Tekken 7 – An Esports Perspective With King Jae

Tekken 7 has now launched, and to give you an overview of the esports scene of the game, and tips on how you can get involved with the game and improve your skills, a member of our green team, BanKs Esports, has interviewed pro Tekken player King Jae. They talk about the Tekken story and its impact in Tekken 7, how to improve and deal with losing, and how it’s shaping up as an esport.

Tekken 7 New Features

With Tekken 7 coming out tomorrow we thought it would be a great idea to list the big changes that are coming to the game. Why should you pick up Tekken 7 and not stick with Tekken 6 or Tekken Tag 2? Here are the big changes coming to the latest instalment of the popular Tekken franchise.

New Gameplay Features

One of the main features in any fighting game is how it plays, so the mechanics have to be spot on and new features can either break a fighting game or improve it ten fold. Tekken 7 introduces Power Crush which adds a new dynamic to the classic Tekken gameplay.

Power Crush is an armoured attack which allows players to complete a move whilst you are taking damage. If a player times their Power Crush just at the right time then they can change the tide of battle to their favour within an instant. However, Power Crush is used against a low attack or a throw then this could be counter productive and give your opponent a pretty big advantage.

The Rage system from Tekken 6 makes a return, but has been improved with two new techniques for players to master. Rage Drive lets players use unique character combos in order to deal some massive damage, and Rage Art is Tekken’s answer to supermoves in Injustice, Mortal Kombat and Street Fighter.

Rage drives can be both defensive as well as offensive in order to give players the upper hand. Rage Arts need to be timed correctly in order to deal up to 40% damage. You can see both in action in the video below.

Interactive Cut Scenes

Tekken 7 introduces interactive cut scenes. Vital moments in the games story mode will break into an interactive cutscene and challenge the player to make choices through quicktime events. This adds a nice layer of intensity to an already pretty intense game.

New Characters

Possibly the most common addition to any new fighting game are the characters. Here is a break down of the brand new characters coming to Tekken 7.

  • Katarina Alves – Designed as a beginner friendly character, Katrina hails from brazil and specialises in the Savate fighting style.
  • Claudio Serafino – A member of the Anti-devil organisation Claudio is an Italian whose main focus is to  combating the Devil Gene’s threat. His fighting style is empowered by Sirius Magic.
  • Lucky Chloe – Hailing from Japan, Chloe loves all things anime and manga. She has a ‘freestyle dance’ fighting technique which can be quite unpredictable.
  • Shaheen –  Originally from Saudi Arabia, Shaheen specialises in military grade self defence. He is also a good character for beginners.
  • Josie Rizal – A Filipino who specialises in Eskrima and Kickboxing. Even though she is described as a bit of a cry baby, she is a force to be reckoned with.
  • Gigas – Part human, party cybernetic creative, Gigas specialises in the art of Destructive Impulse, he is a monster and his power has been unmatched.
  • Jack-7 – Much like his 6 predecessors, Jack 7 is just a remodel of his predecessor and uses similar moves as Jack 6,5,4 (the list goes on) did in their games.
  • Kazumi Mishima / Devil Kazumi – Heihachi’s wife, Kazumi practises Hachijo Style Karate which is similar to Kazuya and Heihachi’s style of Karate, but also includes the ability to levitate and summon tigers. She also possesses the Devil gene which helps her transform into her devil form.
  • Akuma  – Hired by Kazumi in order to kill Kazuya and Heihachi, Akuma is most famous for his appearance in the Street Fighter franchise.
  • Master Raven – With a similar fighting style to Raven, Master Raven is a female ninja who is in charge for of the organisation Raven works for.

That’s it for the new features coming to Tekken 7. Grab the game now for the Green Man Gaming Store.

My Time in Tokyo 42

I have to admit that the first time I saw trailers for Tokyo 42, I was put off.

“It looks so tiny” I thought. “I won’t be able to tell where my character is.”

I was so, so wrong.

Tokyo 42

If you’re not sure what Tokyo 42 is, it’s like if GTA, Syndicate, and Monument Valley met up, had a fight, and the result is an open world physics based shooting game that constantly brings a smile to your face.

The thing that stands out for me in Tokyo 42 is how sunny it is. I know that seems fairly obvious, but it’s so refreshing to have a game have such a strong colour pallette and be playful with it, whilst also being a cyberpunk game. Most cyberpunk games are grimdark, and that’s absolutely wonderful and definitely an aesthetic I’m in to, but Tokyo 42 is different and it’s got an unnerving feeling to the world that’s all its own.

