Discover Indie Energy With The Super Rare Vibes: Volume 1 Bundle

Green Man Gaming Bundles is back with their latest bundle… introducing the Super Rare Vibes: Volume 1 – a handpicked celebration of indie creativity, style, and spirit, featuring six distinctive games from Super Rare Games that radiate pure personality. It’s a collection built on joy, challenge, and expression – and best of all, it’s all for a great cause.

A portion of every purchase supports Safe In Our World, the video games mental health charity dedicated to fostering positive mental wellbeing and removing stigma across the gaming industry and community. With Super Rare Vibes: Volume 1, you can play amazing games and help make the world a safer, more supportive space for players and creators alike.

Six Games, Infinite Vibes

Each title in Super Rare Vibes: Volume 1 has been hand-selected to bring its own, unique energy (from wild action to mindful creativity) and perfectly captures what makes indie games so special. Here is what is included in this special charity bundle:

  • Grapple Dogs: Cosmic Canines: Soar through colourful cosmic worlds with your grappling hook in this fast-paced platforming sequel starring the galaxy’s most heroic pups.
  • Lone Ruin: Face ever-shifting chaos in this slick, neon-lit roguelike where every spell and every dodge counts.
  • OTXO: Descend into a mysterious mansion in this ultra-stylish top-down shooter that’s as brutal as it is beautiful.
  • Go Mecha Ball: Roll, blast, and rebound your way through explosive arenas in this physics-fueled twin-stick shooter with serious flair.
  • Tiny Garden: Take a breath and grow your perfect pocket paradise. A cosy, creative sandbox where nature and calm take the lead.
  • Completely Stretchy: Bend reality (and your limbs) in this surreal physics playground where chaos meets charm in the most delightful way.

Whether you’re chasing adrenaline or serenity, Super Rare Vibes: Volume 1 delivers a full spectrum of play and is a perfect showcase of the passion and artistry at the heart of indie gaming.

Play Games. Support Minds.

Every purchase of Super Rare Vibes: Volume 1 contributes to the mission of Safe In Our World, helping to raise awareness and fund initiatives that support mental health within the gaming community. Your purchase helps empower players, creators, and studios to talk openly about mental wellbeing, and ensures everyone in our community feels seen and supported.

Limited Time, Unlimited Good Vibes

As with all Green Man Gaming Bundles, you’ll get your keys instantly upon purchase, so you can start playing right away – but don’t wait too long. Super Rare Vibes: Volume 1 is available for a limited time only, and once it’s gone, it’s gone. So why not join us in celebrating creativity, connection, and compassion? Six unforgettable indies. One amazing cause. Infinite vibes.

Fellowship Mini-Review: A Bite-Sized MMO Experience

Despite the title, there’s no shade being thrown at people who still have time for MMOs. We’ve all lost a few hundred hours to a game at some point, and for those of us now juggling work, kids, and everyday chaos, the idea of doing that again almost sounds like a dream. But wanting the time and actually having it are two very different things — and that’s where Fellowship comes in.

Fellowship on PC

Fellowship has just launched in Early Access, and while it looks, feels, and probably even smells like an MMO, it technically isn’t one. Instead, it’s a dungeon-crawling adventure dressed up with all the familiar trappings of something like World of Warcraft, but with tighter, more focused gameplay that makes it far more approachable.

You can choose from a wide range of characters, which helps you not only find your favourites but also experiment with different team combinations. From there, it’s all about diving into dungeons, chasing better loot, unlocking new skills, and earning stylish cosmetics. Think of it as a fast-paced MMO experience — one you can easily jump into with your friends whenever you’ve got a free moment.

The result is a genuine joy to play. Fellowship captures that “hundreds of hours” feeling without demanding the actual time investment. It’s great solo or with strangers too, thanks to its smart character selection, smooth boss progression, and difficulty scaling that keeps things exciting. If you’ve ever wished for an MMO you could enjoy in half-hour sessions, this might just be the one.

Forgotten Video Game Franchises That Need a Comeback

We may be living in a golden age of gaming, with new releases and next-gen consoles pushing the industry forward — but that doesn’t mean every great series has survived the journey. Over the years, countless beloved game franchises have faded into obscurity, even though fans are still eager for their return. With that in mind, let’s take a look at some forgotten gaming franchises that truly deserve a comeback.


Forgotten Video Game Franchises - Brothers In Arms

Brothers In Arms

Much closer to the emotional and intimate spectacle of HBO’s practically perfect Band of Brothers television show, which chronicled the real-life escapades of Easy Company as they battled their way across World War II Europe, the Brothers In Arms series has been missing in action since 2008’s Brothers In Arms: Hell’s Highway – terrible mobile spin-offs notwithstanding. Encapsulating a highly compelling mix of squad strategy, first-person shooter goodness and emotional storytelling, a new Brothers in Arms game was apparently said to be in the works at Gearbox Software back in 2021, but we haven’t heard a peep since then. Hopefully, when Borderlands 4 clears the finish line, we’ll hear something. Please?


Forgotten Video Game Franchises - Burnout

Burnout

Easily one of the best arcade racing series ever, Burnout delivered extremely high-octane vehicular thrills combined with some of the most outrageous crash physics and the best, honest to god soundtrack ever heard in a racing game. 2008’s Burnout Paradise, the last entry in the series, took that concept to an all-new level, thrusting players into an intricately constructed open-world which rewarded player skill and daring like no other racer on the market. It’s honestly a bit nuts to me that Burnout as a franchise essentially died, but Need for Speed continued for so many years, and nobody at EA thought that the two could co-exist indefinitely. Can someone sort this out?


Forgotten Video Game Franchises - Deus Ex

Deus Ex

When it was released more than 25 years ago, Deus Ex was something of a revelation. Here was a full-fat, sci-fi RPG/FPS hybrid that gave vivid life to our imaginings of what a mature cyberpunk videogame could look like and boy did it overdeliver. Generously stuffed with interesting characters, a thoroughly engaging storyline which took in all manner of transhumanist concepts, corrupt corporations, and more – not to mention a hefty dose of the ol’ immersive sim goodness, Deus Ex marked the start of a legitimately fantastic franchise. Though somewhat sadly, the series was soon shelved after 2016’s Deus Ex: Mankind Divided. Although I’m extremely happy to see CD Projekt RED’s Cyberpunk 2077 finally complete its redemption arc, surely there’s room for more than one epic first-person cyberpunk adventure on the market, right?


Forgotten Video Game Franchises - Duke Nukem

Duke Nukem

With its comically ultra-masculine hero that felt like a brilliantly twisted hybrid of John Wayne and Arnold Schwarzenegger, Duke Nukem 3D was a genre effort which utterly separated itself from the first-person shooters of the time when it released in 1996, thanks in no small part to its wealth of cutting insults, savage pop culture references and surprisingly sophisticated level design. Though 2011’s Duke Nukem Forever, the last game in the series, was a critical and commercial bust, I still think there’s life in the ol’ foul-mouthed boy yet. Personally, I’d love to see Wolfenstein developer Machinegames take a run at creating a new Duke Nukem game. What do you reckon?


Forgotten Video Game Franchises - GUN

GUN

Before Rockstar’s Red Dead Redemption would strap on its repeater rifle and saddle up across the dusty, open world plains of the Wild West, GUN by Tony Hawk’s Pro Skater developer Neversoft would beat it to the punch some five years earlier in 2005. Though Neversoft’s singular open-world Wild West action adventure was hugely satisfying with some great gunplay, entertaining missions, gritty violence and an enticing world to discover, it never quite reached the heights of Rockstar’s much more famous equivalent. Given how popular the Wild West setting has become in video games since then, never mind the rampant success of the Red Dead series itself, I’d love to see GUN take a second bite at that particular apple.


Forgotten Video Game Franchises - Kane & Lynch

Kane & Lynch

I know that ‘edginess’ is generally something that causes eye-rolling and very often such responses are quite rightly deserved, but in the case of the Io Interactive-developed Kane & Lynch franchise, it was honed and perfected into a sadistically enjoyable art form. In particular, the second title in the series, Kane & Lynch 2: Dog Days, absolutely took this to heart, offering up a hard-bitten, third-person cover shooter odyssey unfolding on the streets of modern-day Shanghai as our titular bad dudes blasted their way through a gang deal gone bad. With its scratchy, pitch-perfect VHS-style filter, Michael Mann-style sensibilities and oodles of face-blurring ultra-violence, Kane & Lynch 2: Dog Days was the closest a video game ever got to feeling like a video nasty. I’d love to see what the Io Interactive of today could do with these two horrible lads.


Forgotten Video Game Franchises - Shenmue

Shenmue

Shenmue’s tale of young Japanese student Ryo Hazuki chasing his father’s murderer across Japan and into Hong Kong, and against the backdrop of a beautifully realised late 1980s world, captured the hearts and minds of gamers, young and old, when it was released for Sega’s ill-fated Dreamcast console back in 1999. If you can believe it, it has been nearly six years since Shenmue 3 was released and promised to continue the story of Sega’s legendary series, which had previously stopped, seemingly forever, with Shenmue 2 back in 2001.

The problem was, Sega’s threequel only moved the story forward by an inch and still left many, many questions unanswered, making series fans hunger for a conclusion to an adventure odyssey that has spanned more than four generations of console hardware. Nonetheless, I feel it’s time that a new studio takes up the mantle of Shenmue and gives us a definitive conclusion to the series, allowing Ryo Hazuki to finish his story in the process. To that end, I’d love to see Like A Dragon, Yakuza, and Virtua Fighter developer Ryu Ga Gotoku Studio take up that challenge, as I think their experience with open world adventures, combat systems and clear love for Japanese and Chinese culture makes them a perfect choice.


