Of Kings And Men has just received another huge update! Read the patch notes below to find out about new changes, improvements, and fixes!
The most important change must be the first implementation of the new progression system, which is aimed to provide new options for character development and make experience actually meaningful. A major difference between the old version and the new one is a decision to remove equipment progression trees in favour of a recently created in-game shop, in which armour and weapons can be purchased for money gained in battles.
A slight inconvenience might be the fact that Experience Points couldn’t have been kept the way they were due to drastic changes in the system, making a reset inevitable. Don’t worry about your previous progress though, a decent part of it has been successfully refunded and level advancement is relatively fast now.
The current plan is to work further on polishing the new progression system as well as adding more content for character customisation. Being the very first released version, the feature lacks a number of elements that will definitely find their way into the game – a list of perks, progression for cavalry, etc.
A list of extremely important updates also includes a renewed combat system with wide variety of newly added features, voice commands for easier communication on the battlefield, a single player practice mode to train your personal fighting skill with bots, and more that can be found in the list below!
Sound
- Added voice commands
- Added selectable voice for a character
- Added personal soundscapes
- Changes to distance scaling
Combat
- Improved hit detection
- Added new equipment
- Reworked in-game collision
- Attack speed increased
- Movement speed increased
- Removed restriction on attacking angle while sprinting
- Reduced sprint acceleration
- Allowed sprinting closer to enemies
- Added jumping
- Improved projectile system for bows and crossbows
- Added defensive stances with shields
- Improved multiple combat animations (attack, block, etc.)
- Added a parry feature with one-handed weapons
- Reworked Arm and Leg mechanics
Progression system
- New character attributes: Armour, Melee, Ranged
- Possibility to respec as well as full respec
- New max level at 50, gaining stat and skill points at every level-up
- Adapted XP curve
- Added money
- Added shop, replacing the unlockable item tree using XP
- Added new maps (Duel, Conquest)
- Tweaked in-game water
- Added new environment assets
- Improved billboards system for distant objects
- Tweaked Duel mode
- Added a training mode with bots
- Added character appearance customisation
- Added player score system
- Added party system
- Added options for special key bindings (side mouse buttons, etc.)
- Added Kick/Ban/Mute server votes and a personal Mute option
Bug fixes
- Fixed spawn direction in conquest game mode
- Fixed bugs with sounds
- Fixed multiple issues that caused crashes
- Fixed issues with sky
- Fixed servers not using proper names
- Fixed bugs with chat
- Fixed an ability to spawn with a shield and a two-handed weapon
- Fixed a possibility to gain XP while not spawning
- Other minor fixes
You can read a full list with explanations on the official Of Kings And Men website.
If you don’t already own it, you can grab the game here.