Blade Runner is beautifully dark, but at some point the sun rises, and that’s where Tokyo 42 begins.

Tokyo 42

The game’s set on the sunny rooftops of Tokyo, with you fulfilling assassin contracts with the ultimate aim of uncovering the web of conspiracy which led to you being framed for murder. The game doesn’t put much between you starting it, and you playing it. Within a couple of minutes you’re bounding your way over cyberpunk roofs and taking contracts to blast opponents in a variety of ways. The game gives you a fair amount of help, with mission/context sensitive help menus appearing to give you a hint about controls, and a little line and selection circle around you that lets you know at all times, this is where you are, even when you’re in the air.

It’s a surprisingly deep game, when you start it you might just fall into thinking it’ll be a game about hopping about, platforming, and doing some almost-bullet-hell-style fights with multiple opponents.

It soon introduces stealth, with a stealth system that’s robust enough for you to ghost your way through missions and plot your path past enemies to reach your goal. When you’re spotted a detection triangle appears, narrowing in on your character. This gives you enough time to panic, and jump off a building to your death (if you’re like me), or react appropriately and get back into cover (if you’re good at games). If you do breach stealth, you can either run away and smack a button to change skins to hide, or blast the crap out of them.

Tokyo 42 Stealth

You can also take your time when approaching a situation. You’re given a set of binoculars for scoping targets out and mark enemies of interest, and it’s quite rare in the missions at least that you’re not aware of what’s coming up in a fight. You can check out what’s ahead of you before you take that first step into the arena of death, and that gives you time to plan a way in, how you’ll deal with things, and what’ll happen if it all goes wrong.

This means you’ve got tools and options available to you throughout the game. Even though there’s stealth and a lot of shooting, you can change up how you approach them. Want to go in guns blazing? Tokyo 42 supports that. Want to stealth your way through gang territory to stab your target? Tokyo 42 supports that.

That doesn’t mean the game is a walkover though. The physics based combat system means that grenades take true arcs through the air and you’ll have to plan where they’re going as well as where your opponent’s, and if you’re engaging the enemy in open combat then you’ll see the screen quickly become a bullet hell of projectiles, any one of which is death. Just check any of the Cop Drop Dailies to see how this can end up, with cops pouring in via their cop…hover…things to blast at you, rapidly ramping up the action:

Thankfully respawning is quick and you’re back in the action in seconds, and it’s only rarely that I’ve found something too difficult where I’ve had to back out of the mission and go do something else for a bit. Even when I’ve had to do this, it’s only to learn the systems better and come back with (hopefully) enhanced skill. There’s a lot of weapons to pick up and stuff to buy, but most of what’s important in the game is learning its systems. Being better with the guns that you have is definitely always better than picking up a more powerful gun that you can barely aim in the right direction.

There’s just so much to do in Tokyo 42 and I’ve been surprised by just how much there is in there. Secrets litter the map, from new skins for your Trackacat, to new coats and just plain ol’ money. I’ve found a series of buttons and icons across the map, I’ve figured out what some of them do…but others still remain elusive. Every main mission seems to unlock loads of side missions too from a cast of characters that seems to grow the more you progress. Last night I unlocked a series of parkour-delivery missions, and another one that turned the whole map into a race course for me to bomb along on my motorbike.

I can’t bang on enough about the aesthetic, it’s so rare to see a game be so bold with colour, especially pink. The soundtrack is just sublime too, with ambient sounds and a more pumping soundtrack when you get into danger propelling you through your rooftop adventure. I mean look at it this game, LOOK AT IT.

Tokyo 42

There’s a multiplayer mode too which I haven’t really been able to dip into just yet, but it looks fascinating. Along similar lines to Watchdogs’ multiplayer or the one found in some of the Assassin’s Creed games. You spawn in an arena with a load of npcs, and you’re trying to kill the other player. The problem is you don’t know who they are, and they don’t know who you are. So you’re either watching them to slip up or you can set your Trackacat on them. Either way means there’ll probably be a gunfight at some point, but it feels like it’ll have a delicious hunt to it as you try to work out just which of the many NPCs on your screen is actually a real human.

Tokyo 42

Overall, I’ve fallen pretty hard for Tokyo 42. I’m sitting here in London writing this, but my heart, ah, my heart. It aches for the rooftops of cyberpunk, sunshine Tokyo. I shall return there soon.

Tokyo 42 is out today for Xbox One and PC, and will be coming to PS4 soon. Watch the launch trailer now!

