Bethesda admits Fallout 76 “wasn’t doable” on the switch

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Bethesda has revealed that it wanted to make a Switch version of Fallout 76, but it: “Wasn’t doable” on the console.

Pete Hines, Bethesda’s Global SVP of marketing and communications made the admission during a panel at PAX Aus in Melbourne. As reported by Gamespot, Hines said: ”The Switch is something I can say with certainty that it’s a part of every conversation with every dev we have now about what we’re doing going forward because we consider it to be a viable platform. If the game will work on it, we want it to be on every platform possible. Fallout 76 is not because it just wasn’t doable. But honestly, there is no game in development that we haven’t had a conversation about [bringing it to Switch].”

Bethesda has shown an impressive amount of commitment to Nintendo’s latest console, creating Switch versions of The Elder Scrolls: Skyrim, Wolfenstein: The New Colossus and Doom. Hines professed to be proud of that: “I enjoy us being seen as the third-party leader in terms of supporting Switch. People go, ‘Hey, you’ve got a lot more stuff [on Switch] than this publisher or that.”

Hines also teased a future Bethesda Switch offering, saying: “The next Wolfenstein” is coming to the Switch. Bethesda has two Wolfenstein games in development – Wolfenstein: Youngblood (which, so far, has only been confirmed for the PlayStation 4) and another installment of the franchise which has yet to be properly announced. For further information on Bethesda’s commitment to the Switch, keep an eye on the company’s website.