At a busy Gamescom for the company, publisher Private Division has unveiled a sci-fi first-person shooter called Disintegration, under development by V1 Interactive, along with Kerbal Space Program 2.
Disintegration’s developer V1 Interactive possesses an enviable pedigree: its team is led by Marcus Lehto, who co-created Halo and was Bungie’s creative director. The Seattle developer set the premise for Disintegration thus: “In Disintegration, players will journey to the near future, when humankind is on the brink of extinction and turns to technology in their hope of survival. Through a process known as Integration, the human brain is removed and surgically encased into a robotic armature. A domineering enemy superpower known as the Rayonne emerges, driven mad by their newfound supremacy, and begin capturing what remains of humanity forcing them into robotic Integration.”
Lehto, V1 Interactive’s President and Game Director, added some gameplay insight: “Disintegration is not your standard first-person shooter and it will challenge how you approach the battlespace. You will explore a world forever changed by an ongoing global conflict. The only way to save life as we know it is by making strategic decisions in every firefight, both as an armed Gravcycle pilot and as the commander of your crew.”
In Disintegration’s single-player game, you will play Romer Shoal, pilot of, a Gravcycle which: “Has been transformed into an armoured chassis bristling with powerful weapons,” who also commands a squad of fighters on foot. V1 Interactive provided an insight into the game’s multiplayer: “The game will also feature three different multiplayer game modes at launch, each with a variety of maps. These frantic team-based battles require smart coordination, utilizing ground units with individual abilities while simultaneously maximizing the destructive weapons on the Gravcycle. Players will choose from several Crews, each featuring a unique loadout and role in combat.”
Disintegration will be released in 2020 for PlayStation 4, Xbox One and PC; for more information, keep an eye on its website.
Private Division – owned by Take-Two Interactive, the parent company of Rockstar and 2K – also unveiled Kerbal Space Program 2, the second iteration of the popular space-simulator. It is scheduled for a spring 2020 release and Private Division offered a brief insight: “Kerbal Space Program 2 offers a multitude of ways for players to further their space adventures with a robust offering of new planets to explore, new technologies to traverse the stars, and the ability to establish colonies, all rooted in real-world science.
“Players will be able to build without the constraints of planetary gravitation for the first time, which allows for larger constructions and more complex creations than ever before – including interstellar vessels. In addition, players will be able to share these experiences collectively in multiplayer for the first time in franchise history.”
Kerbal Space Program 2 will initially launch via Steam for PC, with Xbox One and PlayStation 4 versions following subsequently. You can find a wealth of further information on its website.