10 Nintendo Games You Need To Play

There have been a wealth of amazing Nintendo games for the 3DS and the WiiU. Now with the release of the Nintendo Switch, now is the perfect time to go through your Nintendo backlog before the onslaught of amazing Switch titles hit.

Here are 10 Nintendo games you must play.

3DS

The Legend Of Zelda: Ocarina Of Time 3D

When you ask most gamers what their favourite Legend Of Zelda title is, they are more often than not going to say the Ocarina of Time. This version of Ocarina of Time (Or OOT to the fans) has been visually upgraded and translates well to the 3DS console. For fans of the series this is the perfect nostalgia trip, to new comers, this is the perfect opportunity to pick up a Zelda classic!

Pokemon Sun/Moon

The latest game in the Pokemon RPG series, Pokemon Sun/Moon is actually the first game in the series that breaks some of the classic Pokemon conventions. Gone are the days where you have to defeat gyms and their leaders. Instead you have to complete trials, which in itself is a nice change to the dynamic, also there are some pretty cool Alola versions of the classic 150 Pokemon. So if you love Pokemon and RPGs then this is the game for you.

Mario Kart 7

Possibly the most classic of Nintendo Franchises, Mario Kart 7 is a great addition to the series. It introduces basic kart customisation, under water racing sections and flying. It also comes with classic characters such as Mario, Peach, Bowser and Wario, amongst others. Just beware of the Blue shells.

Super Smash Bros

Fighting games don’t quite hit the same mark that Smash Bros does. Many have tried, but Smash Bros is the ultimate fighter where all of your favourite Nintendo character duke it out in a fast paced battle environment littered with items and weapons. It’s bright, colourful and cruel at times but if you master your favourite character you will become the ultimate Smash Bros force to be reckoned with. Just don’t rely on the items too much.

Animal Crossing: New Leaf

If you are one for going about your daily business, watering plants, collecting fruit and generally making building rapport with your neighbours, then Animal Crossing: New Leaf is you cup of tea. It’s surprising how addictive this game is as you are slowly absorbed into it’s serene world where you are the mayor of your own village of happy animals. DO not judge a book by it’s cover as this game is great, I have sunken so many hours into it you would not believe. The things I do to complete furniture sets!

WiiU

Splatoon

The ultimate team game where your main objective is to cover the arena in as much paint as you can. Games are usually split between teams where each team is assigned a paint colour and let loose into the battle arena to do some extreme decorating. It may sound weird but it is addictive and fun. Just make sure you keep this form or paint flinging in game, otherwise the people looking after the paint section of Homebase won’t be best pleased.

Pokken Tournament

It’s a Tekken game but with Pokemon characters, need I say any more? It’s like Pokemon stadium on the N64 amalgamated itself with Tekken to make the ultimate fighting game. It’s fun and addictive and has a pretty in depth move system too.

Super Mario Galaxy

The idea of Super Mario in space sounds like Nintendo are just clutching at straws for a new Mario game. Super Mario Galaxy however has been praised as one of the best Mario games of all times, and quite rightly so as the physics in the game bring a whole new dimension to platforming. If you are looking for a platforming game with a new challenge, then give Super Mario Galaxy a go, you won’t regret it!



Xenoblade Chronicles X DDC

Possibly the best JRPG available on the Wii U Xenoblade Chronicles not only has it got in depth RPG and Battle systems but you can also pilot Mechs. There is a decent amount of character customisation as well and the story is amazing. Also it’s from the creators of Baten Kaitos which was a pretty awesome JRPG back on the game cube.

Super Mario Maker

Now that you have completed Super Mario Galaxy, it is time for you to make your own Mario levels. Super Mario Maker lets you be the game designer as you are able to construct 2D Mario levels for you and your friends to play. The only stipulation is you have to be able to complete the games before you upload them for others to play. So if you fancy yourself as the ultimate Mario player and are able to create the most challenging Mario level in existence, then you should pick up Super Mario Maker now.

If there are any Nintendo games we have missed from this list, feel free to list them in the comments section below.

Top Characters In Tekken 7

With Tekken 7 coming out on the 2nd of June I thought I would list some of my top Tekken characters that have made the Tekken 7 cut. Do you agree?

Hwoarang

Let’s just get one thing out of the way first, my first Tekken game was Tekken 4. Now I know to most hardcore Tekken fans this is basically a cardinal sin so I thought I would just get that out in the air. When I first played I took a shine to Hwoarang and his style of Taekwondo, true it could be the fact that I was pretty new to fighting games and really liked mashing the kick buttons but as time went on I really got used to playing as him and still use him as one of my main characters to this day.

