Top 5 Reasons To Play…Mad Max

Mad Max is the unsung hero of the car driving dude punching desert genre. Well, it’s probably the only car driving dude punching desert game, but what a game it is. It came out to a muted response, but it knows what it is and it does it incredibly well.

So you’re on the fence, you want a new game and you’re looking at our Summer Sale, but you don’t know what to get. Here’s 5 Reasons to play…Mad Max.

The Cars are Great

Mad Max Magnum Opus

You get a load of cars, or at least you *can* get a load of cars, but the Magnum Opus which is your main companion throughout your dusty adventure is just a brilliant vehicle to get behind the wheel of and go on a little rampage. You can customise its loadout and how it handles, stick different wheels on it, get heavier armour, and this all changes how you drive. If you’re heading out into the desert you’ll want tyres that can handle that, but if you’re assaulting a base maybe you want to be armoured in layers of thick steel. There’s upsides and downsides to almost every decision you make regarding your car, but it never ever feels like a chore. Your car is your baby, it’s your mobile home, and it’s made to kill.

It Steals From The Best

Mad Max Combat

Arkham Asylum has the best melee combat in the business, and there’s a reason why everyone nicks it. Sleeping Dogs did it, Shadow of Mordor did it, and Mad Max does it. And it’s great! It works, you have varied enemies and it’s never not fun to absolutely smash their heads in with brutal takedowns. It’s got the level of brutality that I’ve only really seen in things like The Last of Us, and here it really works in this post-apocalyptic setting. It’s challenging too, there’s quite a few bases where you’ll have to fend off hordes, and it might take you a few tries to get through them. Throw in a few weapons you can pick up and an unlock system that lets you determine how good you want to be with those weapons, and you’ve not only got yourself a combat system that’s brutal and fun, but one that’s also got surprising depth.

The Story’s Alright

Mad Max Story

Look it’s an open world action driving game with RPG elements so you don’t expect that the story will be any good, but surprisingly Mad Max’s story is alright, it works for the setting and the character. What’s his motivation? He wants his car back. That’s it, no save the world, no save yourself, just he had his car nicked and he wants it back. OK there’s side stuff and as it’s a prelude to Fury Road it’s got some stuff that adds context to some of the events of that film, but the main motivation is simple for a simple man. Man not have car. Man wants car. The end. Brilliant.

It’s Utterly Beautiful

Mad Max Beautiful

I’m not going to say much here,  just look at it. LOOK AT IT. It also has the storms from Fury Road in it, and they’re ridiculously good to look at and be in too. No matter what else, if you want a game to take your breath away from, this is it. From sulfur pits to desiccated shorelines, Mad Max is stunning.

Mad Max Beautiful 3 Mad Max Beautiful 2

Chumbucket

Mad Max Chumbucket

Your mechanic buddy serves two purposes in the wilderlands of Mad Max. Firstly for the game itself he repairs your car when you’re out and about, meaning you don’t have to waste time driving back to outposts to get the dents ironed out, which is great. Secondly, he’s just brilliant fun to be around. The man is obsessed with cars and explosions, and his ridiculous joy whenever you do something cool in the Magnum Opus is a tonal counterpoint to the grimdark Max who’s just bitterness in human form. He also acts as a little bit of a tutorial, letting you know about the various threats and things to do as you travel the wasteland.

Right so if you’re not sold by now, go read the article again because you should be. Mad Max is a game that knows its strengths and plays to them, so if you’re interested in a good open world action game with decent driving and a beautiful open world, then Mad Max is for you. It’s in our Summer Sale for a great price too, so check it out!

Why War For The Overworld Is THE Dungeon Keeper Sequel

There have been a few games that have tried to capture the essence of what made the original Dungeon Keeper great. There’s the black humour, the mining out your dungeon, the training of your myriad evil forces and the crushing of the foolish overworld dwellers. None have really come close and nailed all the elements so much that Dungeon Keeper creator Peter Molyneux has given them his blessing as a spiritual successor…

…until War for the Overworld.

