Development Ceased On Scalebound

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Scalebound

Scalebound, the highly anticipated dragon action game from Bayonetta developers PlatinumGames has been canceled by Microsoft Studios.

A Microsoft Studios spokesperson confirmed to several news outlets including Polygon that “After careful deliberation, Microsoft Studios has come to the decision to end production for Scalebound,” “We’re working hard to deliver an amazing lineup of games to our fans this year, including Halo Wars 2, Crackdown 3, State of Decay 2, Sea of Thieves and other great experiences.

This announcement follows a rumour reported by Kotaku that numerous sources were cited saying that Scalebound was “in trouble and may be cancelled.” It was also reported by Eurogamer that both Microsoft and Platinum games have “parted ways” and PlatinumGames had stopped developing Scalebound before the end of last year. According to the Eurogamer report, there had been issues with the game’s engine deadlines for development were being missed. In the end the decision was made to cancel the project all together.

Scalebound was announced back at E3 2014 during the Microsoft press briefing, it was announced as an Xbox One exclusive. It was then shown off at Gamescom 2015 where we got to see the games four player co-op in action. At that time the game had a release date of holiday 2016, the game was then delayed until 2017.

Since the announcement of Scalebound’s cancellation, it has been reported that all trailers for the game have been made private on the official Xbox YouTube account. This leaves next to no trace of the game through any of Microsoft’s channels.

 

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Rob
Rob has been writing about video games since 2009 for various blogs and indie news outlets. Now deputy editor of the Green Man Gaming Newsroom, Rob is responsible for getting the most up to date news onto the site (much like everyone else here). He also loves all comic books and all things sci-fi. You can check out his community profile here.