyrinth. But with a broken stealth system (which I believe the Developer is aware of and working on) and wonky a.i., the experience fell short of my expectations. The environment and sound effects are fantastic. Thus far, most of the 'scare factor' stems from these two elements. Whatever atmospheric tension is initially present in "Knossos" is quickly diminished by the less than mediocre combat and the choppy movements. The stealth system seemed broken to me. For example, when you are supposed to be concealed from monsters the word "hidden" will appear near the top of the screen. Despite this, the monsters would immediately bull rush me regardless of where I was hiding. Currently, I think the Developer is addressing this, so hopefully the stealth system will be repaired. Overall, I would wait to see if the Developer implements the necessary systems before paying full price for this game. If it is on sale, it may be worth your money to pick it up, if only to have in your library if/when the necessary improvements are implemented.

Mythical Rouge-Lite


I've never played a game quite like this. It is a Greek mythology themed first person dungeon crawler with randomly generated levels and stealth elements. You play as Theseus, cast into the labyrinth to face the Minotaur. In order to defeat him, you must gain a special sword, which can only be unlocked by defeating eight guardians. The guardians are all from Greek mythology as well. You face each guardian through a series of randomly generated levels where you can either sneak or fight them, but they cannot be killed until you reach the bottom level of their zone. Along the way you find weapons, potions, gold, and books to help you. The gold can be used between levels to buy starting equipment, and the books can grant you special abilities from the Gods. Each zone is quite different, with unique enemies and traps. There's no map so if you aren't careful you can get lost. On the down side, the game lacks polish at points. Some of the animation and movement is a little clunky and there are some issues with sounds. To be clear though, the good far outweighs the bad, and the developers appear to be active in getting feedback and making improvements. The level design is quite good and the concept is fascinating. This is definitely a game to check out.

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