Developer Machinegames has revealed that it has enlisted the help of Dishonored and Prey developer Arkane Studios, in order to bring a Dishonored-style open-ended structure to the forthcoming Wolfenstein: Youngblood.
Speaking to Official PlayStation Magazine (sadly not recreated on the web), Wolfenstein: Youngblood executive producer Jerk Gustafson said: “I think players will see a lot of similarities to level design in the Dishonored games, so in that sense it can be a little bit different as an experience but it can be for the benefit of the game, especially when it comes to finding different ways of approaching a combat scenario or a mission in general. The open-ended structure and co-op aspect has made it a little more difficult when it comes to the narrative. We do think we have a strong story, but it’s quite different from what we have done before; it’s a little bit lighter, not only in tone but also when it comes to the amount of content, and I think that’s the big change when it comes to previous titles: the campaign is a bit shorter but the amount of gameplay time is greater.”
Wolfenstein: Youngblood has an intriguing proposition: like its franchise predecessors, it takes place in a Nazi-occupied alternate reality, but this time chronicles events from the 1980s, in Paris. It also supports two-player co-operative play. Instead of series protagonist BJ Blaskowicz, it will feature the stories of Blaskowicz’s two daughters, Jess and Soph.
Wolfenstein: Youngblood is scheduled to be released on PlayStation 4, Xbox One, Switch, and PC on July 26, 2019. For more information, keep an eye on its official website.