Ubisoft’s latest game, Ghost Recon Wildlands is now available on PC, Xbox One and PlayStation 4.
Wildlands is the first in the Ghost Recon series to be set in an open world and the change in environment was met with open arms by Tom Clancy fans, as Ubisoft gave players the chance to jump on missions in a closed and open beta. With a Ubisoft record breaking 6.8 million total players jumping on the beta, the number smashed all previous Ubisoft beta records.
Set in Bolivia, you can play online with friends to take on the fictional Santa Blanca cartel in an immense open world packed with missions, customisation, gear variety and online coop to play your own way. Now the reviews are in and here’s how the newest Tom Clancy game went down among the press.
IGN – 7.9/10
“Wildlands’ map is, outside of MMOs, the largest I’ve seen in a game in a long time. If you played the beta (6.8 million of you did), you were restricted to only one province; the final game includes more than 20 provinces, some smaller, some larger, all packed with things to do. Each area includes at least one Santa Blanca Cartel boss, hidden weapons and attachments, enemies to interrogate, fast-travel locations, skill points and resources, commendation medals, bases to raid, and more. If you want a game that’ll keep you busy for a while, Wildlands absolutely has your back.” Read full article here.
“Aside from being another Ubisoft love letter to icon-studded map screens, it reprises the fond Tom Clancy daydream that the answer to every festering international dilemma is a squad of all-American roughnecks armed with a list of names and a relaxed definition of collateral damage. It’s a game about extrajudicial murder whose creators have taken the time to animate children playing hopscotch in schoolyards, a realm of soothing splendour in which you’ll kick in the door of a village church to retrieve a laser sight accessory from the altar. It is by turns plodding and vivid, entertaining and abhorrent.” Read the full article.
PC Gamer – 67/100
“Ghost Recon Wildlands is better with friends, which means, if you follow the statement to its logical conclusion, it’s worse without. Wildlands’ co-op mode isn’t an extra or an afterthought. It’s the driving force behind design decisions that make for a poorer singleplayer experience. There are problems no matter how you choose to play, but grouping up with pals is the difference between a repetitive, systemically sparse to-do list and a somewhat messy, oft entertaining engine for anecdotes, shenanigans, and—every now and again—thrilling moments of tactical prowess.” Read the full article.