Also who doesn’t like a guy who wears aviator goggles? Or in Tekken’s case an eyepatch, for some reason.

Bryan Fury

Put simply, Bryan is fun to play. He’s a psychotic powerhouse whose discipline revolves around kickboxing. You could say Bryan is just a misunderstood war vet, and for the most part you’d be right. Thing is he was killed in a shoot out, then brought back to life Frankenstein’s monster style by a mad scientist. So it is no wonder that he is a bit of a loose cannon, which i just thinks adds to his personality. I also approve of his blood curdling evil laugh.

Yoshimitsu

Time for another shameful confession. I tend to use Yoshimitsu more in Soul Caliber than Tekken, but I believe that his inclusion in Tekken series is valid and I am glad he has made it into the Tekken 7 roster. Leader of the honourable Manji Clan, Yoshimitsu has a mechanical prosthetic arm, is an expert swordsman and is a practitioner of ninjutsu, so it is pretty had to not fall in love with the character on those three things alone. Also his sword is cursed so he must kill evil doers or it will lose power, so that’s pretty cool.

Also he looks more like an alien in Tekken 7, taking inspiration from Alien Covenant perhaps?

Ling Xiaoyu

Xiaoyu has always been a fan favourite and made her way onto the Tekken scene in Tekken 3. She is one of the fastest characters on the roster to date and specialises in various Chinese martial arts including Baguazhang and Piguaquan. She has a graceful style and which is both a joy to look at and very satisfying to use once you have mastered it. It’s also useful to know that Heihachi  trained Xiaoyu’s pet giant panda (aptly names Panda) to fight and serve as Xiaoyu’s bodyguard. Who doesn’t want a giant panda as a bodyguard?

King

Back in the days of Tekken 1 and 2 King was a ruthless street brawling orphan whose main focus was fighting and to win the King of iron fist tournament in order to use the prise money for the orphanage where he grew up. He also wears a jaguar mask and is a pretty bad ass wrestler. Sadly King was killed by Ogre, the god of fighting, after Tekken 2. King II took up his mantle and is still fighting in the series today, he was brought up in the same orphanage as the first King and was trained by King 1’s rival Armour King (yes there are a lot of dudes named King who wear cat themed masks, it’s pretty cool though)

Honorable Mention – Akuma

For those of you who are wondering where Tekken X Street Fighter is (The Bandai Namco answer to Street Fighter X Tekken) then fear not as we don’t know either! It seems as though in order to tide us over in Tekken 7 players will have the opportunity to play as the Street Fighter bad ass Akuma. Father of Ryu, and overall spokesperson of the Dark Hadou, Akuma is a force to be reckoned with, there is a reason they call this guy Devil/Demon.

So there you have it, these are the top characters I am looking forward to in Tekken 7. Are you excited to play any of these or is there anyone else I haven’t mentioned? Let us know in the comments below.

 

 

5 PS4 Games You May Have Missed

The Playstation 4 was released in November 2013, and a lot of great titles have been released since then, and we covered a bunch in our Playstation Games You Need To Play article. However, there are some games that came out quite some time ago, or maybe slipped your attention and are now great pick-ups at reduced prices. Here’s 5 games you may have missed, and why you should give them a go.

Infamous: Second Son

The Infamous series has released 3 pretty great games over its life on Playstation 3 and 4. It is well known for its heavy use of visual effects and busy open world, a reputation that follows it to the Playstation 4. In Infamous: Second Son, you once again play an unlikely hero who gains powers. But not just one type. In Second Son, you gain a whole suit of different powers that allow you to do many different things. You can fly, you can fight, you can zip around as lightning, lighting up the rain-soaked streets. It looks fantastic and it’s a solid open-world game if you’re looking for something a bit different.

LittleBigPlanet 3

Making level design fun, Little Big Planet 3 lets you make side-scrolling levels to play and share with people online. It contains endless possibilities, adding in new mechanics from the old games as well as different types of characters, not just the mascot Sackboy. The improved graphics and new layers of depth for the levels makes it a must have for any fans of creation games. The story mode takes you through a fun story that’s multiplayer, and goes through all the different themes of levels you can craft. It also acts as a very good advert for what you can craft yourself. So go get started!

