Borderlands 3 will replace slag with radiation


Gearbox has revealed that slag – introduced in Borderlands 2 as a toxic element which could be fired from guns – will be replaced by radiation in Borderlands 3.

In a tweet, developer Gearbox’s president and CEO Randy Pitchford explained: “There is no slag – we replaced it with something that actually makes a little sense. The new “element” damage type, which is like a nuclear radiation effect, has a similar effect to slag (increased vulnerability by those affected) and also has a damage-over-time component.”

Details of the hugely anticipated third core instalment of the anarchic loot-shooter have been emerging in dribs and drabs – in a game reveal, Gearbox unveiled four new vault-hunters (FL4K, Amara, Moze and Zane) plus new enemies in the form of the Calypso Twins.

Pitchford promised: “For the past several years, the team at Gearbox Software has been devoting every ounce of our passion, creativity and love into making Borderlands 3 the biggest, baddest and most ambitious Borderlands adventure we’ve ever made. Borderlands 3 is being crafted not only as a love letter to fans of the series, but also as an ideal entry point for new players to jump in alone or cooperatively, on- or offline.”

Interested parties would do well to tune into a full gameplay reveal, scheduled to stream on 1 May 2019. Borderlands 3 will be released on September 13, 2019, on PlayStation 4, Xbox One and PC (the latter, controversially, via the Epic Games Store). For more details, watch the game’s website.