Forgotten Video Game Franchises - Sleeping Dogs

Sleeping Dogs

Despite Rockstar’s Grand Theft Auto ruling the open-world roost when it came to action-adventure crime spectacles, Sleeping Dogs from United Front Games was determined to do things more than a little differently when it released back in 2012. Rather than putting players in the shoes of a hardened criminal, Sleeping Dogs instead allowed players to direct the actions of Wei Shen, an undercover Hong Kong police officer who has returned to his old stomping grounds to infiltrate a powerful Triad family and must play both sides of the law as a result.

With an evocative open-world rendition of modern-day Hong Kong playing host to blistering car-chases and bone-breaking combat that allowed Mr Shen to break legs, slam people through windows, disarm firearms, and more besides, Sleeping Dogs provided an intoxicating blueprint for how other developers could meaningfully separate their own open world adventures from Rockstar’s juggernaut series. It’s just a shame that no other developers have seemingly read that blueprint, and all talk of a sequel has basically flatlined in recent years. Quite simply, Sleeping Dogs was a franchise that deserved better.


Forgotten Video Game Franchises - Ultima

Ultima

One of the most popular Western RPG series of the 1980s and early 1990s for the then-nascent PC gaming platform, Ultima started life as an open-world, top-down RPG series that had players venturing across a fantasy world to save it from various big bads. Where Ultima differed quite a bit from its peers, however, was in how it framed its various adventures against the backdrop of a virtues system which would penalise the player if they diverted from the path of eight different virtues (the protagonist was supposed to be a goodness channelling Avatar, after all).

Further afield, the series spin-off Ultima Underworld, meanwhile, was effectively the grandfather of what we now know to be the immersive sim genre. Predating System Shock by a good couple of years (and sharing its game designer, Warren Spector) while offering up the same sort of deep exploration and adventure beats that fans of titles like BioShock and Dishonored would come to appreciate, Ultima Underworld was years ahead of its time, and a new entry would be manna from heaven at this point.


As gaming technology races forward, it’s easy to get swept up in the excitement of new releases and next-gen innovations. But the magic of the medium doesn’t just lie in what’s new – it also lives in the classics that shaped the industry. From the explosive chaos of Burnout to the emotional storytelling of Brothers in Arms and the cyberpunk depth of Deus Ex, these forgotten franchises still have untapped potential waiting to be rediscovered. With the right vision and a little love from developers willing to take a chance, these series could make a comeback worthy of the golden age of gaming itself.

Forge Your Legend with the Destiny 2: Expansion Bundle 2025

Guardians, the time has come to embark on Destiny’s greatest journey yet – and to make a real-world impact along the way. The Destiny 2: Expansion Bundle 2025 brings together years of adventure, mystery, and cosmic conflict in one incredible charity collection, offering an unprecedented way to experience Destiny’s universe while supporting a cause that truly matters.

An Unforgettable Journey Across Light, Darkness, and Fate

The Expansion Bundle 2025 unites Destiny 2’s major storylines — from the epic Light and Darkness Saga to the ongoing Fate Saga, giving new players and veterans alike the fullest journey through the stars to-date. Whether you’re just beginning your Guardian’s story or returning to face the Witness’s lingering shadow, this bundle enables you to forge your legend alongside millions of Guardians worldwide.

Each tier offers a new way to experience the game’s rich worlds, breathtaking encounters, and evolving narrative:

  • Legend Tier – Includes the Destiny 2: Year of Prophecy Edition, featuring both of this year’s major expansions. Normally $79.99 on its own, this top-tier bundle is the ultimate Destiny experience for those ready to lead the charge into Destiny’s next chapter.
  • Vanguard Tier – Includes Destiny 2: The Edge of Fate and earlier expansions at a price lower than their historic low. Perfect for Guardians looking to bridge Destiny’s past and future.
  • Guardian Tier – Delivers the Legacy Collection 2025 at its best price ever, offering an incredible entry point into Destiny’s universe.
  • Ghost Tier – Includes Destiny 2: The Final Shape as well as both the Shadowkeep and Beyond Light Packs, all available at their best-ever prices

Together, these expansions are valued at $274.92, but the Destiny 2: Expansion Bundle 2025 offers discounts ranging from 87% to 95%, depending on your chosen tier. It’s the most affordable and accessible way to experience Destiny’s vast and evolving story.

Play With Purpose — Support the Bungie Foundation

Every purchase of the Destiny 2: Expansion Bundle 2025 directly supports the Bungie Foundation, helping to improve children’s health and wellbeing, provide humanitarian aid, and create lasting positive change across the globe.

From helping children receive life-changing medical care to delivering rapid aid during times of crisis, your purchase ensures that your next adventure in the Destiny universe also contributes to real-world heroism.

Instant Access — Limited-Time Offer

You’ll receive your game keys instantly upon purchase, so you can jump straight into the action with millions of Guardians around the world. But don’t wait — this charity bundle is only available for a limited time, so don’t miss your chance to experience Destiny 2’s living universe and make a meaningful impact..

Best Mascot Racing Games to Play in 2025 (and Beyond)

Mascot racing games have always been a fan favourite – fast, competitive, and full of personality. With Sonic Racing: CrossWorlds on the horizon, it’s the perfect time to revisit the best games in the genre and see what’s worth playing today.

While classics like Diddy Kong Racing and Kirby Air Ride will always hold legendary status, this list focuses on modern mascot racing games you can play right now, with a peek at what’s coming next.

Top Mascot Racing Games Available Now

Disney Speedstorm - Best Mascot Racing Games

Disney Speedstorm

Free-to-play | Multiplatform

If you want accessible fun with iconic characters, Disney Speedstorm is a solid pick. Featuring a wide roster of Disney and Pixar mascots, it offers colourful tracks and family-friendly gameplay. While its monetisation system isn’t for everyone, the core racing is smooth, simple, and enjoyable – especially for kids and casual players.


Sonic & All-Stars Racing Transformed Collection - Best Mascot Racing Games

Sonic & All-Stars Racing Transformed Collection

Multiplatform

Still a fan favourite over a decade later, Sonic & All-Stars Racing Transformed is one of the best mascot racers ever made. Its transforming vehicles let you race across land, sea, and sky, keeping the action fresh every lap. If you’re excited for Sonic Racing: CrossWorlds, this is the perfect game to warm up with.


Nightmare Kart - Best Mascot Racing Games

Nightmare Kart

Free | PC

Looking for something with a darker edge? Nightmare Kart blends kart racing with gothic horror, drawing heavy inspiration from Bloodborne. Developed by the creator of the Bloodborne PSX demake, this free indie gem offers eerie tracks, haunting characters, and a completely different take on the mascot racing formula.


Crash Team Racing Nitro-Fueled - Best Mascot Racing Games

Crash Team Racing: Nitro-Fueled

Multiplatform

A faithful remake of the PlayStation classic, Crash Team Racing: Nitro-Fueled mixes nostalgia with modern polish. Don’t let the cartoon mascots fool you—this game is tough, with precise drifting mechanics and challenging AI. It’s one of the most competitive mascot racers on the market, making it perfect for players who want a real test of skill.


Mario Kart World - Best Mascot Racing Games

Mario Kart World

Nintendo Switch 2 Exclusive

The undisputed king of mascot racing, Mario Kart World takes the series to new heights. Alongside the traditional racing cups, it introduces Free Roam mode, letting players explore tracks, discover secrets, and unlock outfits. With robust accessibility options, it’s a perfect choice for families, ensuring everyone can join the fun regardless of skill level.


Sonic Racing: Crossworlds - Best Mascot Racing Games

Sonic Racing: CrossWorlds

Multiplatform

The next big entry in the genre is Sonic Racing: CrossWorlds. Sega is promising expansive tracks, innovative mechanics, and plenty of high-speed action starring Sonic and friends. While details are still unfolding, it’s shaping up to be a must-play for fans of mascot racing.

If you’re planning to play on PC, you can purchase Sonic Racing: CrossWorlds at Green Man Gaming for a trusted, often discounted option.


Mascot racing games remain some of the most fun and replayable multiplayer experiences around. Whether you want Disney charm, Sonic’s speed, Crash’s challenge, or Mario’s timeless formula, there’s something for everyone.

And with Sonic Racing: CrossWorlds on the way, the future of mascot racing looks brighter than ever – so grab your controller, pick your favourite mascot, and hit the track.

Everything You Need To Know About Jump Space

I think we can all probably agree that co-operative play just about makes every game better, right? Well, taking that idea to the next level is Jump Space (formerly known as ‘Jump Ship’), a rather natty effort that has up to four players crewing a spaceship across a volatile galaxy, taking on all manner of hostile aliens, uncovering cosmic treasures and completing missions to earn some precious funds to maintain and upgrade their trusty spacecraft. Put simply, Jump Space isn’t just shaping up to be one of the more promising spacebound offerings we’ve seen, but also one of the most promising cooperative games in recent times as well.

Be sure to keep this guide in your favourites and bookmarks as we cover everything you need to know about Jump Space, including the release date, Early Access details, gameplay details, latest trailer, PC specifications and more.

Jump Space Release Date

Jump Space received its Early Access release for PC via Steam on September 19, 2025 and for Xbox Series X/S consoles on the same date via the Xbox Preview Program. A full release on the Epic Games Store will likely follow once Jump Space has exited early access. Likewise, a release for PlayStation 5 and possibly Nintendo Switch 2 is likely to occur once Jump Space has reached the version 1.0 milestone, once the Early Access period has elapsed. Jump Space is not set to release for any of the last generation console platforms, such as the PlayStation 4, Xbox One or original Nintendo Switch.

Jump Space Early Access

By releasing into Early Access, developer Keepsake Games has created a bunch of positives for both them and their intended player base. Not only does the iterative and community-focused software development cycle of Early Access allow for Jump Space to be much more keenly shaped by the folk that will eventually get to play the game, but it also allows those same players to feel much more invested in the final product, too, by speaking directly to the developers on the official Jump Space Discord.

