The For Honor three factions (Knights, Vikings and Samurais) are made up of heroes. These For Honor heroes are assigned a class, which makes them unique and define their abilities and key attributes in a battle.
The For Honor Hybrid class is for the more advanced players, who are looking at furthering their tactics and expanding on their skillset. The Hybrids are a combination of the For Honor characters, they are a higher class of warrior with myriad levels of attack.
The class system gives players the freedom to play across factions, without restrictions to losing out on benefits some factions/heroes/classes may offer. Even across the For Honor Hybrid class, each hero has distinct advantages and disadvantages. As the game progresses, players collect loot and advance their players, also making them customisable, with a freedom of choice on gender, colour scheme and weapon aesthetics.
The Lawbringers are a combination of the heavies and vanguard classes. They are heavy and sturdy on the ground and deliver bold attacks, catching enemies off guard. They are heavily armoured, making them slow in their attacks, but highly defensive.
The Nobushi have mastered an elegant way of fighting, using light armour they are quick and agile, but take damage easily and if struck, can be fatal. Their graceful movement and long weapon featured a curved blade, makes them the most stealthy character on the battlefield.
The Valkyries are extremely loyal and religious, they will stop at nothing to earn their glory in the battlefield and are equipped to shield deadly attacks. Although their light armour leaves them exposed, their spear moves quickly and catches out unsuspecting enemies.