Doom Eternal, the sequel to the metal-and-demon filled 2016 reboot of the series, has been delayed into 2020.
The statement, released via the official Doom Twitter, explains that the extra time is needed for polish and to make sure the game exceeds fans’ expectations.
In addition to the delay some more details and changes have been announced:
- Invasion mode, which allows players to invade other Doom Eternal games as a controllable demon will release after the game’s launch as a free update.
- Doom Eternal on Nintendo Switch will be released at a point after other versions have been launched, more details will be announced at a future point.
- Doom 64, the sequel to Doom II: Hell on Earth that was released in 1997 for the Nintendo 64, is coming to PC, PlayStation 4, Nintendo Switch, and Xbox One alongside the launch of Doom Eternal. Doom 64 will also be added as a pre-order bonus for Doom Eternal customers.
All this means that whilst it may be disappointing to have to wait a little for Doom Eternal, it sounds like id Software and Bethesda are hard at work on the game, and as Shigeru Miyamoto allegedly said: “A delayed game is eventually good, but a rushed game is forever bad.” In the meantime it just means more time to enjoy the original Doom’s cracking soundtrack, maybe with an officially licensed bone vodka chaser.
The updated version of Doom Eternal will be released on March the 20th, 2020 for PC, Xbox One, PlayStation 4, and Google Stadia with a Nintendo Switch release being unveiled at a later date. We’ll have the latest news for you should this, or any other details, change right here on the Green Man Gaming Newsroom.