Cyberpunk 2077 storyline “inherently political”

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CD Projekt Red’s quest designer Patrick Mills has asserted that Cyberpunk 2077 will be “Inherently political”. 

In an interview with Official Xbox Magazine, Mills was asked whether the hotly anticipated sci-fi RPG would contain political themes or social commentary. He replied: “Cyberpunk 2077 is a game about people with power at the top and people at the bottom with none. That power can come from money, hierarchies, technology and violence. The original Cyberpunk 2020 setting, like the setting of The Witcher stories, was a complex critique of the author’s world, and we don’t shy away from that in our games. On the contrary, I think it’s one of the things that sets us apart. Cyberpunk is an inherently political genre and it’s an inherently political franchise.”

In the interview, Mills explained the decision to adopt a first-person, rather than third-person, viewpoint in Cyberpunk 2077: “There’s a lot of things we get from first-person, and part of it is being closer to the character and to feel like you’re inhabiting that character. But at the same time I would also say this: go play a third-person game, go play The Witcher 3, and look up. Just try to look straight up. You’ll find that the [immersion] never truly works. It never feels like you are looking up. It feels like you’re moving a camera around.”

Meanwhile, CD Projekt Red is running an interesting series of blogs on the Cyberpunk 2077 website, in which it analyses the game’s trailer (as shown above) frame by frame. The latest single-frame analysis introduces the Trauma Team which, it says, “Is composed of paramedics expertly trained in combat, who will go to any length to deliver their clients from harm. Those wealthy enough to afford a Trauma Team medical plan receive a card and biochip implant. When the chip recognizes a medical problem in a client’s system, it immediately informs the Trauma Team, who rush to the scene to stabilize and extract the patient — rain or shine, war zone or picnic.”

For the latest news on Cyberpunk 2077, keep your eye on its website.

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Steve Boxer
Steve Boxer has been writing about videogames since the early 1990s. His first console was an Atari VCS, and he misspent most of his youth in the 1980s in the arcades. As well as for Green Man Gaming, he can be found writing for The Guardian, Empire, TechRadar and Pocket-Lint. He’s currently having trouble deciding whether his favourite console is his Xbox One X or his Switch, and plays a wide range of games, but especially RPGs (he loves a good JRPG) action-adventure titles, shooters of all descriptions and driving games. Follow him here.