Is this madness? No, this is Tropico! Find new ways of disposing unwanted opposition to your regime by installing the asylum, including straight jackets, isolation cells, electroconvulsive therapy and more!Read full description
Is this madness? No, this is Tropico! Find new ways of disposing unwanted opposition to your regime by installing the asylum, including straight jackets, isolation cells, electroconvulsive therapy and more!
It’s time to enter the rabbit hole and see how deep it really goes. Are you still reading this? Feeling a little dizzy? Don’t be afraid, we have already reserved a special place in the asylum for you. . . .
New standalone scenario: “Madness” – Face your psychosis and get professional treatment
New building: The Asylum – Provides health care and reduces negative effects of discrediting citizens
New dynasty avatar accessory: The Funnel Hat makes you look super serious
New sandbox map: St. Dimpna
New music track
Tropico 5 went way overboard with DLC, to the point it got ridiculous and this one is no exception. It only adds one building, one mission and outfit. While the outfit of a clown is pretty funny, there is nothing else good to be said about this add-on, since it is incredibly buggy to the point of unplayable and the mission itself is over glorified version of what-a-mole, since you must ride over citizens your mouse cursor to see if they are going nuts or not, which is not fun. As for the building, it is worthless, because mental health is incredibly shallow and criminally underused in this one. Overall, not worth it, because it doesn't add anything worthwhile to the game.
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