Tim Willits, former co-owner of FPS stalwarts id Software, has announced he’s joining World War Z developers Saber Interactive as Chief Creative Officer.
He previously announced in mid-July that he was leaving id Software for pastures new, after working for the company for twenty-four years. He joins Saber Interactive as their Chief Creative Officer, working on titles such as World War Z, NBA 2K Playgrounds, and the upcoming Ghostbusters remaster.
The announcement was made via Twitter, but also to coincide with this announcement an interview with Tim Willits and Fortune.went live, giving a little more information about the move.
“Being with a studio for 24 years, it’s really hard to leave,” Willits told Fortune. “It’s almost like a marriage, for lack of a better description…. [But] I saw how Saber, as a team, was starting to grow and expand and pick up teams and studios. It was a good time to move over.”
Previously Tim Willits and Saber Interactive worked together on Quake Champions, where apparently he became impressed with their work, and also their culture as a still-small developer.
“The agility of small teams and the opportunity to get stuff done quickly can’t be overstated,” Willits said. “I’m not saying anything bad about Bethesda—I love them—but smaller teams are exciting and fun. When someone has a good idea, we jump on it. If it doesn’t work out, we change it quick.”
Overall the former id Software boss just says he’s reached a point in his career where he just wants to make fun stuff. “I don’t have anything to prove. I’ve been successful. I’ve made good games,” he said. “At the end of the day, I’m literally going to travel around the world to cool places to work with awesome teams and make video games. Why would I pass this up?”
We’ll have to see what’s next for Tim Willits, Saber Interactive, and id Software, but with Doom Eternal around the corner and World War Z selling over a million copies, it’s looking like a busy time for all involved.