At the very heart of Septerra lies the Core, a huge Biocomputer. Seven continents at different elevations, each with its own unique people and culture, orbit around the Core.
According to an ancient prophecy, Septerra's continents will one day converge and join in orbit together on one level - this is the Legacy of Marduk, the Creator's son. The Chosen, fanatical believers in the supremacy of their own wisdom and technology, impatiently try to force the issue - causing a global catastrophe which threatens the lives of all Septerreans.
Meanwhile, amongst the Junkers, a young woman named Maya gets caught up in the developing maelstrom and soon finds herself confronted by seemingly insurmountable problems. Without help she stands no chance of fulfilling the Prophesy before Septerra perishes. But whom can she trust in a world torn by war and treacherous intrigue - a world on the edge of the abyss?
A fantasy role playing game with over 140 characters and a complex, multi-level world
Intriguingly varied story-line
Choose up to nine party members, each with a unique motivation, skills and background
The strategic combat system combines the best of turn-based and real-time elements
Explore over 200 locations with mysterious buildings, landscapes, danger and surprise at every turn
The Adventure-style user interface gives you maximum interaction
Hundreds of entertaining voices spoken by professional actors
Copyright 1998-2013 by TopWare Interactive AG. All rights reserved. Septerra Core, TopWare Interactive and the related logos are trademarks and/or registered trademarks of TopWare Interactive AG.
I got this game with a Gaming magazine, more then a decade ago, and boy, this game seemed long at the time. Really, really long. Looking back now, it was just my first rpg, and because of that, the first game that took longer to beat then a few months. Septerra Core is a strange game. At first, it seems like a stock final fantasy clone game, with a blue haired main character, whose best friend has red hair, in a setting that sorta resembles feudal japan, except it has robots, and guns, and spaceships...so, a typical JRPG. Then, when the story really kick in, you start to receive teammates that are truly unique. At least half your team hates the other half, and has a decent chance, of attacking them in the battlefield instead of their enemies, and you need to solve lots of really well written side missions to resolve this. At the same time, there is a gigantic world war, and you have to stop the villain, before it's too late , because if the bad guy won't destroy this world, it will tear itself apart eventually!
What I really love in old games are unique atmosphere that they were creating, great stories and different mechanics that made each other so fun to play. It's a really long game for many nights (or days, if you have time to play games when there is sun still up) with a interesting story. I bet "key features" like 200 locations would now make many players to laugh, but back then it was a something to be proud of. Well, it's not like nowadays games have so many different and climatic locations. Exploring the world of Septerra Core can really be addictive, with so many interesting characters with each one have their own voice. I'm glad that game like this is selling even after many years, it's good that old players can play it again, and maybe that new players can see how good games were made so many years ago. If you are looking for good game, this one is must buy.
(I also published this review to Steam, Metacritic, and HowLongToBeat) Overall, this is a great game. Full voice acting and impressive graphics for 1999 combine with an exciting story and interesting character development to make a memorable experience. Fans of the early Final Fantasy games should truly enjoy this game. Its biggest flaw is that the combat system can become boring or even tedious after a while. I also found it frustrating that enemy health bars are hidden by default. If either of those bother you too much, there are cheat codes (true to any 90s game) to fix both of those problems. Disclaimer: I played the disk version of this game, and purchased the Steam version because I lost the disk. I've heard rumors of bugs in the Steam version, but I emailed Topware support and they said that they were working to resolve them. I couldn't get it to work at all in Windows 8.1 though.
Economical , not wordy , animations inserted only where you need it. Simple Keyboard controls in the majority of substitutable by rat - allows you to concentrate on the game. Easy to move around the locations and maps , logical and nuanced combat system (no long animation sequences when casting spells - a little animation of course is ) and of scenario: linear (which may be too big an advantage it is not) , but all in all legible and łopatologiczny . You have to pay attention to details and sometimes brains in gear . The next steps are indicated by clear instructions , but you have to catch them - otherwise remains legwork on the map and a studded points in consecutive fights. You can see that gentlemen authors pointed this out , because sometimes when a man is too good and too quickly moves to the next stages , it is the way goes to the opponents who clearly are prepared stronger team. To sum . For sure this is not some discovery . It's fairly well made up for a lesson , however ( and therefore ) highly recommend it to everyone who can devote several hours to the salvation of the world. Incredibly time consuming ! PS: As a young man how it played , I remember that even ran off a full walkthrough for the game, because I did not know how to get a piece!
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