A screenshot comparing the Spider-Man E3 2017 demo and the retail release has caused a stir among fans.
There are fewer puddles on the screen in the retail version, which people are using as evidence to lambast Insomniac over its game being “Downgraded” since last years E3.
In a remarkable turn of events, the developer has actually had to respond to this ridiculous claim, resulting in this evergreen tweet from the company account.
“It’s just a change in puddle size, there’s no downgrade at all”
Later, as the needless controversy escalated, Community Director James Stevenson had to chime in to mellow out the rage.
“I am telling you I talked to the technical and engineering and art staff, and looked at the live code of this from the final build. There was NO DOWNGRADE.”
Conclusive, surely? But it wasn’t enough, and a fairly absurd tweet thread followed as Stevenson had to explain how the positioning of the sun works in Spider-Man.
Stevenson has made it clear that the puddles are not related to performance and are more a part of usability and design.
The proof, in this case, will most definitely be in the pudding, and we can all enjoy Spider-Man’s varying puddles when the game drops on September 7 for PS4.