As with many games that choose the Early Access route, it will be available at a lower price than the final release and is expected to be in Early Access for at least five months, ideally longer, according to the official Steam page for the game. The current state of the Jump Space build is one that is largely feature-complete and with a focus on the cooperative side of things, rather than the solo mode. Though the roadmap hasn’t been released at this point, Keepsake Games has said that future iterations of the game will primarily focus on adding additional content (missions, ships and so on), as well as shoring up the single-player experience. Put simply, if you’re looking to get in on the ground floor of Jump Space, now is absolutely the time to do it.

Jump Space Gameplay

Viewed from both a third-person and first-person perspective, Jump Space aims to combine FPS, space sim and roguelite elements like no game before. As the crew of a fully upgradeable and relatively deadly spacecraft, you must jump from point to point across the cosmos, completing missions, upgrading your ship with permanent shiny new gear and making sure that the whole thing doesn’t fall apart.

Without putting too fine a point on it, your spaceship in Jump Space is the centre of your universe and should absolutely be treated as such by yourself and your crew. First off, your ship is absolutely crucial for both plotting and getting you from point A to point B, after you’ve chosen one of Jump Space’s many handcrafted missions to take on. Beyond travelling across the stars, your spaceship is also the main way by which you’ll take care of yourself against major incoming threats, with primary weapon systems and secondary turrets that other members of your group can commandeer.

Elsewhere, much more than just a vehicle by which you can travel through the galaxy, the spacecraft which you and your hopefully not hapless buddies will be inhabiting also very much represents Jump Space’s hub area, allowing you to take on new missions, trade resources and more. What all of this means is that you and your friends need to take tip-top care of your spacecraft, and that means when your trusty ship starts enduring damage, it’s up to you and your space friends to fix it up.

Jump Space

Rather than just going into some dull menus and ticking a box to fix things up, Jump Space demands that you actually have to commit to a space walk, in true Gravity style, to fix any external wear and tear to your beloved spacecraft – something that you can even do while the ship is in motio, thanks to your trusty jetpack and high-tensile grappling hook. Also, it’s certainly worth noting that there will be a raft of internal problems to deal with as well, ranging from fires (which need to be put out) to faulty valves (which need closing off) and a whole heap of other such disruptive maladies.

However, fixing up and upgrading your ship isn’t free, and to do so, you’ll need to earn, loot and generally collect materia to pay for those aforementioned repairs and upgrades. Elsewhere, and in sticking with its roguelite design, the main progressive thrust of Jump Space is to unlock new persistent parts and upgrades that carry from one playthrough to the next, underscoring the idea that you become more and more capable with each run.

Ultimately, though, Jump Space is all about nailing that cooperative experience that simultaneously provides the sort of emergent stories and laughs that only playing with your mates can provide, while also offering up those same players a massive galaxy to explore, loot and fight within during every playthrough. In Jump Space, everybody has their role and only by working together in something resembling a functional synergy can you hope to be successful – and we are absolutely here for it.

PC Specifications

Even though Jump Space boasts a stunning looking cosmos together with a high level of fidelity, detailed character models and sophisticated ships, planetoids and more to render, it can nonetheless run pretty decently on even lesser rigs. How lesser? Well, our handy PC specification list for Jump Space has all the details below and might well surprise you.

MINIMUM:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit or newer
  • Processor: AMD Ryzen 5 2600X / Intel Core i5-8600K
  • Memory: 16 GB RAM
  • Graphics: 8 GB VRAM, NVIDIA GeForce GTX 1070 or better
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Additional Notes: 30 FPS in 1920×1080. SSD required

RECOMMENDED:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit or newer
  • Processor: AMD Ryzen 7 5800X / Intel Core i7-12700
  • Memory: 16 GB RAM
  • Graphics: 8 GB VRAM, NVIDIA GeForce RTX 3060ti or better
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Additional Notes: 60 FPS in 1920×1080. SSD Required

Where Can I Watch The Latest Trailer?

The latest trailer for Jump Space is available to watch right now, and you can catch it above. A one-minute, thirteen-second kaleidoscope of everything that Jump Space will offer at launch, the release date trailer not only confirms that latter fact, but also provides eager spacefaring players with a look at the ship travelling through space, combat with other spacecraft, ship maintenance, space walking and on-foot combat too. Want to sell someone on Jump Space? Just show them this trailer.

How Final Fantasy Tactics: Ivalice Chronicles Takes The ’90s Tactical RPG Classic To A New Level

When Final Fantasy VII was released all the way back in 1997 on Sony’s beloved original PlayStation console, it didn’t just spark a conflagration of interest for the JRPG genre at large; it also somewhat unintentionally cannibalised a chunk of interest for another Final Fantasy game, which was released in the same year – Final Fantasy Tactics. Some twenty-eight years later, Final Fantasy Tactics is poised to return on contemporary gaming hardware as Final Fantasy Tactics: The Ivalice Chronicles. This release not only brings a godfather of the tactical RPG genre to modern audiences, but does so alongside a raft of deftly considered improvements and audio-visual overhauls too. Here is how Final Fantasy Tactics: The Ivalice Chronicles is set to elevate the 1997 original to a new level.

Overhauled Visuals Worthy Of This Genre-Defining Effort

Final Fantasy Tactics: The Ivalice Chronicles delivers the best of both worlds, preserving the visual charm of the 1997 classic while infusing it with fresh detail. Central to this is its ‘enhanced’ mode, which strikes a balance between faithfulness and evolution. Characters retain their iconic sprite-based look, now rendered with sharper fidelity, while the isometric 3D environments receive a dramatic upgrade. The result is a striking blend where nostalgic and modern visual styles complement each other, creating an experience that feels both familiar and refreshingly new.

In addition to the improved character model and environment visuals, developer Square-Enix has also spent time updating the UI for the current generation of gamers. This means that the capabilities of modern platforms allow for improved readability in the myriad of menus that permeate The Ivalice Chronicles, while additional tooltips, a reworked tactical view and a new combat timeline all serve as meaningful presentation updates to this 1997 genre classic.

Final Fantasy Tactics: The Ivalice Chronicles

Speaking of the word ‘classic’, should none of these enhancements happen to align with your particular tastes, you can simply elect to use the original visual presentation instead, thanks to a handy in-game toggle which lets you do just that. Brilliantly, this toggle only affects the visuals, so retro gaming lovers can have their figurative cake and eat it as all of the new quality of life settings, translation and voice acting performances will be active regardless of the visual preset that is chosen.

An All-Star Cast And Language Translation Breathes Life Into This Seminal Tactical RPG

Though the soundtrack and sound effects remain largely unchanged from the 1997 game, both the translation and the new voice acting track serve as substantial improvements over the original. Starting with the voice acting side of things, this represents an entirely new – and arguably overdue – feature that The Ivalice Chronicles brings to the game.

Bringing together a notable voice acting cast of folks such as Joe Pitts, Gregg Lowe and Final Fantasy XVI standout Ben Starr, Final Fantasy Tactics: The Ivalice Chronicles finally brings a dramatic voice (pun intended) to its deep and sophisticated storylines. Better still, rather than just superimposing these performances on top of the existing script, The Ivalice Chronicles adds additional dialogue during battles and extra incidental conversations between characters. As a result, there is considerably more weight to the characters and their motivations.

Final Fantasy Tactics: The Ivalice Chronicles

Perhaps a more significant change for long-term fans of Final Fantasy Tactics is the newly reworked script and translation. Pointedly, the new translation that The Ivalice Chronicles uses is different from both the original 1997 release and the much more stylised script which accompanied the later ‘War of the Lions’ PSP remake. Aiming to be much clearer and easily understood than the script seen in either of those two prior entries, the translation script used in The Ivalice Chronicles instead favours a more natural and mature flow in line with the voice talent that has been recruited for this release, resulting in a much more serious and dramatic tone.

Much like the visual side of things, devoted fans can opt out of The Ivalice Chronicles ‘enhanced’ mode and instead use the ‘classic’ script translation should they so choose. However, somewhat oddly, rather than leveraging the original script seen in the 1997 PlayStation One release, the English version of The Ivalice Chronicles instead uses the translation script seen in 2007’s Final Fantasy Tactics: The War of the Lions, as this was deemed to be a much closer interpretation of the story than the original release.

A Raft Of Crucial Quality Of Life Improvements

Ensuring that The Ivalice Chronicles is nothing less than the definitive version of Final Fantasy Tactics means that developer Square-Enix also had to go deep under the hood and fashion a great number of quality-of-life improvements. Right off the bat, one of the most significant of these improvements is the ability to fast-forward battles. This means you no longer have to painfully wait for battles to lumber toward their conclusion, as now you can just fast forward your way through in a fraction of the time – huzzah!

Final Fantasy Tactics: The Ivalice Chronicles

Another significant feature of The Ivalice Chronicles is the idea of multiple difficulty settings. With easy, normal and hard difficulty levels now present, The Ivalice Chronicles is certainly no longer quite the off-putting prospect for genre newcomers that the original game was back in 1997, which, y’know, is a rather good thing indeed.

Though there are many more quality of life improvements present than I have room to necessarily scribble about here, one final key improvement that The Ivalice Chronicles implements is the new in-game encyclopaedia and compendium reference libraries. For a world as thoroughly steeped in politics, complex relationships and history as Final Fantasy Tactics, being able to have all of that material properly curated in one place where you can read through and digest it at your leisure is a godsend. Thankfully, that’s precisely what The Ivalice Chronicles has done. Elsewhere, a new story compendium feature does a grand job of keeping players oriented regarding the story at large, comprehensively filling you in on the various characters, their motivations and the events which surround them. Delightful.

In the end, Final Fantasy Tactics: The Ivalice Chronicles feels less like a simple remaster and more like a definitive reimagining of a genre-defining classic. By pairing visual and narrative authenticity with modern refinements, Square-Enix has managed to respect the legacy of the 1997 original while making it more accessible and engaging for today’s players. Whether you’re a veteran strategist eager to revisit Ivalice or a newcomer curious about one of the most influential tactical RPGs ever made, The Ivalice Chronicles ensures that Final Fantasy Tactics finally gets the recognition and audience it has always deserved.