Killzone: Shadow Fall

The final installment in the highly acclaimed FPS series, and the debut on the PS4, Killzone has never looked so good. The shooting is tight and feels great, and the dystopian future of the setting is still morbidly fascinating, and the Helghast make for great villains. You play a Shadow Marshall, a sort of spy/assassin/undercover agent, and you can experience first-hand the Cold War-esque split between your faction and the Helghast, who have had to settle on the same planet, but continue to oppress and get up to no good.

Ratchet and Clank

Most people’s first memories of playing on their playstation’s were trying to jump on platforms, falling off, dying, trying again. They were playing Jak and Daxter, Spyro, Crash Bandicoot, or Ratchet and Clank. The latter has a new entry into its series of jumping and collecting mad weapons, that takes full advantage of the PS4’s tech. It may look like a Saturday morning cartoon, but its hilariously awesome weapons make it incredibly violent and satisfying. A shotgun that turns enemies into pixelated sprites? A grenade launcher that shoots disco balls that makes enemies dance? Or Mr Zurkon, a summonable robot that shoots enemies and delivers great 80’s one-liners? This game has all these and more.

God of War III Remastered

Another series the Playstation is absolutely famous for, God of War puts you in the sandals of Kratos, a man so angry he can take down the pantheon of Greek gods. In God of War III, which was remastered for PS4, Kratos’ rage reaches an all-time high, as he goes after Hades, Poseidon, even Zeus himself. Get new weapons, abilities, and enjoy the most gruesome quicktime events in any video game. A brief smattering of puzzles don’t get in the way of intense fights, dizzying level design and gargantuan bosses.

Have you played any of these? What did you think?

Rising Storm 2: Vietnam – The Rising Storms We Didn’t Get

Rising Storm 2: Vietnam continues Tripwire Interactive’s series of ultra-realistic FPS games into a new age, the dawn of the modern war in Vietnam. Never mind boots on the ground, Rising Storm 2: Vietnam has your boots sink into the mud while bullets whistle through the air around you, each one certain death.

But it’s not the only war that the developers considered for a Rising Storm sequel. Did you know they considered lots of different conflicts before settling on this one? We have the inside scoop on the Rising Storm 2s that almost were:

Rising Storm 2: War of the Worlds

War of the Worlds

Did you know that originally there was going to be a Mars entry in the series? Featuring the little-known conflict of the Martian wars that occurred during the early part of the 20th century, it would’ve been us vs the Tripods, battling over red dunes to blow up the nefarious Martian bases.

Rising Storm 2: Dogs vs Cats

Dog vs Cat

The biggest conflict in the history of the universe, the ongoing war betwixt feline and canine would’ve been the setting for this entry in the Rising Storm series. Taking control of a dog or a cat, you’d use incredibly detailed and modelled weaponry to blow up your opponents and help win the war in historically accurate battlegrounds, such as Dog Harbour or Cat Castle.

Rising Storm 2: Terror from the Deep

Terror From the Deep

Back in the 90s XCOM covered this underwater war against aquatic aliens, and we would’ve seen Tripwire take the Rising Storm series under the waves too. Armed solely with gauss guns, you would’ve shot and been shot at by lobstermen deep under the waves, trying to defend your planet from these evil underwater foes.

Rising Storm 2: Liverpool 1

Liverpool

Amazingly, one of the ideas for a Rising Storm sequel was for it to become an intricately detailed football sim. You would’ve played off against a variety of football teams, each more nefarious than the last. Blasting them with foot and ball, you would’ve taken your team, Rising Storm United, to victory of the FA Cup. A shame we’ll never get to see it now.

Rising Storm 2: Dragon Attack

Dragon

Set in the last war between man and dragons, this version of the game would’ve featured exquisitely detailed dragons that with full physics allowing you to really feel like you actually were one of these 100% historically accurate beasts. Or you would’ve felt like a hero taking them down with the intricately modelled ballistae and spear throwers that you would’ve used to clip dragons on the wing and win the war for humanity.

Rising Storm 2: Belgium Rising

Belgium

The Belgian war of 1729-1974 would’ve been the setting for this entry, featuring the time the Belgians rose up and took control over the entire world, you would’ve played as a plucky rebellion fighter, keeping those dastardly Belges out of your home town. Alas, we shall never play this version, as all memory of this war has been written out of the history books due to ‘implausibility’.

So there you go, six versions of Rising Storm 2 that you’ll never get to see. At least you can have Rising Storm 2: Vietnam to play, which is out today and which features incredibly detailed battlefields and weaponry mixed with ultra realistic Rising Storm action.

