Team 17 to publish Black Matter’s crowdfunded Hell Let Loose

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Team 17 is partnering with developer Black Matter to publish the latter’s World War II shooter Hell Let Loose.

Hell Let Loose promises to be innovative and has an interesting provenance: Black Matter has development teams in Australia, Russia and the US, and launched a successful Kickstarter round to fund development in 2017. Team 17 promises that Hell Let Loose will go into PC Early Access “In 2019”.

Team 17 describes Hell Let Loose thus: “A platoon-based realistic multiplayer first-person shooter set during the Second World War and built using Unreal Engine 4. Offering 50 vs 50 tactical battles in which players must coordinate to capture sectors and resources to beat the opposition into submission, the game creates an epic theatre of war across huge maps. Authenticity is key, and players will be able to experience history using a realistic period arsenal, with accurate weapon behaviour.” 

Black Matter co-founder Maximilian Rea said: “Team 17 have a long history of delivering robust and highly accomplished titles. Their philosophy of delivering a great final product whilst importantly allowing us to protect the unique identity of an FPS title like Hell Let Loose was a key factor in our partnership. A title this epic in scope posed a huge challenge for a small studio like us. Working with Team17 will allow us to focus on the development of the game while ensuring we deliver players the polished experience they expect. 

Team 17 CEO Debbie Bestwick added: “Hell Let Loose offers fans of simulation shooters something truly special and we can’t wait to get the game into players’ hands. Black Matter have created an incredible game and we were blown away when we were first introduced to it. We know fans of the genre will be, too.”

Team 17 provided some further details about Hell Let Loose’s gameplay: “The unique sector capture meta-game requires teams to make continual large-scale tactical decisions as to where to attack or defend. Manage resources and supplies to call in support, reinforce strongpoints or flank enemies. Hell Let Loose is not about Kill/Death ratios and unlocks — teamwork is central to gameplay. Communication is essential. Players work together beneath the leadership of officers and their commander to take strategic targets on the battlefield and dominate the opposition.” 

For further information, keep an eye on Team 17’s website.