Everything You Need To Know About Silent Hill f

Silent Hill f marks the long-awaited return of Konami’s legendary horror series, bringing with it a fresh setting, unsettling atmosphere, and a creative team rooted in Japanese horror storytelling. With a new direction that promises to balance psychological dread and survival tension, it’s already shaping up to be one of the most anticipated releases of 2025. If you’re curious about what to expect, we’ve rounded up everything you need to know about Silent Hill f — including its release date, gameplay, story, editions, pre-order bonuses, and the latest trailer.

Silent Hill f Release Date

Silent Hill f will launch worldwide on September 25, 2025. The game will be available on PlayStation 5, Xbox Series X|S, and PC via Steam and Epic Games Store. At this stage, no Nintendo Switch 2 version has been announced.

Silent Hill f Pre-Order Bonuses

Players who pre-order Silent Hill f will gain access to exclusive bonuses depending on the edition chosen. Regardless of which edition they choose, placing a pre-order nets them the following:

  • White Sailor School Uniform – a cosmetic upgrade that changes Hinako’s appearance
  • Omamori: Peony – an equipable item unlocked with progression
  • Item Pack – an item pack that contains three consumables and is comprised of one Shrivelled Abura-age, one Divine Water and one First Aid Kit

Additionally, pre-ordering the Digital Deluxe Edition grants up to 48 hours of early access to the game before its official release date.

Silent Hill f Special Editions

Alongside the Standard Edition, Silent Hill f will also launch with a Digital Deluxe Edition, offering additional content for dedicated fans:

Silent Hill f Deluxe Edition

  • Base game of Silent Hill f
  • 48-Hour Early Access
  • Digital Artbook
  • Digital Soundtrack
  • Pink Rabbit Costume

Silent Hill f Gameplay

As Hinako Shimizu, players will explore the mist-covered town of Ebisugaoka, a place where everyday life slowly unravels into something far darker. Exploration is at the heart of the experience, with narrow streets, abandoned interiors, and unsettling details that reward those who look closely.

Fighting to survive feels desperate and personal. Instead of a stockpile of guns, Hinako relies on improvised weapons like spears and blades, making every encounter tense. Sometimes, stealth or simply running away is the smarter choice, pushing players to weigh risk against reward.

Puzzles carry the same uneasy atmosphere, often pulling from Japanese folklore and psychological themes to keep the tension high. Decisions along the way influence how Hinako’s story unfolds, leading to different outcomes that reflect her struggle.

Layered on top of it all is the chilling soundscape and grotesque creature design, which ensures that dread never truly lifts.

Silent Hill f Story

Unlike previous Silent Hill entries set in America, Silent Hill f takes place in 1960s Japan (more on that here), in the fictional rural town of Ebisugaoka. The protagonist is Hinako Shimizu, a high school student whose quiet life is disrupted when the fog creeps in and the world begins to twist into a nightmarish reflection of itself.

The narrative, penned by celebrated writer Ryukishi07 (Higurashi, Umineko), explores psychological and societal horror, intertwining the beautiful with the grotesque. Themes of fear, social pressure, and transformation form the backbone of this chilling tale.

PC Specifications

Silent Hill f is being designed to deliver its haunting atmosphere with cutting-edge visuals and immersive audio, and Konami has released the official PC specifications to help players prepare their systems ahead of launch:

MINIMUM:

  • Requires a 64-bit processor and operating system
  • OS: Windows® 11 (64-bit OS required)
  • Processor: Intel Core i5-8400 or AMD Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070 Ti or AMD Radeon RX 5700
  • DirectX: Version 12
  • Storage: 50 GB available space
  • Additional Notes: Playing on minimum requirements should enable you to play on Performance quality settings in 30 at 720p. SSD is recommended.

RECOMMENDED:

  • Requires a 64-bit processor and operating system
  • OS: Windows® 11 (64-bit OS required)
  • Processor: Intel Core i7-9700 or AMD Ryzen 5 5500
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2080 or AMD Radeon RX 6800 XT
  • DirectX: Version 12
  • Storage: 50 GB available space
  • Additional Notes: Playing on recommended requirements should enable you to play on Performance settings in 60 FPS or Quality settings in 30 FPS at FullHD (or 4k using DLSS or similar technology). SSD required.

Where Can I Watch the Latest Trailer?

The most recent trailer, revealed during gamescom Opening Night Live, showcases both the atmosphere and the terror at the heart of Silent Hill f. Opening with what appears to be a crime scene and ominous radio chatter, it quickly spirals into haunting imagery and a chilling sense of dread. It sets the stage for the unsettling journey players can expect when the game launches.

Echoes Of The End Mini-Review: A Deeply-Nostalgic Magical Adventure

I’m always drawn to games that feel like spiritual successors to the late PS2 era. They don’t need to share the same setting – just the same vibe. Echoes of the End, the debut from Icelandic studio Mykur Games, gives me strong Psi-Ops: The Mindgate Conspiracy energy. At least, it feels like the developers played it and thought, “We really like the idea of lifting people with our minds.”

Echoes of the End

In Echoes of the End, you play as Ryn, a vestige – a wielder of incredibly powerful magic. As you progress, you’ll grow her abilities, using them not only to defeat monsters (both literal and metaphorical) but also to solve a variety of puzzles. Magic comes at a cost, though, forcing Ryn to be strategic and deliberate with her powers.

You’ll also partner with Abram, a scholar who aids you in exploration and combat. As you level up, you can allocate skill points to enhance both Ryn and Abram, unlocking satisfying combos and skills to unleash on anyone—or anything—that stands in your way.

All of this unfolds in a linear story that slowly reveals the stunning but perilous world of Aema, as well as Ryn herself, despite her initial guardedness. The game can be a little rough around the edges at times, but overall, Echoes of the End is an immensely enjoyable action experience. It’s a reminder of a time when games were just fun, pure and simple, and it leaves you smiling while playing. I’m genuinely excited to see what Mykur Games comes up with next.

Introducing Green Man Gaming Bundles

We’ve got big news: Green Man Gaming Bundles is coming soon! Built from the ground up with one clear mission – bundles done properly – our new platform is all about delivering instant keys, massive savings, and real impact through charity. Whether gamers are looking to grow their PC library, discover hidden gems, or support good causes while they play, Green Man Gaming Bundles is designed with gamers in mind.

Why Bundles, Why Now?

When we asked our Green Man Gaming community what they wanted most, the answer was clear: bundles. In fact, 95% of our members told us they wanted gaming bundles – and we listened.

For years, gamers have had to put up with slow key deliveries, confusing deals, and even mystery boxes that didn’t always deliver the value players deserved. At Green Man Gaming, we knew there had to be a better way. That’s why our bundles will focus on clarity, value, and reliability – everything gamers have been asking for. This isn’t just “another bundle site.”

What Makes Green Man Gaming Bundles Different?

Not all gaming bundles are created equal, and we wanted to make sure ours stood out. Here’s a closer look at what will make Green Man Gaming Bundles a better way for gamers to build their collection and support good causes at the same time.

🎮 Great Content, Curated for Gamers
From themed collections and genre spotlights to deep dives into a studio’s back catalogue, our bundles will bring gamers something new and exciting. And with at least two fresh bundles every month, there’s always more to explore.

💰 Incredible Value
Bundles mean savings – and we’re going big. Expect huge discounts on highly rated PC games, but remember: they’re only available for a limited time. Avid gamers will need to lock in their bundle before it disappears.

⚡ Instant Key Fulfilment
No waiting, no delays, no hassle. With our bundles, customers get their keys instantly at checkout, ready to redeem and play straight away.

🌍 Gaming for Good
It’s not just about expanding libraries. Every bundle sold supports charitable causes, so every purchase makes a real difference in the world. By gaming, customers will be funding important work far beyond the screen.

Bundles Done Properly

This is just the start. With curated collections, unbeatable value, and charity support built into every purchase, Green Man Gaming Bundles is here to change the way bundles are done – sign up here to be the first to hear about new bundles and updates.

Voyagers Of Nera Is Shaping Up To Be The Most Enchanting Survival Adventure In A Long Time

At this point in 2025, to say that there are more than a few survival titles on the market is an understatement. However, while the feeling of genre fatigue may either be setting in or has set in entirely, developer Treehouse Games is looking to melt away that lethargy with its debut title, Voyagers of Nera. Armed with an eye-popping visual veneer, a road-trip-like approach to player cooperation and a fresh take on building mechanics, here’s why Voyagers of Nera is shaping up to be the most enchanting survival adventure to come along in a good while.

An Oceanbound Survival Adventure Like No Other

Voyagers of Nera envisions a mystical world where vast oceans cover almost all of the surface and where all manner of secrets lurk both above the waves, on the few landmasses that remain, and also in the murky depths where only the truly brave dare swim. Against this evocative backdrop, Voyagers of Nera invites players to uncover these secrets and brave a magical nautical world, as well as to also become part of that world, to live and breathe within its boundaries and to travel its glistening blue expanses and golden sunsets.

Essentially, then, Voyagers of Nera is made up of two halves that aren’t necessarily split from one another, but instead complement each other perfectly. As a survival adventure first and foremost, Voyagers of Nera tasks the player with securing themselves amidst their environment and surroundings. This means not only collecting and refining the materials needed to create something resembling a home base, which can act as a sanctuary, but also the crafting of weapons and means of traversal, too.

Voyagers of Nera

You see, the world that Voyagers of Nera takes place in is one that is painted in hues of tropical sun and clear blue ocean waters. So, in taking advantage of this sumptuous setting, Voyagers of Nera allows players to not only craft hardy wooden boats to carve a path through the oceanic contours of Nera, but also a natty surfboard, too, to ride the waves and tides of this resplendent blue world.

