World War Z post-launch content roadmap

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Scene from the Russian campaign in World War Z

Developer Saber Interactive has released details of its post-launch content roadmap for World War Z.

Among the elements it will bring to the million-selling co-op zombie-shooter via downloadable content are a new Tokyo mission, a new enemy zombie type, a “Six-Skull” difficulty level and a weekly challenge mode.

Saber Interactive said: “In May, a brand-new mission set in Tokyo will drop alongside a terrifying zombie type that spits a deadly virus and can resurrect if not properly dispatched. June will bring a new six-skull difficulty setting with a unique reward, as well as bonus cosmetics and more. And in July, players can discover the new Weekly Challenge mode, plus additional cosmetics and other goodies.”

For more information on World War Z, which passed the million-sales mark on its first week on release, keep an eye on its website.

Or come join the conversation on the Green Man Gaming forums and tell us what YOU think of World War Z’s upcoming content.

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Steve Boxer
Steve Boxer has been writing about videogames since the early 1990s. His first console was an Atari VCS, and he misspent most of his youth in the 1980s in the arcades. As well as for Green Man Gaming, he can be found writing for The Guardian, Empire, TechRadar and Pocket-Lint. He’s currently having trouble deciding whether his favourite console is his Xbox One X or his Switch, and plays a wide range of games, but especially RPGs (he loves a good JRPG) action-adventure titles, shooters of all descriptions and driving games. Follow him here.