Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience.Read full description
This pack contains 4 copies of Insurgency.
“This game has me hooked and I see it as a proudly raised middle finger in the face of large developers who seem to completely ignore fairness and player equality in favour of potential income.”
9.0 – Hooked Gamers
“Insurgency is going to win fans for its gameplay. The action is highly competitive and focused. It brings me about as close to a real gunfight as I’ll likely ever want to get.”
75 – GamesBeat
“Insurgency is a well paced tactical shooter that's just a couple of big fixes away from competing with Counter-Strike.”
75 – IGN
Take to the streets for intense close quarters combat, where a team's survival depends upon securing crucial strongholds and destroying enemy supply in this multiplayer and cooperative Source Engine based experience. The follow-up game to the award-winning Source mod, Insurgency is highly competitive and unforgivingly lethal, striking a balance between one-life gameplay and prolonged action.
Push — Three territorial objectives must be captured by the attacking team in sequential order. For each objective captured, they gain more reinforcement and time to attack the next. Defenders have a finite amount of reinforcements and must use each wisely. Once the third objective is captured by the attackers, a fourth cache objective must be destroyed, while the defenders have only one life to make a last stand.
Firefight — Three territorial objectives, one for each team, plus one neutral. Each team only respawns when they secure an objective. Secure all objectives or eliminate all enemy to win. Every life counts, making this a very suspenseful experience dependent upon teamwork.
Skirmish — In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.
Occupy — There is one central territorial objective in the area. The team that controls it does not deplete reinforcement waves. This gameplay in this mode is reminiscent to King of the Hill or "tug of war".
Ambush — A high value target ("HVT") must be escorted to an extraction point. It's one team's goal to make this happen and it's the other team's goal to stop this from happening at all costs. The HVT is only armed with a silenced pistol, but can pick up a weapon from a fallen enemy or teammate.
Strike — Three weapon caches must be destroyed by the attacking team to achieve victory. Destroying a cache earns the attackers more reinforcements and time on the clock. The defenders must retain at least one cache from being destroyed and eliminate the enemy team once their reinforcements run dry.
Infiltrate — The standard Capture the Flag mode, but with a twist. Your team's goal is to take the enemy's intel and return it to your base. Your team will only gain reinforcements when someone takes the enemy's intel, or when an enemy stealing your team's intel is neutralized. This mode requires very strong team coordination and strategy.
Flashpoint — One neutral territorial objective and two caches on each side. The goal is to secure the entire area, controlling the middle and destroying the enemy's caches. Your team respawns when they secure the territorial objective or destroy a cache objective.
Elimination — In this single life mode, attackers must destroy one of two weapon caches, or eliminate the enemy team within the time limit. Defenders must kill all attackers.
Checkpoint — Complete mission-based objectives in sequence against AI enemy. Each successful objective will respawn anyone who was eliminated along the way.
Hunt — Insurgents are dispersed in the environment, and your squad must eliminate all targets while locating and destroying the weapons cache. High on tension, with only one-life.
Survival — Play as Insurgents and fight against endless waves of progressively difficult Security enemies on night themed maps. Reaching safehouse objectives with your team earns you supply to purchase better weapons and spawns any dead teammates.
Outpost — Defend your supply cache against endless waves of enemy trying to destroy it. Each successfully defended wave will bring in reinforcements of your teammates.
Conquer — Capture the objectives in the area and defend them from enemy trying to retake them. Destroy enemy weapon caches to thin out their numbers.
© 2010 - 2017 New World Interactive LLC. Insurgency and related logos are registered trademarks or trademarks of New World Interactive LLC. in the U.S. and/or other countries. All other trademarks or trade names are the property of their respective owners. All Rights Reserved.
Insurgency is a realistic (Close to ARMA), fast-paced tactical shooter that's surprisingly good for a low price in the market. If you like the arcade gameplay of Call of Duty, but want something more skill-based like ARMA, then, Insurgency is for you. Focused in tactical and co-op gameplay, Insurgency stands out from other shooters for it's easy way to play, but challenging gameplay, even againts IA. You have training mode, co-op againts AI and co-op vs. This pack comes with 4 games, one for you and three more to gift to your friends and go in as an squad. Recommended.
I like the system of this game. You have to think about every move you are about to do. This game made me and my friend work together and we are actually good! The graphics are decent, the sounds are realistic as Verdun's sounds, but the community is a bit dead. That's a pity, because the game should be played as much as CS:GO in my opinion... Thanks for another great game to the devs!
Insurgency is an FPS with a bit more realism than most games but a more fast paced and arcade like feeling than something like the ARMA series, giving you a good middle ground. The game has larger maps with a variety of choke points and the game requires more tactical play instead of running around as a lone wolf. Free content has been added to the game throughout its life giving you a large amount of content for the low price. If you have friends to play with and you want to gift them copies of the game or split the cost this is a cheaper way for everyone to get the game and it's the kind of game that you want to be playing with people that you know and that you can talk to.
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