It’s Good to be Bad

The thing that everyone remembers from Dungeon Keeper was the whole “Hey, you’re the bad guys now!” But it’s not done in a way where you are the anti-hero, you are actually the dungeon-dwelling, monster-recruiting, killing, raiding, torturing and imprisoning Keeper. The Overworlders (AKA the good guys) will come and try to wipe you out and take your gold, and you’ve got to stop them. The narrator/advisor had flawless evil and cunning in his voice, and he’s back again (really, the same guy!) to teach you how to fell the Heroes. Creating large mazes of tunnels laden with traps, luring them where you want them and then dropping all your level 10 creatures either side of them when they’re nearly dead is a unique feeling still to this day.

Carve out the Earth

Building a dungeon has never been so much fun. You simply click on the tiles that you wish your Imps to mine out (don’t forget to slap them to get them to work harder!) Mining out the right sized rooms shouldn’t be this satisfying, and then attracting new creatures through your Portal depending on what you’ve built. Build a Library to get Warlocks, build a prison to capture the goodies and turn them into skeletons, and build a lair to watch your creatures set up their weird individual beds and get some kip. Watch out though, some creatures don’t like each other and will not want to be close. Also, you need a Hatchery, which is a room full of chickens that your hungry creatures will visit. And, just to show how relatable they are, even creatures in pitched battle will rather head to your treasury on Pay Day to pick up their wages. This is a real Sim game.

Dungeon vs Dungeon

Multiplayer is back as well, and even in the single player you will regularly fight other Keepers for the right to slay the pitiful overworlders. Multiplayer Dungeon Keeper was hilarious, but also highly strategical. With all the rooms open to you from the beginning, different keepers will try different tactics and mixes of monsters. Depending on your play style, you may forego things like traps or spells altogether. War for the Overworld features multiplayer, as well as a Crucible Mode with regular challenges and ‘gameplay mutators’, to add more variation and randomness to the dungeons you play.

Campaign for the Overworld

The single-player campaign is back, and so is the map of the overworld that you will slowly conquer. Each land has a lovely name like Cosyton and Neversmile, and is screaming to be undermined…literally. Each level introduces a new mechanic through a unique level. One of the earlier ones sees you trying to take out a cowardly Hero who will not leave his base if he senses danger. Therefore you must learn to build traps to lure him out of his base. This introduces the Workshop room, and the Trolls who will come and build traps, doors and bridges for you. Each level is unique and has plenty of secrets to find. So get mining and exploring!

Your Creatures Need a Bigger Lair

Your creatures are your bread and butter, and also the real stars of the show. Not many strategy games will have you build your base in order to attract your units instead of directly being in charge of their quantity. Because they are of limited number, you want to train them up too. They can reach a maximum of level 10, and each level makes them more powerful, and learn new abilities. You’ll have that one Chunder who’ll turn up and eat all your food and take up all the space in your lair, but you’ll grow fond of him and train him up to win all your battles. Even your Imps will gain a place in your cold, black heart. You may even stop giving them a slap.

War for the Overworld is currently in our Summer Sale, pick it up now and start loving being the Bad Guy.

How Does The Summer Sale Work?

Over the course of the next couple of weeks we will be running daily flash deals, some of these deals will last 24 hours, others will last only 12 so you have to get in quick in order to get the best digital PC game deals this side of the solar system.

We will be listing the current sales over on our Summer Sale page where you will be able to purchase great games at a discount.

That’s not all as we will also be giving everyone an extra 20% off of their flash sale purchases. Just use the code SUMMER2017 when at checkout to take advantage of this huge discount.

One more thing, when you receive our confirmation email, you will also be given a special reward as a thanks for using Green Man Gaming.

We will be offering a variety of deals across over 7000 games, whilst highlighting some of the best deals and titles here daily on the blog and over on the Summer Sale page. So make sure you check back regularly in order to get some amazing deals.

So what are you waiting for? Head to our hot deals right now for some amazing discounts, brought to you by Intel.

Aporia: Beyond the Valley Available Now

Aporia: Beyond the Valley the puzzle adventure game from Investigate North and Green Man Gaming Publishing has now launched! The game has been backed by Ole Søndberg, the producer of Wallander and The Girl With The Dragon Tattoo.

Aporia has a unique approach to storytelling, by visually telling a story, without using text or dialogue in the game. It has interesting puzzle mechanics and a stunning, immersive world to explore and create your own story.

You play as a character who wakes after hundreds of years of sleep in an ancient, abandoned world, alone and with no memory of your past. You have to discover who you are and how you ended up in the valley by embarking on a legendary quest.

