Ubisoft’s pirate game Skull & Bones has been delayed until at least 2020.
The news that Skull & Bones — originally scheduled for a 2018 release but then penciled in for this year – is being delayed until at least 2020 emerged in Ubisoft’s year-end fiscal report. Which said: “The release of Skull & Bones has been postponed to after 2019-20.”
That refers to the fiscal year, so the earliest we will see Skull & Bones arrive will be April 2020. The hotly anticipated pirate romp, under development by Ubisoft Singapore, was first unveiled at Ubisoft’s E3 2017 press conference and was originally inspired by the fondly remembered sea-battle engine in 2013’s Assassin’s Creed IV: Black Flag.
Ubisoft has provided a fair amount of detail about Skull & Bones: as revealed in this blog post, the game will take place in the Indian Ocean, and will kick off in 1720, after the last of the notorious Caribbean pirates including Blackbeard, Anne Bonny, and Calico Jack had been killed or captured. Ubisoft characterizes Skull & Bones’ gameplay thus: “Live the thrills, brutality, and intensity of naval combat as you fight for domination of the seas. Devastate foes with powerful weapons or use tools such as disguise and betrayal to approach combat your way.”
In February 2019, Ubisoft announced that its Film & Television department will collaborate with Atlas Entertainment to create a Skull & Bones television series. Atlas Entertainment’s production credits include Wonder Woman, Suicide Squad and 12 Monkeys.
It remains uncertain when that will air (although it will presumably do so after the game’s launch). For more information about when Skull & Bones might be released, keep an eye on its official website.