Turn 10 prepares to remove loot crates from Forza Motorsport 7


Developer Turn 10 Studios has announced that it will remove loot crates from Forza Motorsport 7 via a forthcoming update.

In an announcement on the Forza Motorsport 7 website, Turn 10’s studio head Alan Hartman said: “One major area of discussion for the team has been prize crates. While we’ve never charged money for prize crates in Forza Motorsport 7, their presence in the game has continued to be a source of controversy. The overwhelming feedback has been that this system feels out of place in the game. After careful consideration, we have decided to completely remove prize crates from Forza Motorsport 7. Similarly, paid tokens – which were a part of previous Forza games – will not be coming to Forza Motorsport 7 or Forza Horizon 4.”

Hartman added that the move is likely to happen later this year, but preparations are already under way: “Due to the complexity of removing prize crates from the game – while keeping access to Driver Gear, Mods and Badges – we expect that this process will be completed in the winter timeframe. Starting this month we’ve already taken steps towards that goal, first by unlocking more than 100 previously locked “exclusive” cars and, second, by completely removing cars from the prize crates in the game. The current lineup of prize crates offer no competitive advantage and only offer Driver Gear suits, Mods and badges, and these crates will remain in place until crates are removed entirely.”

Hartman was keen to emphasise that the decision to remove loot crates from the game was made after community feedback. But it’s good news for gamers who view loot crates as an annoyance, and emphasises the growing backlash against loot crates in general.  As we recently reported, for example, CS: GO players have now been barred from opening loot boxes in Belgium and Holland.

For the latest Forza Motorsport 7 news, keep an eye on its website.

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Steve Boxer
Steve Boxer has been writing about videogames since the early 1990s. His first console was an Atari VCS, and he misspent most of his youth in the 1980s in the arcades. As well as for Green Man Gaming, he can be found writing for The Guardian, Empire, TechRadar and Pocket-Lint. He’s currently having trouble deciding whether his favourite console is his Xbox One X or his Switch, and plays a wide range of games, but especially RPGs (he loves a good JRPG) action-adventure titles, shooters of all descriptions and driving games. Follow him here.