Certainly, if you were to compare Voyagers of Nera to something like Disney’s Moana, you wouldn’t be far off – such is the vibrant depth of its charming visual design and the lively colours of its tropical palette. As such, rather than just chucking the player into some non-descript wilderness, identikit urban environment, or otherwise droll looking expanse, developer Treehouse Games instead wants to trigger the senses of the player and encourage a sense of exploration that other survival adventures simply fail to do, as you build, fight, ride and surf your way through a world filled with emergent possibilities.

This is an experience that is very much geared for co-operative play, too. Supporting up to ten players in a single instance, Voyagers of Nera isn’t just about fighting one another or squabbling over trite resources; it’s about travelling and discovering the world together, uncovering its secrets with friends and facing off against the darkness as a single united community.

Voyagers of Nera

Building, But Not As You Know It

For the longest time, the manner of building structures in other survival fare felt depressingly uniform and banal, but Voyagers of Nera has a different idea about how this key mechanic should be employed. Rejecting the usual tile-by-tile construction system that so many other titles have embraced, Voyagers of Nera instead employs a bespoke ‘frame and socket’ system, which has two chief benefits.

The first is that this sort of building method allows players to construct startlingly complex and intricate interlocking structures that would not be achievable using the old tile-by-tile method. The second benefit is that, despite the seemingly grand, sophisticated outputs that this new building method enables, its implementation is straightforward enough that players of all levels can build these structures in an intuitive and swift fashion. Ever wanted to get creative with building structures in games like this, but found it too time-consuming or complicated to learn? Voyagers of Nera has you covered – and then some.

Voyagers Of Nera Is All About Working Together And Paying It Forward

Rather than just being some relatively aimless survival adventure romp, Voyagers of Nera is very much anchored to a central, almost narrative objective. Though its world is an almost unrelentingly beautiful one, there is a darkness at the core which players must confront. Chiefly, this darkness has manifested itself as an obscure dark force that is scattering lost spirits across the world and shattering the harmony of the biomes which those spirits used to protect.

Voyagers of Nera

Rather than just being a static element of Voyagers of Nera’s lore, this spiritual theme actually dovetails directly into the gameplay. As you work with other players to discover the myriad secrets, buried treasure and ancient ruins which litter the world, you’ll come across a host of exiled powerful spirits that are hiding from the dark creatures which threaten them. Once rescued, each of these spirits offers a boon to the player, which comes in the form of new magical skills and crafting blueprints, offering ample encouragement for players to keep on rescuing these poor lost souls.

Beyond the relief of these lesser spirits, there are also elder spirits which once held sway over entire biomes when they were alive. In death, players must reassemble their spirit fragments in order to reawaken them and not only inherit their incredible elemental powers, but restore equilibrium and harmony to the part of the world those spirits once called their own. The upshot of this, then, is that progress in Voyagers of Nera isn’t just tied to the progression of your crafting prowess or the size of your base, it’s also tied to the literal fate of the world itself – and that’s a hugely refreshing, yet compelling prospect.

Early Access Is Just The Beginning

Set to sail into Steam Early Access on September 16th, 2025, Voyagers of Nera will already boast a sizable amount of content and day one functionality for players to get stuck into. Early Access, however, is just the beginning. Over the coming months and well into next year, developer Treehouse Games won’t just be optimising the game and providing numerous quality-of-life fixes; the studio shall also be introducing new biomes for players to explore, new enemy factions, new elder spirits to discover, new spirit abilities, and so much besides. Easily one of the most promising survival adventures in a while, Voyagers of Nera is absolutely here for the long haul, and that’s a good thing, not least because its tantalising world, which is so steeped in style and beauty, is one that we can’t wait to be part of for years to come.

Super Mario Bros. 40th Anniversary: How Nintendo’s Icon Changed Gaming Forever

From the spark lit by 1985’s Super Mario Bros., which redefined an entire genre, to the groundbreaking 3D leap of Super Mario 64, Nintendo’s flagship series has long held a level of quality and cultural affection other franchises could only envy. Now, with the 40th anniversary of gaming’s most beloved moustachioed plumber upon us, there’s no better time to revisit three defining milestones of this butt-bopping, mushroom-munching (not that kind), high-pitched handyman whose adventures shaped not just a brand but an entire medium.

Super Mario Bros (NES) – 1985

This is where it all began. Arguably representing the first truly successful console-selling game, Super Mario Bros. simultaneously granted Nintendo a mascot that would endure for generations, while also redefining what gamers expected from the platforming genre.

Largely responsible for reviving the sales of home consoles in the United States and other western territories after the industry tumult of Atari’s downfall, Super Mario Bros introduced several then-groundbreaking features that would become essential virtues of design for the many other platforming efforts that would adhere to in the months, years and decades which would follow.

Super Mario Bros. - How Nintendo’s Icon Changed Gaming Forever

For a start, unlike other platformers that had preceded it, Super Mario Bros did away with the static single-screen levels where players would proceed from left to right before moving into the next frame and restarting at the left side of the screen again. Instead, Super Mario Bros embraced the notion of a consistently smooth, side-scrolling mechanic where players could traverse at speed across a seemingly expansive and interconnected game world.

A significant reason why the traversal in Super Mario Bros worked as well as it did was that the game designers at Nintendo had paid acute attention to the minutiae of Mario’s movement. Our brave plumber wasn’t just responsive to control; there were also some precisely engineered momentum physics at play here that were largely unheard of for the time. These permitted players to run, slide, jump, stop and turn all in line with the variable speeds at which they traversed the game world.

Super Mario Bros. - How Nintendo’s Icon Changed Gaming Forever

With a range of hugely compelling power-ups that were masterful exercises in UI design (nothing quite piques the curiosity like a great big golden block with a flashing white question mark on it), Super Mario Bros felt inviting in ways that were utterly unexpected at the time. Whether it was collecting a mushroom to double his size and provide an additional health buffer for incoming damage, or scooping up a fire flower to blast unfortunate foes with bouncing fireballs, Mario felt omni-powerful in ways that other platforming heroes simply didn’t.

And then there were a whole heap of other, more nuanced game design elements that Nintendo brought to the table with Super Mario Bros, which also helped further the platforming genre at large. For instance, levels were clearly indicated with an incremented, hyphenated numbering scheme, which not only provided a useful indicator for how far you were through the game, but also gave players an impression of how difficult the forthcoming levels would prove to be. All in all, then, Super Mario Bros absolutely confirmed that not only would Nintendo become a dominant force in the console gaming space for years to come, but also that the platforming genre writ large would now be redefined in its image as well.

Super Mario World (SNES) – 1990

It would be five whole years before Nintendo would give the world a glimpse at the evolution of its hottest series, and much like Super Mario Bros before it, Super Mario World would prove to be every bit the system seller. Empowered by Nintendo’s next-generation 16-bit console, the Super Nintendo Entertainment System (SNES) and enriched by the 256 on-screen colour palette that system provided, Super Mario World not only looked the part with vibrantly detailed sprites and backgrounds, but it also evolved the series in several key ways as well.

Super Mario World introduced players to Yoshi – an adorable, egg-spitting dinosaur that would join Mario and company in their struggle against the villainous Bowser. Much more than just a charmingly scaly face, Yoshi introduced a whole new set of mechanics to the proceedings, not only allowing players to ride him, but also being capable of eating objects and enemies, with the latter granting him special powers depending on the Koopa shell colour he ingested. It should perhaps come as little surprise, then, to discover that the sequel to Super Mario World, Super Mario World 2: Yoshi’s Island, solely focused on Nintendo’s newest and now globally beloved addition to the cast.

Super Mario World - How Nintendo’s Icon Changed Gaming Forever

Another significant change that Super Mario World brought to the genre was its introduction of an overworld map system, unlike anything seen before. Much more than just a fancy way to frame the journey from one level to the next, Super Mario World’s overworld map allowed players a fresh top-down view of an interconnected and non-linear world where new secret paths could be discovered and completely secret levels, such as the fiendishly challenging Star World, could also be tackled. For the first time, it felt like there was more going on than just what each level provided, and with this notion, Super Mario World felt layered and sophisticated in a fashion that felt utterly alien at the time of its release.

With an all-new spin-jump move in Mario’s arsenal, together with a new inventory system (that allowed players to hold onto a collectable item for use at some later juncture) and Koji Kondo’s relentlessly catchy soundtrack tickling your eardrums, Super Mario World effectively perfected the two-dimensional side-scrolling platformer and set a dizzying standard for platformers to reach.

Super Mario 64 (Nintendo 64) – 1996

Given the sheer excellence of Super Mario World and how it sat at the apex of two dimensional platform games for so long, it makes a sort of sense that the only way the ‘House That Mario Built’ could surpass it would be to leap into the third dimension and with it, herald in yet another generation defining outing for one of the world’s most beloved gaming franchises. And that’s exactly what happened.

Put simply, the ascendancy of everyone’s favourite Italian plumber into three-dimensional platforming felt as groundbreaking as Super Mario Bros had done eleven years earlier. Much like both Super Mario World and Super Mario Bros before it, Super Mario 64 felt uniquely calibrated to the strengths of the gaming hardware that had hosted it. This was immediately obvious from the visual splendour that Super Mario 64 lavished across our screens. Gone were the beloved, though ultimately flat two-dimensional sprites and in their place were fully realised three-dimensional polygonal models that for the first time felt tangible and oddly, real – as if your television set had become a container for some other world rather than just a flat canvas for the facsimile of one.

Super Mario 64 - How Nintendo’s Icon Changed Gaming Forever

The various themed worlds that Mario would romp around in also felt similarly transformative. With what felt like, at the time, a wholly revolutionary three-dimensional camera hovering behind Mario’s acrobatic form, exploring every nook and cranny of these worlds and the hub world which housed them felt euphoric in a way that I’m not sure any other platformer has been able to reliably replicate since.

