Middle-earth: Shadow of War Review Roundup

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With Middle-earth: Shadow of War launching tomorrow, the critics had a chance to review the game.  Here’s the review roundup for the game so far:

IGN: 9.0/10

“Similar to the way Batman: Arkham City built on the foundation of Arkham Asylum, Middle-earth: Shadow of War is bigger and more ambitious in scope than Shadow of Mordor, with great results. The way it expands the Nemesis system with far greater variety and fortress sieges makes even better use of the stand-out generated characters, and its battles with memorable uruk captains remain challenging all the way through the campaign and into the clever asynchronous multiplayer beyond.” – Dan Stapleton

Full IGN review

GamesRadar – 4.5/5

“For the most part, this is big spectacle and richly layered experience. The different regions are beautiful and varied to explore, while Sauron’s forces are alway entertaining to meet and beat. If there are moments that don’t quite click or things that fatigue a little it’s because of that scale. There’s almost an Assassin’s Creed 2 feel of map spatter to all the markers for towers, collectables, bits and so on. I’ve not 100%-ed it but you’re easily looking at a triple figure time should you try. This isn’t a game to get in for the weekend, it’s something to buy and cancel plans for the year.” – Leon Hurley

Full GamesRadar review

Eurogamer

“Shadow of War ends up the very epitome of the difficult second album. A lot has been added in order to scale it up for a full blown sequel and much of it has been implemented with style and aplomb. As fun as the core is, however, it is often overshadowed by an onerous and self-indulgent story. What should be the game’s crowning feature is instead reduced to an undeserved supporting role, like an exquisitely carved plinth groaning under the weight of a gaudy bronze bust of an elven wraith who’s looking very, very serious indeed.” – Johnny Chiodini

Full Eurogamer review

Game Informer – 9.5/10

“Shadow of War fulfills the promise of its predecessor, completing a dark and violent lost tale set within the world of The Lord of the Rings. I was initially frustrated by the liberties that Monolith takes with this beloved fiction (which are plentiful), but I eventually abandoned myself to the insanity, and fell down the rabbit hole into a superb fantasy adventure. Monolith captures the thrill of power with aplomb; the way it simultaneously speaks of its dangers and corrupting potential is the real magic.” – Matt Miller

Full Game Informer review