 

 

(Note Tripwire lawyers, this article is a joke, please do not sue).

I think You’re Supposed To Die A Lot In Limbo

I think? Limbo has been likened to Little Nightmares a lot recently and I decided to not agree with this and have proceeded to play the game, to back myself up. Not that it’s a bad thing, because Limbo is wholly unique as well and what I found is, that I died a lot, but that’s normal right?

The puzzles are fantastic, tricky, complicated and varied, making the gameplay intriguing and fresh. I loved this part of the game, where it wasn’t always immediately obvious what you had to do and the mechanics and distortion of Limbo add constant elements of surprise.

Limbo is of course, the place between life and death and if you’re delving into the game, be expected to feel moments of helplessness, as the game conjures up a lot of raw emotions that I feel dig a little deeper than Little Nightmares.

It’s pretty dark and I started noting down the ways I died and it’s an extensive list:

– Impaled
– Squashed by spider
– Crushed by box
– Drowning
– Beheaded
– Just falling
– Sawn in half
– Zapped to death
– Poison arrow to the back of the head
– Crushed by boulder
– Electrocuted
– Trapped by a lever

I mean, it goes on. Limbo is a story about death and it did take a toll on me, it’s more than a nightmare because it feels utterly hopeless, like you’ll never wake up and escape. The art design is mesmerising, it has this twisted noir thriller feel, with minimal music to cascade along to the many deaths I experienced. In some parts of the game, death is a trial and error and adds to the excruciating experience of attempting to get your character to safety – wherever that is.

Limbo is a stylish, sinister game, which I spent a couple of hours playing on a rainy Saturday afternoon. It’s a beautiful little puzzler that I enjoyed immensely, as well as being quietly saddened by the ending. Also there’s a fat off spider in it, so if you’re scared of spiders then do what I did and get someone to take over on that part.

Limbo is at a great price on our store, for just £5.99 on PC.

Why You Should Play…Teleglitch

Teleglitch is a roguelike game about shooting lots of things, crafting weapons, and trying to get through levels without dying. On the face of it, Teleglitch sounds like a lot of things.

Wrong.

There’s nothing like Teleglitch.

True it’s a top down shooter, true it’s a roguelike, but it’s got a feel, a difficulty, and an aesthetic to it that’s like nothing else out there. Picture the scene; you’re alone in a science facility, your colleagues are coming at you – reanimated by a rogue AI, and down a corridor a black void crackles at you – humming with intense evil.

That’s Teleglitch. It’s fear and dread and the unknown all channelled together into one glorious terrifying blaster. You’re always on the edge of having no ammo, of having to cobble together explosives from tin cans, from running down the wrong corridor and having no way out other than to step into the horrible blackness that looms out of nothing and fills the air with a deep unsettling thunder. You’re on your own and all you have is your wits, a gun that’s almost empty, and a drive to survive. Get moving, get shooting, and get out.

It’s every roguelike shooter, every science-gone-wrong horror story, every log-filled-what-happened-here all rolled into one. It’s damned hard, and it’s got a damned good aesthetic.

And what an aesthetic, it feels like a grainy found footage film mixed with System Shock 2, it’s got that horror feel just perfect and even though it’s top-down you can feel the griminess of the corridors and feel the horror that’s unfolded in their maze-like depths. You know something bad has happened, and that you were part of it.  The story unfolds as you work your way through the levels, through notes and logs left by your now-dead colleagues, and it fleshes out a tale of intense horror fueled by corporate greed.

Teleglitch is available now, and you should play it because if you don’t, you’re a coward.

Why You Should Play…Fahrenheit Indigo Prophecy Remastered

If like me and you are a fan of a lot of games created by David Cage then you have probably played Fahrenheit.

If however you are one of these people (also like me a couple of years ago) who had played Heavy Rain and missed Fahrenheit then, we suggest grabbing this title in our Indie sale. It’s also prime opportunity before Detroit comes out and you are sucked into another one of Quantic Dream’s mysterious and compelling storylines.

If however you have never played a David Cage/Quantic Dream game then there is no better place to start.

What can only be described as an interactive movie, Fahrenheit Indigo Prophecy takes players on a journey as they follow the story of Lucas Kane, as he uncovers the mystery of how he became possessed and murdered someone in cold blood.

As the story progresses you will uncover, who or what possessed Lucas and what powers he truly has. It is a great story which takes you on a twisting and winding path. What’s more the story is quite surprising and unpredictable, which is pretty classic for a David Cage game. Honestly you won’t guess how the story develops. Don’t even try. You’re trying aren’t you. Stop, I’m telling you that you’re wrong.