Every world that you entered in Super Mario 64 felt less like a ‘level’ in a traditional sense and more like its own self-contained world where anything could happen and secrets could be discovered by those eager enough to find them. Whether you were throwing King Bob-omb around like a pro-wrestler, being shot out of a cannon towards the stars, covering yourself in liquid metal, or sliding down an ice slide race course with a bunch of excitable penguins, each world in Super Mario 64 felt like it was packed with unforgettable moments that elevated them far above being just the next in a string of challenges to be overcome.

Super Mario Odyssey - How Nintendo’s Icon Changed Gaming Forever

Of course, the centrepiece of Mario’s shift into a fully three-dimensional world was the elevated level of control and agency that was granted to the player. Just a light tilt forward on the N64’s analogue stick made Mario walk slowly, his feet carefully plunging into the ground one after another with focused consideration. Put a little more pressure on the analogue stick and our hero begins to jog, building up speed as his shoulders and arms begin to swing with almost child-like glee and vigour. Push the analogue stick as far forward as it’ll go, and Mario would break out into a full-bodied, crazed sprint, limbs shaking back and forth like some sort of agitated madman on a mission.

Then there were the newfound acrobatic talents that Mario brought to his inaugural three-dimensional adventure. A quick triple tap had our moustached protagonist hop, jump and then perform a stunning front forward flip (complete with cheerful shouts courtesy of long-time Mario VA Charles Martinet), while new abilities such as being able to flip off walls, slide down hills and more all came together to create the feeling that this new Mario was more than equipped to confront the dangers that this new third axis would bring.

Super Mario Bros. Wonder - How Nintendo’s Icon Changed Gaming Forever

Super Mario 64 didn’t just feel like a perfect translation of the Italian plumber’s flat adventures into a three-dimensional world; it felt like the formulation of a design bedrock from which a whole host of three-dimensional Super Mario titles would spring anew. While it’s true that Mario’s adventures in the third-dimension have been expansive over the years, ranging from the wacky, water spraying mechanics of Super Mario Sunshine, through to the supremely assured level designs of Super Mario Odyssey and Super Mario Bros. Wonder, that original breathtaking yet playful sense of discovery which felt so tied to Super Mario 64, still to this day feels unmatched.

Super Mario 64 didn’t just influence future platformers – it became the blueprint for modern 3D game design. Its seamless integration of exploration, movement, and freedom set standards that developers are still refining today. Taken together with Super Mario Bros. and Super Mario World, it’s clear that Nintendo has never been content to merely participate in the industry; it has consistently reshaped it. Each of these milestones marked a seismic shift in how games were played, perceived, and loved, proving that Mario isn’t just a mascot but a cultural icon whose adventures define entire generations of gaming.

Hollow Knight: Silksong Mini-Review – A Darker, Faster, and Fiercely Beautiful Sequel

Hollow Knight: Silksong is finally here—and it’s cheaper than anyone expected. The surprise drop sent digital storefronts spiralling into chaos, with players staring at Steam’s (admittedly adorable) error monsters as servers crumbled. The first game was popular, sure, but nobody saw this level of hype coming.

This time, you play as Hornet, a swift and agile warrior who fights with a needle and stitches herself together to heal. The tone is familiar: dark and oppressive, yet offset by irresistibly charming characters and creatures. That clash of cute and grim creates the same strange magic that defined Hollow Knight’s world. Silksong, though, is faster and sharper. Hornet’s diagonal downward strike demands more precision, ledge-grabbing makes platforming more forgiving, and her built-in dash speeds everything up. Fans who found the original a little slow will love the pacing; those worried about difficulty should brace themselves, because that speed comes at a cost—this sequel is harder.

Hollow Knight: Silksong

Progression feels satisfying, with new traversal abilities and crests that overhaul combat. Crests in particular allow for deep customisation, letting you alter attack patterns or tweak healing, though most are tucked behind early-game hurdles. It’s a system that rewards experimentation and makes each playstyle feel personal. And as for difficulty: this game is brutal. Even veteran players are hitting walls early, and the Dark Souls-inspired death system is as punishing as ever. A few missteps can cost dearly, and bosses can feel insurmountable until you find the right crest combination. For many, that’s the appeal; for others, it’ll be a deal-breaker.

The world itself feels richer and more alive. More towns, a broader range of enemies, and brighter colour palettes make each area pop. NPCs are everywhere, conversations flow naturally, and quest boards add layers of side content that tie neatly back into the main journey. Visually, Silksong is breathtaking. Muted tones set the mood while splashes of colour give each region its own identity. The soundtrack is equally masterful—haunting, dynamic, and absolutely worth revisiting long after the credits roll.

In short, Hollow Knight: Silksong builds on everything the original did right. It’s beautiful, challenging, and endlessly rewarding, but it won’t convert those who didn’t enjoy the first game. For everyone else, it’s a clear step forward, a sequel that feels like a celebration of everything Team Cherry has built.

Slime Heroes Nintendo Switch Mini-Review: A Great Family Action Game

Slime Heroes originally launched earlier this year, but it only arrived on Nintendo Switch at the end of July, making it feel like a brand-new game for many players. It’s a Soulslike at heart, but one with a much cuter aesthetic and a range of difficulty options to play with. That means the game can be forgiving if you want it to be, or still deliver a fair challenge if you prefer – striking a nice balance between accessibility and tension.

Slime Heroes on Nintendo Switch

The game really shines in co-op, especially with a younger player. You can design your own slime, giving it goofy facial features and mixing colours to create something truly silly. On top of that, you can tweak health, enemy damage, and other parameters to make the experience just right for the player you’re teaming up with. It’s a thoughtful system that makes the game flexible enough for different skill levels without losing its charm.

Once your slime is ready, you can dive into a charming adventure together, guiding each other through puzzles and battles. The ability system is particularly delightful; you collect a variety of skills as you progress, and you can even combine two into one hybrid ability. This opens up all sorts of creative ways to approach combat and experiment with different strategies, keeping the gameplay fresh and fun.

While Slime Heroes isn’t the most punishing or revolutionary Soulslike out there, it succeeds perfectly as a solid, approachable experience for younger gamers. It’s especially joyful when shared with kids, creating moments where you’re both engaged and entertained. On the Nintendo Switch, it fits beautifully, is easy to pick up, fun to explore, and rewarding to experiment with. Sometimes it’s nice to play a game with your kids that’s genuinely enjoyable for everyone, and Slime Heroes does exactly that.

How Borderlands 4 Levels Up The Looter Shooter Like Never Before

Long before Bungie’s Destiny suited up and took players on a looter shooter odyssey across the universe, there was Borderlands from Gearbox Software. A delirious exercise in abundance with more quips, comical eye-winks, enemies, missions and weapons than you could shake a hairy stick at, Gearbox Software’s raucous looter shooter set a new standard for the genre when it debuted all the way back in 2009, and it’s one that the series has been iterating on ever since. Now in the year of our lord 2025, Gearbox Software is back at it again with Borderlands 4, the latest entry in its looter shooter series that aims to level up the genre like never before. Here’s how Borderlands 4 does just that.

Gun And Loot Customisation, Which Reaches New Heights

A point of pride for the Borderlands franchise has arguably been the sheer amount of loot, weapons and other gear it encourages players to scoop up. With more than a billion (that’s not a typo) weapons in Borderlands 4, it’s clear that developer Gearbox Software wanted to make its fourquel stand out even further in this regard. Longtime fans will no doubt be cheered to discover that many of the series’ usual weapons manufacturers make a return here. This means eager run-and-gunners will encounter gear from the familiar likes of Jakobs, Maliwan, Tediore and more as they blast and tear their way across Borderlands 4’s new planetary setting of Kairos. In addition to a trio of new weapons manufacturers (Daedalus, Ripper and Order) that have made their way onto the scene, Borderlands 4 also makes legendary guns feel more, well, legendary, by making them much more powerful but also far less common to find. Y’know, as it should be.

By far, though, the biggest departure that Borderlands 4 makes from previous entries in the series is the new ‘Licensed Parts’ system. Essentially enabling a modular level of customisation, the Licensed Parts system provides players with the ability to incorporate gun parts from different manufacturers to create all-new firearms in the process, which in turn carry a hybrid of the weapon traits unique to each of those manufacturers into the bargain. Put simply, you aren’t going to run out of guns in Borderlands 4, or indeed the parts to make them.

Borderlands 4

The Largest And Most Seamless Game World To Date

One of the unsung heroes of the Borderlands series has undoubtedly been the sprawling worlds of every stripe and hue that players were encouraged to blast their way across. In Borderlands 4, it’s certainly fair to say that the game world itself has seen quite the upgrade, because now not only have loading times been almost completely removed as you travel from one zone to another, but so too has the introduction of a new vehicle known as a ‘Digirunner’ made traversal that much more effortless.

A quick word about Kairos, which serves as the game world for Borderlands 4. A mysterious planet that has been hidden in secret for millennia by the Timekeeper, the big bad of Borderlands 4, Kairos is a vast interconnected hub of massively varied areas that dwarfs the maps seen in previous games. From snow-capped mountains to lava-scorched ruins, verdant forests, and all the usual frontier-style towns, shacks, labs, and buildings you’d expect from Borderlands, Kairos is packed with variety. The game encourages players to explore every nook and cranny just as much as it pushes them to mow down throngs of bad guys across its surface.

Of course, there isn’t much point in having such a tantalising expanse as Kairos if you aren’t also going to sufficiently empower the player to fully explore it, and wouldn’t you know that Borderlands 4 has ticked all the bingo boxes on the traversal front too. Not content to allow Borderlands 4 to just be another run and jump looter shooter, Gearbox Software’s latest offering allows players to double-jump, glide, dash, swim and use a grappling hook to reach places and various crevices which would normally be completely inaccessible. To say that Borderlands 4 leaves the series’ previous entries in the dust when it comes to traversal would be putting it mildly.

