Total War: Three Kingdoms pushed back to 2019

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Creative Assembly has revealed that the release of Total War: Three Kingdoms has been delayed until spring 2019.

The next major chapter in the ever-popular Total War series was originally slated for an autumn 2018 release. In a blogpost, Creative Assembly described it thus: “Inspired by Luo Guanzhong’s 14th Century historical novel, Romance of the Three Kingdoms, this epic strategy game follows the dramatic lives of near-mythical warring lords and their retainers in 2nd to 3rd century China. But true to the series’ legacy, the game will also feature a Classic Mode that offers a much more grounded recreation of the period for players who prefer a historically authentic Total War experience.”

Speaking to Eurogamer, a spokesperson for Creative Assembly explained the delay: “As the next major Total War title, we’re giving it the time it needs to reach the highest levels of quality.”

In the aforementioned blogpost, game director Janos Gaspar revealed that Total War: Three Kingdoms: “Will be based on the romanticised history by default, but there’ll also be a Classic Mode option before you start a campaign that makes the experience closer in execution to past Total War historical titles. A big difference is how these iconic heroes behave on the battlefield. By default, we adhere to the romanticised view: these characters can hold their own against hundreds of rank-and-file warriors. They’ll appear as single character units and fight like the heroes from Luo Guanzhong’s epic. In Classic Mode, they’ll appear in battle the way you might expect a classic Total War general to do: they’re only human, and will march into battle at the centre of a bodyguard unit.”

For further information about Total War: Three Kingdoms, keep an eye on the Total War blog