EA have announced, via a blog post, that the Star Wars project previously being developed by Visceral Games will be redeveloped.
EA’s Patrick Söderlund states in the blog post of the project: “Our Visceral studio has been developing an action-adventure title set in the Star Wars universe. In its current form, it was shaping up to be a story-based, linear adventure game.”.
This then goes on to state that the reasons for the change in direction comes from player feedback: “It has become clear that to deliver an experience that players will want to come back to and enjoy for a long time to come, we needed to pivot the design. We will maintain the stunning visuals, authenticity in the Star Wars universe, and focus on bringing a Star Wars story to life. Importantly, we are shifting the game to be a broader experience that allows for more variety and player agency, leaning into the capabilities of our Frostbite engine and reimagining central elements of the game to give players a Star Wars adventure of greater depth and breadth to explore.”.
In addition, this may mean a delay for the Star Wars game. “Lastly, while we had originally expected this game to launch late in our fiscal year 2019, we’re now looking at a new timeframe that we will announce in the future.”
Kotaku have also obtained an email sent to employees, where more details about the future of the game have been revealed: “A development team from across Worldwide Studios will take over development of Ragtag, led by the EA Vancouver team that has already been working on the project. Steve Anthony will lead this team, and we will use much of the work that has been done to date by Visceral – the assets of Ragtag that have already been built will be the foundation of this new game.”.
This news comes as part of the same blog post which states that Visceral Games will be closed down.