The Greatest Character Build Diversity Seen In The Series So Far

When it comes to build diversity improvements in Borderlands 4, let’s just acknowledge the excessively large elephant in the room first – Borderlands 4 has more skills for each of its Vault Hunters than those available in Borderlands 2 and Borderlands 3 combined. Woof. Beyond a veritable avalanche of new skills, which in turn greatly expands the possibilities for build customisation in the first instance, one of the key changes that Borderlands 4 brings to progression (and gunplay more broadly) is the implementation of the new Ordnance system.

You see, the new Ordnance system accommodates both grenades and weapons on a shared cooldown. This means that rather than having a finite supply of either grenades or heavy weapon ammo, you just wait for the cooldown to end before unleashing heck with either of the two – allowing you to stay in the fight for longer without having to sweep around the place looking for ammo for each. As you might well expect, some stackable bonuses and buffs can improve the use of Ordnance too, adding yet another layer of depth to Borderlands 4’s progression system in the process.

Finally, supplementing the Ordnance system is the new Enhancements mechanic, which replaces the Artifacts system seen in previous games. In the series’ latest entry, these Enhancements are realised as specific bonuses unique to each weapons manufacturer. This means that in addition to a deep tailoring of your skills and abilities, carefully mixing and matching the right weapons manufacturer is also now a key part of fashioning build synergies as well.

Borderlands 4

Reinvigorated And Refined Cooperative Play

Ask anybody who has ever played a Borderlands game, and they will quite rightly tell you that the whole experience, from top to toe, is best enjoyed with mates. With Borderlands 4, of course, cooperative play in both local and online modes features prominently, but it’s the changes that have been under the hood that Gearbox Software have made here that really raise eyebrows.

The first and arguably biggest change that has been made to cooperative play is the way that loot works. Now entirely instanced, this now means that each player in a coop scenario essentially gets their own loot, rather than having to share it with other players. Elsewhere, Borderlands 4 also introduces the idea of dynamic level scaling, which means that players of vastly different levels can still band together to take on missions and enemies appropriate to their average level, rather than being excluded from cooperative play because one or more players involved do not meet the level requirements to take part. More of this, please, looter shooter developers.

Borderlands 4 isn’t just another sequel; it’s a game that levels up the looter shooter like never before. With an unprecedented variety of weapons and modular gun customisation, the sprawling, fully traversable world of Kairos, and an avalanche of character builds and abilities, Gearbox has taken everything fans love about the series and pushed it to new heights. Cooperative play is smarter and more rewarding than ever, making it perfect for teaming up with friends of any skill level. Whether you’re exploring every nook of the planet, experimenting with over-the-top weapon combos, or tearing through hordes of enemies, Borderlands 4 delivers a chaotic, endlessly fun experience that proves the looter shooter genre still has room to grow – and Gearbox is leading the charge.

Tower Dominion Mini-Review: A Path-Building Twist on Tower Defence

Tower defence games are a wonderful genre, offering that quick-hit rush of upgrades, strategy, and success. There’s something endlessly satisfying about figuring out the right route to block and the perfect spot for each tower. It’s a genre built on steady escalation, watching your little defences grow into unstoppable machines. The problem, though, is that the genre doesn’t always leave much room to innovate. The formula is pretty rigid, which means a lot of games end up feeling very similar. Tower Dominion, though, does something different, and it’s all the better for it.

Tower Dominion

The big twist here is that you’re not just defending against incoming enemies, you’re also the one building the very paths they’ll take. Each round deals you cards that you can place to shape the battlefield – whether that’s one long, winding path, several looping snake-like routes, or a series of branching choices. You get to design the gauntlet yourself, and that one change transforms how the whole game feels.

As waves keep rolling in, you keep adding to the path, adapting your strategy on the fly. It means your playstyle can evolve mid-run, allowing you to support whatever outrageous weapons or defences you’ve managed to unlock. On top of that, your faction and chosen heroes each bring unique bonuses, adding even more variety to the mix.

The result is a tower defence game that thrives on replayability. No two runs feel the same – you can experiment with path design, try different factions, or lean into specific heroes to change things up.

If variety is the spice of life, Tower Dominion might just be the spiciest tower defence around. It’s easy to learn, but with a surprisingly high skill ceiling, perfect for anyone willing to experiment, invest the time, and endure plenty of defeats along the way.

Indie Video Games Round-Up – September 2025

Summer is officially behind us, and for many of us, that’s a relief – no more baking under the unrelenting sun or pretending a fan counts as air conditioning. Instead, we’re welcoming the crisp, slightly unpredictable days of September… which, conveniently, pairs perfectly with a cosy corner and a stack of indie games.

This month’s indie line-up is packed with variety. There are gorgeous puzzle adventures, high-speed parkour challenges, unhinged story-driven mysteries and more. Whatever your taste, September 2025’s indie releases have something to pull you in. So let’s dive into some.


Hirogami - Indie Games Round-Up September 2025

Hirogami – 3rd September

In Hirogami, you play as Hiro, a master of the art of Origami, who has to try and save his home from powerful digital invaders. You’ll have to learn how to fold yourself, solve a huge number of puzzles, and fight off some nasty enemies to succeed. The draw here is partly the cool concept, but also partly the gorgeous paper art-style, which makes the whole game look like it’s been built by hand.


JETRUNNER - Indie Games Round-Up September 2025

JETRUNNER – 4th September

Jetrunner is an FPS parkour game, which instantly brings to mind games like Neon White. It’s got a lovely cel-shaded look and describes itself as being “Trackmania meets Titanfall.” That’s going to have a few people salivating, and it could well be for good reason. Expect plenty of high-score chasing alongside the campaign itself, and a challenge mode which we’re sure will be easy…


SHUTEN ORDER - Indie Games Round-Up September 2025

SHUTEN ORDER – 5th September

Shuten Order is about the murder of a religious leader preaching about bringing about the apocalypse, and apparently squishes five adventure games into one story. Frankly, it looks unhinged, but in a really good way. Expect lots of puzzles, plenty of dramatic conversations, and some seriously big personalities as well. All you have to do to save the world is deal with God’s Trial, which should be easy enough.


Eat the Rich: Greed Games - Indie Games Round-Up September 2025

Eat the Rich: Greed Games – 10th September

It feels like it’s been a little wild since we had our last party game, so let’s bring on Eat the Rich. Your aim in this game is to become a billionaire and try to betray all of your friends in the process. There are mini-games to compete in, votes to help you get rid of your competition, and plenty of silly things to witness. It’s good for between six and ten players, so get some mates involved and you’ll be laughing.


Voyagers of Nera - Indie Games Round-Up September 2025

Voyagers of Nera – 16th September

Voyagers of Nera has you and some friends trying to survive a magical sea filled with lost spirits, magic, and deadly monsters. It looks absolutely stunning, as in the water looks like you should hop on in, and alongside all of the swimming you’d expect given the setting, you can also glide, surf, and more.


ENDLESS Legends 2 - Indie Games Round-Up September 2025

Endless Legend 2 – 22nd September

Endless Legend 2 is a fantasy strategy game where you get to pick your faction and then try and lead them to victory. The factions are wildly different from one another in not just things like what units they have, but also their stories, philosophies, and more. Your faction will dictate how you’ll want to play and eventually win, and you can even take control of specific units during fights to try and turn the tide. It looks phenomenal.


Out of Time - Indie Games Round-Up September 2025

Out of Time – 25th September

Out of Time is a very hard game to search up because there are films, other games, and all sorts of things with the same name. This one, however, is a co-op roguelike coming to the Epic Games Store that rewards you all for staying near each other (thanks to buffs), has a huge number of different builds to muck around with, and of course, has some time-based stuff to muck around with. Expect a lot of chaotic action and shouting at your friends.

Everything You Need to Know About Hell Is Us

Hell is Us is shaping up to be one of the most intriguing action-adventure titles in recent memory. With its striking visuals, tense atmosphere, and a focus on raw exploration, it looks set to carve out a space as one of 2025’s most unique games. If you’re curious about what to expect, we’ve rounded up everything you need to know about Hell Is Us – including its release date, gameplay, story, editions, pre-order bonuses, and the latest trailer.

Hell is Us Release Date

Hell is Us will launch worldwide on September 4, 2025. The game will be available on PlayStation 5, Xbox Series X|S, and PC via Steam. At this stage, no Nintendo Switch 2 version has been announced, and given the technical scope of the game, it seems unlikely that a port will be confirmed anytime soon.

Hell is Us Pre-Order Bonuses

Players who pre-order Hell is Us will gain access to a handful of exclusive in-game rewards to enhance their first playthrough. Regardless of which edition you choose, placing a pre-order nets you the following:

  • Exclusive Weapon Skin – a cosmetic upgrade for one of the protagonist’s ancient weapons
  • Drone Customisation Pack – minor visual variations for your drone companion
  • Unique Emblem – a cosmetic insignia to mark your gear

Additionally, pre-ordering the Digital Deluxe Edition grants up to 48 hours of early access to the game before its official release date.

Hell is Us Special Editions

In addition to the Standard Edition, Hell is Us will also launch with a Digital Deluxe Edition, which includes a range of extras for dedicated fans:

Hell is Us Digital Deluxe Edition

  • Base game of Hell Is Us
  • 48-Hour Early Access
  • Exclusive weapon skin pack
  • Drone customisation pack
  • Digital artbook and soundtrack

Hell is Us Gameplay

Hell is Us is described as a semi-open world action-adventure game with an emphasis on melee combat and organic exploration. Players can wield a variety of weapons to take on monstrous foes, while mastering a combat system that rewards precision and strategy.

