Rebellion acquires Radiant Worlds


Oxford developer/publisher Rebellion has acquired Leamington Spa developer Radiant Worlds.

Radiant Worlds, which was working on the mobile game SkySaga, was formed in 2013 by industry legends Andrew and Philip Oliver (known as the Oliver twins) and veteran Richard Smithies. It will now become known as Rebellion Warwick, forming a 70-strong sister studio to Rebellion’s headquarters in Oxford, bringing Rebellion’s headcount to over 300, thereby making it one of the biggest independent developers in the world.

Rebellion CEO and co-founder Jason Kingsley OBE said: “To bring such great people to the company, just after our 25th birthday is quite remarkable. It’s been a great year for us and we have a lot of plans to help make 2018, 2019 and beyond bigger and even greater years for Rebellion.” Philip Oliver added: “We’ve known the Kingsleys for many years and have always had enormous respect for them and the company they’ve built. We know that our core values of creativity, passion and ambition are mirrored by Rebellion, and we’re excited to be part of their amazing team.”

Rebellion said that: “Rebellion Warwick will immediately transition on to current projects – including the 1930s co-op adventure Strange Brigade revealed last year — and in the future will contribute to projects based on Rebellion’s beloved IP such as Sniper Elite, Evil Genius, Battlezone and more.”

The acquisition comes during a highly successful period for Rebellion, which celebrated its 25th anniversary last year, had big hits in the form of Sniper Elite 4, the remastered Rogue Trooper and its VR take on arcade classic Battlezone —  and has been generating a buzz around a new IP, its forthcoming 1930s-set action-adventure game Strange Brigade.

Andrew and Philip Oliver are true industry veterans: they founded their first developer, Interactive Studios in 1990, which subsequently became Blitz Games, renowned primarily for the Dizzy series of games published by Codemasters. Their absorption into Rebellion creates something of a dream-team at the Oxford developer/publisher.

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Steve Boxer
Steve Boxer has been writing about videogames since the early 1990s. His first console was an Atari VCS, and he misspent most of his youth in the 1980s in the arcades. As well as for Green Man Gaming, he can be found writing for The Guardian, Empire, TechRadar and Pocket-Lint. He’s currently having trouble deciding whether his favourite console is his Xbox One X or his Switch, and plays a wide range of games, but especially RPGs (he loves a good JRPG) action-adventure titles, shooters of all descriptions and driving games. Follow him here.