Why Broken Sword 5 Is The Best Point ‘n’ Click

When I was a young lad growing up in the English countryside, there wasn’t a place to buy games for many miles around. The (high-speed) internet had yet to be invented, and so one of the biggest sources of PC entertainment outside of the actual full-price games that I would occasionally receive, were the demo disks that came with my dad’s PC magazines. I remember getting the demo for Broken Sword 2, and it lasted me approximately 3 weeks. That opened up the world, and incredible value, of Point ‘n’ Clicks to me.

Here’s why I think Broken Sword is one of the best, and also why Broken Sword 5 is worth your attention if, like me, you haven’t ‘Picked Up Tissue’ or ‘Looked At Three-Headed-Monkey’ since the 90s.

The puzzles made sense

You mention Point ‘n’ Clicks to a gamer and they’ll huff and puff, and start telling you about the days they spent trying to get past a bit in Grim Fandango, which they only solved because for some reason they did Use Pumpkin with Flock of Pigeons. In Broken Sword, and especially in 5, you never feel like the game designer was a drunk surrealist out to get you. You can work through the puzzles with logic and knowledge. It makes you feel smart, like most puzzles should. There’s no spamming every item with every interactable part of a level.

The characters were great

George Stobart and Nico Collard were gaming’s favourite couple way before Nathan Drake and Elena Fisher came along. One is a floppy haired American tourist, the other is a curious Parisian journalist, and together they have solved enough mysteries, and had enough banter to fill a Joss Whedon TV show. Most NPCs are fleshed out and interesting, funny or sinister. And playing George is unusual in video games. He doesn’t like violence, he has no authority, and yet his wits and friendships see him through to solving huge conspiracies.

Globe-Trotting

The game may start off in good old Paris like the first one, but like most of the entries to the series, you travel all over the world. Most of the locations are self-contained too, so don’t think you have to fly between Istanbul and London several times trying different keys in different doors. They’re like chapters in the story, and it let’s the game show off some real pretty scenes (more on that later).

The stories are intriguing

The games stories will always start off small: a robbery, a stolen painting, a phone-call from a long lost friend. But they will eventually lead to a massive conspiracy that will put the heroes in danger, and solve a Dan Brown-esque mystery including art, religion, ancient orders and giant wealth. If you’re interested in things like finding the hidden meaning in The Last Supper or foiling the plot of the secret Templar order, then definitely give Broken Sword 5 a go.

It looks really good

The fifth entry to the series sees a return to 2D scenes. After a foray into 3D like 98% of IPs that made it out of the 90s, the original developers kickstarted a new project that brought back the old magic. As a huge fan of the first two games, starting the game and being back with George and Nico in Paris was so great. It looks so colourful and pretty, and each new location is a blatant attempt at showing off for the art team. Revived titles like Day of the Tentacle and Double Fine’s Broken Age update their pixelated graphics or introduce an artsy style, but this feels just as you remembered (but better).

Have you played Broken Sword? Where do you fit it in the list of good Point ‘n’ Clicks?

How Does The Summer Sale Work?

Over the course of the next couple of weeks we will be running daily flash deals, some of these deals will last 24 hours, others will last only 12 so you have to get in quick in order to get the best digital PC game deals this side of the solar system.

We will be listing the current sales over on our Summer Sale page where you will be able to purchase great games at a discount.

That’s not all as we will also be giving everyone an extra 20% off of their flash sale purchases. Just use the code SUMMER2017 when at checkout to take advantage of this huge discount.

One more thing, when you receive our confirmation email, you will also be given a special reward as a thanks for using Green Man Gaming.

We will be offering a variety of deals across over 7000 games, whilst highlighting some of the best deals and titles here daily on the blog and over on the Summer Sale page. So make sure you check back regularly in order to get some amazing deals.

So what are you waiting for? Head to our hot deals right now for some amazing discounts, brought to you by Intel.

You’re Not A True Game of Thrones Fan Unless You’ve Played These Games

Game of Thrones is back and we’re careering towards the end with a rapidity the earlier seasons wouldn’t lead you to expect. With every new season the same problem occurs, you’ve had the horrible long wait between seasons and now you have the horrible but even keener pain of having to wait each week for the next episode.

So to ease your pain, and to give you a little more Game of Thrones in your life, here’s some games that’ll give you that sweet sweet Game of Thrones fix while you wait.