Exploration takes a different approach compared to most modern titles: there are no objective markers or glowing waypoints. Instead, players are encouraged to immerse themselves in the world, make their own notes, and discover secrets naturally. This system brings back the thrill of getting lost and finding your way through intuition rather than following a map, providing a much more grounded experience.

Hell is Us Story

Set against the backdrop of a civil war compounded by a mysterious calamity, Hell is Us throws players into a world already destabilised by human conflict, only to be further plagued by supernatural horrors. These creatures cannot be harmed with conventional weapons, forcing the protagonist to rely on ancient technology and a drone companion to survive and uncover the truth. The central theme, according to creative director Jonathan Jacques-Belletête, is that:

“The central theme of Hell is Us is that human violence is a perpetual cycle fueled by human emotions and passions.”

Expect a narrative that blends political turmoil with psychological and supernatural undertones against a backdrop of self-discovery.

PC Specifications

A visually striking game in its own right, Hell is Us brings its haunting world to life with stunning detail and atmospheric design. From richly textured environments to dynamic lighting that amplifies its eerie tone, the game delivers an immersive experience tailored for PC players. Built to scale across a wide range of hardware configurations, Hell is Us ensures smooth performance whether you’re running a moderate setup or a high-end rig – check out the full specifications below to see how your system measures up.

MINIMUM:

  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit OS required)
  • Processor: Intel i7-7700K or AMD Ryzen 3 3300X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070, 8GB or AMD Radeon RX 5600 XT, 6GB
  • DirectX: Version 12
  • Storage: 30 GB available space
  • Additional Notes: SSD Recommended

RECOMMENDED:

  • Requires a 64-bit processor and operating system
  • OS: Windows® 10, Windows® 11 (64-bit OS required)
  • Processor: Intel Core i7-11700K or AMD Ryzen 5 7600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2080 Ti, 11GB or AMD Radeon RX 6750 XT, 12GB
  • DirectX: Version 12
  • Storage: 100 GB available space
  • Additional Notes: SSD Recommended.

Where Can I Watch the Latest Trailer?

The official story trailer for Hell Is Us is available to watch above.

The trailer does a great job showcasing the atmospheric, exploration-driven gameplay players can expect, whilst simultaneously providing some much-needed story context. Players will be stepping into the shoes of a man returning to his homeland, tormented by memory loss and desperately seeking the truth about his past—specifically, what happened to his family and why they were separated.

Panta Rhei Mini-Review: Control Time To Save Time

A good roguelike has to do something unique to stand out these days, and thankfully, Panta Rhei delivers by letting you control time. At first, it plays like a familiar action roguelike, with upgrades to core abilities and modifiers that add buffs or debuffs. Well – technically – it begins with a gorgeous cutscene that sets the stage for why you’re alone in the world.

Panta Rhei

In Panta Rhei, you play as Phi, a young guardian of time who’s found themself stranded in the Garden of Past after what’s essentially the end of the world. Though content to spend their days gardening, neglecting their true duty has thrown time into chaos, forcing Phi to venture out and try to save it.

That means taking on enemies and solving puzzles. While things begin familiarly, you soon unlock the power to manipulate time, and that changes everything. Some foes, for instance, can only be hurt while time is moving in reverse, pushing you to set up combos that land just as you start rewinding. It adds a clever twist to combat, forcing you to think both ahead and backwards if you want to come out on top.

The world shifts constantly as you explore, and every battle is life or death – Phi isn’t built to withstand much damage, and dragging out a fight too long will see your timeline drained away. It’s a harsh lesson at first, but once it clicks, Panta Rhei becomes a blast to play, with enough depth to keep you coming back for more, even if you keep dying.

Battlefield 6: Reclaiming the Crown of Realistic Online Military Shooters

It seems to me that when folks shot, stabbed and exploded their way through the 1940s Western Front in Call of Duty’s 2003 debut, the very notion of charging about an online multiplayer map as Nicki Minaj with pink grenades in tow against the likes of Beavis and Butthead would be an entirely alien one, such is the uncoupling of Activision’s franchise from its authentic roots. With a void very much now existing for an ultra-popular and serious online shooter, Battlefield Studios is poised to step into that space with Battlefield 6, a thoroughly straight-laced, utterly serious and equally spectacular affair that looks set to reclaim the mantle of the serious online military shooter with aplomb.

Grounded Is The Word Of The Day

Marking a noted departure from the near-future warfare scenario depicted in Battlefield 2042, Battlefield 6 roots itself in the present day. Everything from the setting to the weapons, to the locations, all of it looks contemporary and grittily authentic in ways that the likes of Call of Duty have not been for a good long while. Let’s take the setting first of all. Battlefield 6 envisions a version of our present day where NATO is deeply fractured and a new private military alliance known as Pax Armata has risen to stake its claim on the world stage, triggering a swathe of proxy wars and battles all across the world.

Then there’s the tone of Battlefield 6. Very much eschewing the sparse and oftentimes pristine futurism of the series’ previous entry, Battlefield 2042, Battlefield 6 instead brings back the grit, mud and close-knit urban destruction of lived-in spaces that earlier entries in the series thrived in. Battlefield 6’s world-spanning conflict isn’t happening in some abstract vision of the near future; it’s happening in Gibraltar, Brooklyn, Cairo and on your doorstep in a world that mirrors our own, albeit with a slight twist toward the darkness, as one might expect given its bleak scenario.

Battlefield 6 - Grounded Is The Word Of The Day

Finally, when we look at the arsenal available to players in Battlefield 6, we are once again presented with something which echoes the present day and what you would reasonably expect to hear and see on the news. This not only means access to the usual array of assault rifles, handguns, shotguns, rocket launchers, sniper rifles, grenades, mines and more, but it also means players will be able to get their warmongering mitts on all manner of drones, tanks, jeeps, mobile missile launchers, helicopters and jet fighters as well. Put simply, if you were to switch on the TV and take a peek at some recent conflicts, you’ll likely recognise much, if not all, of the armaments that Battlefield 6 presents to the player.

Welcome Back, Battlefield: Bad Company 2, We’ve Missed You

A big part of Battlefield 6 reclaiming the mantle of the de facto serious online military shooter is, of course, Battlefield 6 also reclaiming much of its own past calibre. It does this by taking more than one leaf from the book of Battlefield: Bad Company 2, easily one of the most popular entries in the whole franchise – and for good reason. When Battlefield: Bad Company 2 released all the way back in 2010, series fans and genre aficionados alike were bowled over by its freewheeling destruction, rewarding class-based structure and thoroughly compelling objective-based modes. Despite the fifteen-year gap, EA hasn’t forgotten what made Battlefield: Bad Company 2 so beloved in the first place, either.

Indeed, from a design perspective, Battlefield 6 in so many ways feels more like a spiritual sequel to the gameplay mechanics glimpsed in Battlefield: Bad Company 2 than any other series entry. Destruction makes an emphatic return in Battlefield 6, and by ‘destruction’, I mean the sort of player-driven, micro-environment destruction we all saw in Battlefield: Bad Company 2 and not the ‘Levelution’ scripted destruction events which would occur the same way every time in Battlefield 4. This means that if a group of hostile folks are holed up within a building, you can bring the whole thing down around their ears. Likewise, you can quite literally smash through walls and floors to boot as well, lending Battlefield 6 the sort of destructive verticality that fans of The Finals will surely appreciate.

Battlefield 6 - Welcome Back, Battlefield: Bad Company 2, We’ve Missed You

Elsewhere, classes are back! Though Battlefield 2042 realised the baffling error of its ways by including classes towards the end of its lifetime, Battlefield 6 isn’t making that mistake and will allow players to pick from the classic Assault, Engineer, Support and Recon classes on day one. For the uninitiated, Battlefield 6 very much leans into a role system where each of those four classes has a valuable function to perform on the battlefield and where, somewhat predictably, there is a great deal of synergy to be had with these classes.

Whether you’re a Support class that’s refilling the ammo of your best buds to keep the fight going, a Recon soldier picking off enemies at a distance with a sniper rifle, an Engineer capable of repairing vehicles or a trusty Assault grunt punching through the enemy lines with powerful weaponry, Battlefield 6 makes everybody’s preferred playstyle feel both valued and crucially important to winning every match.

New Gameplay Mechanics That Make Sense

Though a large part of Battlefield 6’s appeal lies in how well it brings forward great mechanics from acclaimed previous series entries into the present day, it should also be noted that EA’s latest also has more than its own fair share of tricks up its digital sleeve. Starting with the new drag system, when attempting to revive fallen mates, you can now drag their prone form some distance, hopefully taking them behind some cover where you can do the whole healing thing away from prying bullets.

Battlefield 6 - New Gameplay Mechanics That Make Sense

Another new feature is the ability to hitch a ride. That’s right, in Battlefield 6, you and a buddy can hang onto the back of jeeps, tanks and other such weighty land vehicles, not only allowing for more rapid and spontaneous mobility around the game world overall, but it’s also a mechanic which serves to get you into the heat of battle much faster as well.

Finally, there’s also been some love given to the on-foot traversal system, too. Rather than taking on an approximation of the absurd, Temu Matrix-like omni-movement seen in the most recent Call of Duty games, Battlefield 6 instead makes some smaller, more considered changes to player movement. Powered by a new “Kinesthetic Combat System”, players can not only perform combat rolls after falling from a height to get them into fighting form quickly, but can also now sprint while crouched and use special deployable assault ladders to reach otherwise inaccessible areas.

All told, Battlefield 6 represents a return to form for a franchise that once defined the serious online military shooter. By grounding its conflicts in the present day, embracing gritty realism, restoring fan-favourite gameplay mechanics, and introducing thoughtful new systems, it feels like a title designed for both veterans and newcomers who crave a satisfying, strategic, and immersive experience. Battlefield 6 isn’t just another shooter – it’s a statement that Battlefield still knows how to deliver large-scale, intelligent, and thrilling warfare, proving that when it comes to serious online combat, this franchise still has the firepower to lead the charge.