When we set out to launch No More Room in Hell 2 in Early Access alongside our partners at Torn Banner Studios, we knew the hardcore, 8-player co-op experience would resonate with PC veterans. Today, we are beyond excited to announce that No More Room in Hell 2 has officially crossed 1 million players worldwide!
Reaching seven figures is an unbelievable milestone for any title, but the real standout story of this launch has been the massive performance on consoles.
Historically, intense tactical survival horror - complete with complex inventory management, atmospheric dread, and high-stakes permadeath - has been treated as a PC-first genre. Console players were often left on the sidelines when it came to hardcore co-op.
By bringing No More Room in Hell 2 to PlayStation 5 and Xbox Series X|S with Day-One Cross-Play integration, we set out to change that narrative. The results speak for themselves: console squadmates have poured into the quarantine zone, filling out global matchmaking lobbies and proving that the appetite for uncompromising co-op horror spans across every platform.
As Chris Jones, EVP of Publishing at Green Man Gaming, notes:
"By bringing No More Room in Hell 2 to consoles with full crossplay for 1.0, we have tapped into a massive, underserved community that has been ready for real survival horror. The game’s success proves just how hungry a global, multi-platform audience has been for this level of tactical hardcore intensity, and we’re proud to help deliver this experience to players across consoles."
Crossing the 1-million-player mark isn't just a win for our publishing and dev teams - it's a direct result of our passionate community. Whether you're holding down a speaker tower in Survival Mode, guiding fresh recruits through their first extraction, or filing feedback that directly informs our ongoing updates, your enthusiasm is what makes this game thrive.
With seamless cross-play connecting PC, PS5, and Xbox Series X|S, friends can team up without platform barriers, keeping squad queues fast and matchmaking seamless.
Steve Piggott, CEO & Creative Director at Torn Banner Studios, shares:
"As an independent studio, seeing No More Room In Hell 2 cross one million players is a dream outcome for 1.0, and is a testament to the grit of our development team and the loyalty of our community. Thank you to every player who has stepped into our lobbies and helped shape this game side-by-side with our team.”
The breakout console success of No More Room in Hell 2 highlights what Green Man Gaming does best: helping ambitious developers expand their reach across all major platforms. Navigating console porting, certification, cross-play integration, and simultaneous multiplatform launches is a complex journey, but we act as a full-service publishing partner to streamline the process from code conversion to worldwide store deployment.
And to our 1 Million Responders: thank you for surviving with us
If you are a developer looking to bring your title to console and reach global audiences, visit our Publishing Services page or reach out to our team today.