Game of Thrones – Telltale Games

Game of Thrones Telltale

Probably the best Game of Thrones video game, or at least according to most people, it takes the format developed for The Walking Dead and plonks it down in Westeros. With you taking on the role of a member of House Forrester as you try to navigate the Great Game during seasons 3-5 of the tv series. Will you lead your family to greater fame or will your family fall from grace? Or will you annoy Cersei so she has your head struck off, careful now.

Game of Thrones – Cyanide RPG

Game of Thrones RPG

Strangely beloved, this Game of Thrones RPG has you cast in the role of two characters, Alester Sarwyck and Mors Westford. You switch between these characters at various plot points, with one being a knight and priest of R’hllor, the other being a member of the Night’s Watch. It has its problems, but in later years has won some acclaim for the variety and depth of its decision based narrative, and its deep and tough combat. It reviewed quite poorly at release, but if you’re needing your Game of Thrones fix, this might do it for you.

A Game of Thrones: Genesis

Game of Thrones Genesis

In 2011, Cyanide also released a strategy game based on the books, letting you play through the battles which forged Westeros into the union it is at the start of the first book. Each house has its own abilities, such as House Stark having direwolves, and the game lets you play out the formative battles over the course of a thousand years of Westeros history. Based around capturing nodes like castles or towns with characters, it has a rock-paper-scissors approach to balance.

Crusader Kings 2: A Game of Thrones

Game of Thrones Crusader Kings 2

There’s already no greater A Game of Thrones game than Crusader Kings 2, so making a total conversion for it is almost a no brainer. It not only adds the characters and map from Game of Thrones, it changes up the game so that you’re vying for control over the Iron Throne instead of taking over countries in the original game. This is a battle for Westeros, not the world. It allows you to make your own changes to the world, letting you take A Game of Thrones in your own direction instead of following the books. It’s almost a professional level mod, and well worth checking out if you own Crusader Kings 2 (and if you love A Game of Thrones, why on earth don’t own Crusader Kings 2?).

A World of Ice and Fire

Game of Thrones Mount and Blade

Another total conversion for the OTHER game that’s incredibly Game of Thrones-y. Mount and Blade! It’s already a game manoeuvring armies about and intrigue, so why not add a little Game of Thrones into the mix? A World of Ice and Fire lets you build your own house in Westeros and Essos, and take them to victory! Or if we’re going to be more realistic and knowing Mount and Blade like we do, you’ll take your house to the gutter and take everyone down with you. But that’s part of the fun.

A Game of Thrones: The Board Game

Game of Thrones Board Game

Created by Fantasy Flight, the board game based on A Game of Thrones is a battle and intrigue focused board game about seizing power for your house. Taking place over Westeros, you battle opponents, make alliances, and watch for the ever present threat from the North beyond the wall as you try to build your own powerbase and seize the Iron Throne. It’s one of those games that just *gets* the source material, with each rule and turn you play exemplifying the books and the tv series perfectly. Easy to learn and impossible to put down, the board game is essential for any fan.

A Game of Thrones: The Card Game

Game of Thrones Card Game

Also made by Fantasy Flight and also absolutely beautiful, the card game is a Living Card Game or LCG, allowing you to choose a faction and plot your way to the top. Combining deck building with a hefty amount of intrigue, it’s something you can dip into and get swept away by, as it’s continually updated due to its living nature. Winning many awards for best card game when it was released and continuing its popularity even now, it’s well worth a look.

A Game of Thrones: Cluedo

Game of Thrones Cluedo

Like Cluedo (or ‘Clue’ if you’re one of our cousins across the pond)? Then you’ll like this, it’s Cluedo but with a little Game of Thrones twist. Not only are the characters, weapons, and board different, there’s intrigue and extra cards added into the mix so that you’ve got that flavour that you’ll be missing when you’re not watching the TV series. There’s not much to say about it because it’s Cluedo! But even better.

Did we miss any or do you know of another Game of Thrones game that we should include in future lists? Let us know in the comments below! But until then, get your dragons, get your intrigue hat, and get plotting in one or more of these great and interesting Game of Thrones games!

 

A Fun Ride In Arizona Sunshine

I strap on my VR headset, my mate places headphones over my ears and threads my hands through the strings of the controls. They clear the area, anticipating my lunging, bending, throwing, running?