The soundtrack is a thing of its time, but with appearances by Marina Topley-Bird and Theory of a Deadman, it’s a great slice of early 2000s nostalgia.

Gameplay wise, the game is heavily reliant on your reaction times and quick thinking. It also has a handy tutorial by David Cage himself right at the start (he is in the game and everything) which is pretty cool. Ever wanted to meet David Cage? Well now you can, via the medium of video games.

Fahrenheit Indigo Prophecy Remastered is on our indie sale so go and grab it now and this awesome price!

Borderlands: 8 Signs You’re A Vault Hunter

We love Borderlands, do you love Borderlands?

When claptrap appears to help you out…

When a type of enemy shows up that you particularly dislike

When you meet a new character and you’re waiting for their cool intro

When you show up when a fights going down

When you watch the loot fly out like some sort of awesome firework

When you have to part with your favourite gun to make way for something that’s probably average

When you find a chest full of loot and deceive your fellow Vault Hunters

When you’re waiting for your mate to come online to play some BORDERLANDS

Happy Vault Hunting and remember….

Why You Should Play…ABZÛ

ABZÛ is a game about being underwater, and it’s really really beautiful.

Now that’s not enough to recommend a game, although it really helps. But ABZÛ is more than just a tech demo, more than just a floaty beautiful experience, more than a dive into the depths of the ocean.

You start in the shallows of a tropical part of the world’s ocean and you set off on a voyage of discovery down, down, down. You’re not alone on your journey, as the whole ocean is alive with creatures, both big and small, and much of your time will be spent gazing in awe at the creatures that bob and swim and scurry around you as you descend through layer after layer of oceanic bliss.

There’s a story to it too, one I won’t spoil here, but it has feelings in it, and a twist. It’s a much more disturbing experience than I expected when I set off on my oceanic adventure, having some moments of real peril and danger down there in the deeps.

It combines that with moments of pure joy and pure elation, especially towards the end. I never thought I could feel emotions over fish, but ABZÛ proves that in fact, it’s more than possible. Austin Wintory’s amazing score helps this, as his evocative string motifs play pirouettes on your heart and your emotions as your little swimmer careens through the waters.

That’s before we even talk about the swimmer itself, and the way it moves through the deeps. Swimming is always a chore in videogames, but in ABZÛ the frustrations are removed and it feels like flying, flying through clouds of fish and light and dark.

Overall ABZÛ is an utter joy to play and experience, and one I’d recommend to anyone. Don’t believe me? Let renowned explorer Jacques Custard show you via the medium of his recent adventure.

 

Injustice 2: Beginner Tips

Injustice 2 was released last week and plenty of players are getting stuck into the the next chapter in the Injustice universe.

For newcomers to the series, the Injustice multiverse can be a pretty daunting place, especially if you are not familiar with fighting games or indeed NetherRealms’ fighting game formula. So here is some top tips to get your started and help you find your feet in Injustice 2.

Character Basics

If you aren’t well versed in fighting games, we do suggest practicing with your favourite characters as much as possible. The great thing about Injustice 2 is that there are plenty of modes to choose from in the Multiverse for you to get practicing.

We also suggest really focussing on moves and combinations of moves. Special moves are always good and effective but if you dig deep into a characters move set you will come across some combos that will do just as much damage if not more. Injustice 2 prides itself by not being a button mashy game as a lot of basic attacks don’t really chain that well. So read up on your combos.

Story mode

A good way to get a grip on most of the character roster is through Injustice 2’s in depth story mode. Not only does it give you a great story, but you have the opportunity to try out a variety of the game’s fighters.

Story Mode also nets you some great gear which can be used to customise your character and tweak them to your own specifications. Each time you make a choice in Story Mode you will earn a piece of ‘Epic Gear’ for the character you choose. This gives Story Mode some pretty good replay value if you are looking for some epic level gear for some of your favourite heroes.

On the first play through, Story Mode will net you a good chunk of source crystals as well, after completing the mode you should be about two thirds of the way to having enough crystals to unlock a premier skin for a character.

Earning Gear and Abilities

As well as Story mode there are several ways you are able to get some gear. Gear drops in pretty much every mode you play.

