Battle Royale boom sees Turtle Beach quarterly earnings up 107 per cent

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Market-leading gaming headset manufacturer Turtle Beach has seen its quarterly revenues rocket by 107 per cent. 

Its results for the third quarter of 2018 show revenues of $74.4 million, up 107 per cent from last year’s equivalent figure of $36.6 million. In the same period, it saw net income of $14.4 million, in marked contrast to a net loss of $500,000 for the third quarter of 2017.

Turtle Beach’s stunning 2018 financial performance can be attributed to the rise in popularity of  Battle Royale games: for the gaming headset market overall, according to Gamesindustry.biz, sell-through of gaming headsets was up 84 per cent in September 2018 compared to September 2017.

Turtle Beach CEO Juergen Stark said: “We delivered another quarter of considerable growth and record profits, both compared to last year and our prior outlook. This growth is driven by market share gains from a great portfolio of innovative products that enhance gameplay for all levels of gamers in a strong overall console gaming market. Given our impressive results, and our expectation of a continued strong console headset market in the upcoming holiday season, we are raising our fourth quarter and 2018 financial outlook.”

Turtle Beach has recently launched a raft of new headsets, including the Atlas Series for PC gamers and a new flagship, the Elite Pro 2. For more information, head to the Turtle Beach website.

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Steve Boxer
Steve Boxer has been writing about videogames since the early 1990s. His first console was an Atari VCS, and he misspent most of his youth in the 1980s in the arcades. As well as for Green Man Gaming, he can be found writing for The Guardian, Empire, TechRadar and Pocket-Lint. He’s currently having trouble deciding whether his favourite console is his Xbox One X or his Switch, and plays a wide range of games, but especially RPGs (he loves a good JRPG) action-adventure titles, shooters of all descriptions and driving games. Follow him here.