EA releases first clip of Command & Conquer Remastered gameplay

Command and Conquer remaster menu

Electronic Arts has released the first teaser video showing the gameplay of the remastered version of Command & Conquer, which Lemon Sky Studios and Petroglyph Games are developing.

The first glimpse of Command & Conquer Remastered shows that while EA and its developers have chosen to retain the 2D graphics style of the seminal 1995 RTS, in the remastered version of the game, it will be possible to toggle between HD-resolution visuals and the original graphics.

In a blogpost, Command & Conquer Remastered’s producer at EA, Jim Vessella, offered plenty of insight into EA’s design philosophy behind creating an updated, modern-technology version of Command & Conquer —  which Lemon Sky and Petroglyph have now been working on for a year.

Vessella said: “We’re ready to share the Remaster has been developed in the classic 2D visual style, unlocking our ability to stay as authentic as possible to the original games. our plan is to remaster (not remake) the classic games.  Creatively, this means our guiding light has always been to remain authentic to the original feel, and we’re constantly on the lookout for ways to achieve that goal.  When we recovered the source code to C&C Tiberian Dawn and C&C Red Alert, this gave us a viable avenue to accurately match the core gameplay, feel, and signature look of the legacy titles.  We felt the 2D style was the best way to bring all these elements together, and ultimately achieve the authenticity we were looking for.”

Vessella revealed that Lemon Sky has gone to the elaborate lengths of recreating HD versions of the original assets in 3D, then translating them back to 2D: “Lemon Sky has re-concepted, re-modeled, and re-animated every gameplay asset from scratch.  Once it reaches the final stage as seen in those previews, we render and export the assets in 2D so they line up frame for frame with the original visuals.  In some cases like the Grenadier, this can mean over 600 frames for a single unit.”

And when playing Command & Conquer Remastered, you will be able to toggle between the original and HD graphics: “At any time when playing a Campaign mission, you can tap a single key to smoothly toggle between the original assets at 320 x 200, to the Remastered assets up to 3840 x 2160.”

Plus, EA has generated a website dedicated to Command & Conquer Remastered – which reveals that it will also definitely release a remastered version of 1996’s Command & Conquer: Red Alert, the second game in the franchise. It’s great source of information on the two forthcoming games, which currently have not been given rough release dates.

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Steve Boxer
Steve Boxer has been writing about videogames since the early 1990s. His first console was an Atari VCS, and he misspent most of his youth in the 1980s in the arcades. As well as for Green Man Gaming, he can be found writing for The Guardian, Empire, TechRadar and Pocket-Lint. He’s currently having trouble deciding whether his favourite console is his Xbox One X or his Switch, and plays a wide range of games, but especially RPGs (he loves a good JRPG) action-adventure titles, shooters of all descriptions and driving games. Follow him here.