Embracing the same first-person perspective formula that made Resident Evil 7: Biohazard such a welcome evolution for the series when it released back in 2017, Resident Evil Village is a much more ambitious and bigger game in every way. Chiefly, that applies to the Resident Evil Village map size too, as Capcom’s latest boasts a much larger and open area for the player to traverse and be appropriately terrified in. Naturally, big ol’ spoilers follow, so prepare yourself accordingly.
Resident Evil Village Map Size – How Big Is It?
The Resident Evil Village map size is quite something. Though Resident Evil Village isn’t an open world title in the strictest sense of the term, it nonetheless provides the player with ample freedom to largely come and go as they please; except where returning to Castle Dimitrescu is concerned (but more on that later). As such, Resident Evil Village’s map size is far larger than that of its immediate predecessor Resident Evil 7: Biohazard, not least because it boasts a large titular village that links together a series of equally substantial estates for the player to explore.
Resident Evil Village Key Open World Locations
With the Resident Evil Village map being so large, it’s beneficial to know exactly what locations within the map are important and which ones you should go out of your way to visit, starting with the eerie looking Maiden of War.
The Maiden of War
Much more than just a creepy statue making a fearsome pose, the aptly named Maiden of War serves as the centerpoint for the village of, well, Resident Evil Village. Surrounded on all sides by huts, locked gates and a save point in a nearby chapel, you’ll want to return to the Maiden of War later on in the game once you’ve obtained the necessary tool to loot the wells which surround this grim looking stone lady. Not least because each well often holds valuable resources such as ammo, health, money and other such treats.
A towering masterwork of gothic architecture, you’d be forgiven for thinking that Castle Dimitrescu has been pulled straight from the pages of Bram Stoker’s Dracula. Stuffed with secrets, Castle Dimitrescu is also home to Lady Alcina Dimitrescu, the towering nine-foot tall vampire lady whose mischievous mug and imposing frame have been seared into the minds of gamers everywhere since her original reveal. Crucially though, you need to make your time in Castle Dimitrescu count, because once you leave that damnable place (this will happen when you pick up a special dagger), you won’t be able to return.
Representing something of a notable step change from the rest of Resident Evil Village, House Beneviento is a markedly different (and slower) affair that pulls back on the combat and instead has you solving puzzles and employing ample amounts of stealth in a house riddled with creepy dolls…and other things. As per the name, House Beneviento is also where players will tangle with the dual boss encounter of Angie and Donna Beneviento.
The Reservoir is home to boss Salvatore Moreau, a writhing mass of gelantous mutations which players must vanquish in a tense arena encounter. To access the Reservoir, you need to exit through East Old Town, breaking apart the green slime which has covered the gate in the process (you can use your knife for this to save ammo). One of the creepiest locations in Resident Evil Village, The Reservoir is certainly not for the faint hearted.
The stronghold of the hammer swinging Karl Heisenberg, Heisenberg’s Factory is technically the final area in the game. So if you have anything left to do anywhere else or have treasures you need to be rid of, you had better do it before entering the factory because you won’t be able to return to the village after entering the factory. Filled with murderous cadavers augmented with all sorts of metal parts and not to mention Hesienberg itself, Hesienberg’s Factory is as hellish as it gets – and that’s saying something.