Bethesda shows first Doom Eternal gameplay at QuakeCon

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Bethesda has introduced Doom Eternal’s gameplay at QuakeCon, via an in-depth video.

The hotly anticipated sequel to 2016’s Doom reboot still has no firm release date, but at least we can now get an idea of what its gameplay will be like. Among Doom Eternal’s highlights will be upgraded armour and weapons for the Doom Slayer – the anonymous character you play – new demons, along with a demon-destructibility system; new locations, including Earth; and the ability for players to invade other players’ games as demons. 

Bethesda describes the upgraded protagonist as Slayer 2.0: “With updated armour and an arsenal of new and improved equipment, including a shoulder-mounted cannon with flamethrower, extendable blade, and a new dash ability, you’re faster and deadlier than ever. Destroy every demon in your path with an upgraded array of guns and mods, including the Super Shotgun’s new Meat Hook attachment to pull yourself point blank with the faces of hell.” 

Demon-wise, it adds: “A horde of totally-new demons join the roster including the Doom Hunter and corrupted Marauders.  Doom Eternal’s “destructible demons” system takes your power fantasy to new levels by ensuring that every trigger pull has never felt better.” And it fleshes out the game’s new Invasion mode: “As the Slayer, allow real players to invade your campaign as demons for a dramatic and unpredictable twist anytime you’re playing the campaign. Or join the ranks of the damned yourself as you become a demon and invade a friend or other player’s campaign.  Invade others either by yourself or with another player, as part of a hunting party, to give the Slayer a true taste of Hell.” 

It also confirms that one setting for the game will be: “The tumbling skyscrapers of Hell on Earth,” and that there will be action on Phobos. Doom Eternal will be released for PlayStation 4, Xbox One and PC; we’ll bring you any further news as it emerges.