If you are after some particular gear for a certain character then we suggest playing the challenges in the Multiverse. If you are looking for more random loot drops that are not character specific then be on the lookout for Mother Boxes. Mother Boxes are Injustice 2’s answer to loot boxes and contain varying amounts of items of random gear for any character. The amount of gear you obtain from a Mother Box is dependant on what sort of Mother Box you receive. Players can get either a Bronze, Silver, Gold, Platinum and Diamond Mother Box.

Mother Boxes are obtained either by progressing to a new overall level (not to be confused with character level), or you can purchase them with in-game credits. Platinum and Diamond Mother Boxes can only be obtained by completing specific challenges, such as completing every character tutorial.

Any gear that has been equipped to a character will change their appearance as well at give them the necessary stat boosts. This is a great way for players to make the characters their own. If like most gamers out there you find yourself attached to a certain piece of gear, then you are able to spend tokens in order to bring the piece of gear up to your character’s current level.

Be aware though, it is very easy to lose hours of gameplay just in the Gear and customisation menus alone. So make sure you don’t forget to do some fighting.

Each character can also earn some new abilities which can be earned initially when a character reaches level 10 and at level 20, additional abilities can also be obtained from random Mother Box drops . Abilities are special moves that can be equipped to your character. They are either entirely new moves for you to learn or buffs for your current special moves.

The Multiverse

The Multiverse add a new level of challenge to Injustice 2 as players are able to take on challenges in order to level up their character and grab new gear. It is also worth noting that the Multiverse is also home to Injustice 2’s Arcade, Survival and Endless modes. These modes can be found on the Battle simulator planet and not through the game’s main menu as you would expect.

Beating the Battle simulator will unlock traditional arcade style endings for the character you are playing as. Any of these endings you have unlocked can be re-watched by going into your the summary tab in your characters customisation screen. This is also a handy way to keep track of which endings you have unlocked.

Some of the multiverse challenges require your characters to be a certain level before you are able to attempt them, so we do suggest levelling up your character to 20 (max level) before taking on some of the challenges.

Join a Guild

Last on our beginner’s guide is joining a guild. You can join any guild or make your own with friends. We suggest you do this as soon as possible as your you and your friends progression will unlock Guild Mother Boxes. There isn’t much difference between Guild Mother Boxes and standard ones, but guild boxes are easier to obtain as there are more players trying to unlock them.

This handy list should give you the footing you need in order to get stuck into Injustice 2. If you have any other beginner suggestions then let us know in the comment section below.

10 Signs You’ve Played Too Much Steel Division: Normandy 44

Steel Division is out, and it’s time to play it until you see in red and blue and want to hop on a plane to go liberate Normandy yourself, because you’re such a successful commander. In fact you should play it all weekend. Just be aware of showing these signs come early next week.

You prefer hedgerows to all other plants

When you think of crocodiles you think of fire not water

You unnecessarily pronounce everything in a German accent

When you need help you try to summon reinforcements

You wish people had a stress bar like in the game

When you go out, you go out in your Battlegroup

The frontline line is everything

Your house is your deployment zone

You never come towards someone from their front

Whenever you see a building you think it’s really important to get in it

Are you playing Steel Division right now? Tell us what you think.

Why You Should Play…Homeworld Remastered Collection

One of the recent remaster success stories, Homeworld was already a very well made RTS set in space. Even though blocky ships and starry backdrops don’t require much in the way of updating, the 4K resolutions and visual effects of the game look as amazing now as they did back when the original was released. The campaign is great too, the missions mold into one long journey through space, allowing your surviving ships to come with you into the next mission.

The user Interface has seen some work to make it look sharper and modern, and to fit with modern resolutions, but it was always quite well-made. It’s very minimalist so the screen is always dominated with the action: the ships, the stars and the space stations. All in all its an RTS so you should be remembering hot keys as best you can, so you can churn out and control your space fleet as best as possible.

The pacing is slower than most RTSs, especially if you’re used to games like Starcraft. Even building the smallest fighter crafts can take some time, and moving a fleet across the map takes a while too. But this is a RTS where you can be considered and tactical. This is never more evident than when trying to navigate the three dimensional space of the level. Most space strategy games ignore the z-axis in favour of simplicity, but Homeworld manages to pull it off without being too fiddly. You could say then that it is the one true space strategy game, where you can play space battles like you see and imagine from other universes.

If you grab the Remastered Collection you will get all of this as well.

  • Homeworld Remastered Edition
  • Homeworld 2 Remastered Edition
  • Homeworld Remastered Steam Multiplayer

As a bonus, you will also receive free access to:

  • Homeworld Classic
  • Homeworld 2 Classic