In Case You missed it #5

Riot Logo, GTFO, Halo Reach

This week saw a lot of scary stuff with two new survival horror games being front and center in the news. Riot also managed to finally settle its ongoing legal disputes over gender discrimination as Star Citizen goes head first into becoming the second most expensive game ever made.

Star Citizen raises over $250 million

To be precise, the money raised has hit $251,262,106 with 2,449,276 backers coming together to fund the in-development title. To put that in context, the most expensive game ever made (that we’re aware of) was Grand Theft Auto V, whose budget reportedly clocked in at $265 Million. This puts Star Citizen in the area of the second-most expensive game ever, moving Call of Duty: Modern Warfare 3 down to third place (with a budget of $250 Million). Full Article

Riot to settle gender discrimination lawsuit with $10 million payout

Riot, developer and publisher of League of Legends, announced back in August 2019 that it had agreed to a preliminary settlement regarding the gender discrimination class-action suit filed against it. Now, the Los Angeles Times has reported information about how much this might actually cost the company, with an apparent minimum of $10 million incurred by the company. Full Article

Halo: The Master Chief Collection hits top spot on Steam charts

The Master Chief Collection is a bundle that includes all the main Halo games up until Halo 4. Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST, Halo 4, and Halo: Reach are all included in the package, though at this time only Halo: Reach has been released for PC as part of the bundle. This means that in anticipation of future releases, PC players are picking up the bundle in their droves. The Master Chief Collection is also sixth on the Steam Top 100 for concurrent players, with 62,412 playing at the time of writing and a daily peak of 161,024, beating out multiplayer stalwarts like Rainbow Six: Siege and Valve’s own Team Fortress 2. Full Article

GTFO enters Early Access next week

One new feature being added to the GTFO Early Access build is The Rundown, a system whereby players fight through a series of rotating maps. Players will be given ‘work orders’, instructing them to fight through different maps linked through a vast underground complex which players will have to fight through against a time limit. When that time limit ends, a new work order is issued with a new rotation of maps. The time limits can vary from a few weeks to months, matching the difficulty of the missions and the rotation you’re tasked with. Full Article

New Outlast game is a spinoff titled The Outlast Trials

Developers Red Barrels have announced via a press release that they are working on a new game set in the Outlast universe. Titled The Outlast Trials, it’s not a direct sequel to either of the previous games, instead taking us back in time to the Cold War era. This means that your trusty camcorder is probably gone, but you don’t have to be afraid of the dark: it looks like we’ll be trotting around with night vision goggles instead. Full Article

That’s it for another week, for more gaming content head over to the Green Man Gaming Blog, or stop by the Community Site to see what other gamers have to say.