I step into a bunker and walk slowly around getting used to the controls, easing myself through the paces. I take a tape and find a VCR to slot it into. Now, I’m transported, lost in the Arizona sunshine. I can almost feel the heat from the relentless sun beating down on me and I’m awkwardly waiting for a zombie to show itself.

I look around and find a well placed gun on the edge of a table. I’m in a campsite and the bows of cotton tents sweep above me. There are empty barrels and a small one person tent caught up in it all. I look to my left and looming in the distance is a screen, with the words ‘PLAY’ and I think, why the hell not? I aim my gun, I fire.

I think my mates are speaking to me, but I can’t hear them, they are just fuzzy noises in the background and I am here, in Arizona. Amidst the scraggly dry mountains and sickly warm winds that I swear are brushing my arms. The game has begun. I look around frantically, which direction will they come from? Is it random? I don’t know, I’m new to this. I’ve still got my gun and it’s hanging on the end of my tense arm. I’ve got one eye closed, as if that will help my aim, but I don’t see anything to aim at! I feel that I would go mad out here.

I look down and I have a holster strapped around my waist, it has a grenade attached and I think that will come in useful later, if I make it that far. The distant wavering of my friends voices are louder now and I jolt my head upright. I don’t see anything, what is going on, why the commotion? Oh, there it is. Staggering slowly towards me, it’s arms outstretched and with my arm raised, I clench my fist tight, I fire.

Now there’s more of them and they are coming from all directions and I’m panicking. I’m moving as fast as I can, swinging my body from side to side. Shooting, bam, bam, bam, click. I’m out of ammo, shit. I rush to the table and there are mags resting on the edge, I grab them greedily and thrust them into my pistol. But, they are in the tent area now and I’m sweating more and they are getting closer, bam, bam, bam. Wave One, over.

I take a moment, I’m exhausted and scared. Wave Two is starting and my legs feel like jelly and I think how unprepared I am for a zombie apocalypse. There they are again, heads bobbing on the horizon, meandering towards. They are always so deceptively slow, until they’re not and it’s too late. I shoot, bam, bam, bam, click. I need more ammo, from my holster? I reach down and grab wildly at my belt. I look up and they are so close now. I can almost feel the breath from its dead mouth. It’s eyes are hollow, it’s skin is grey and decaying and it is limping, struggling towards me, with all of its might. I close my eyes, what else can I do?

How Does The Summer Sale Work?

Over the course of the next couple of weeks we will be running daily flash deals, some of these deals will last 24 hours, others will last only 12 so you have to get in quick in order to get the best digital PC game deals this side of the solar system.

We will be listing the current sales over on our Summer Sale page where you will be able to purchase great games at a discount.

That’s not all as we will also be giving everyone an extra 20% off of their flash sale purchases. Just use the code SUMMER2017 when at checkout to take advantage of this huge discount.

One more thing, when you receive our confirmation email, you will also be given a special reward as a thanks for using Green Man Gaming.

We will be offering a variety of deals across over 7000 games, whilst highlighting some of the best deals and titles here daily on the blog and over on the Summer Sale page. So make sure you check back regularly in order to get some amazing deals.

So what are you waiting for? Head to our hot deals right now for some amazing discounts, brought to you by Intel.

☀️ Summer Sale World Emoji Day = 👍 👾 ☀️

Today is, of course, World Emoji Day. These little symbols are fast becoming a substitute for the written word and deep human interaction. So, before our civilisation descends into a handful of smileys and pixelated culinary items, and an entire breadth of culture and literature is lost forever and deemed ‘TL:DR’, let’s look at some games in our sale using as many Emojis as possible.

Killing Floor 2

💀💀💀💀💀💀💀💀💀💀             🔫😱

💀💀💀💀💀💀💀💀💀💀💀💀      🔫😡

💀💀💀💀💀💀💀💀💀                🔫😑

💀💀💀💀💀💀💀💀💀💀💀         🔫😩

💀💀💀💀💀💀💀

Golf With Your Friends 

     🌤  🎪 🎪  🏰  🏰  ⛳️

    🌴  🐫  🌴 🐫 ☀️☀️ 🏝   ⛳️

    🌚 🌚 🕸 🎃 🕸 🎃   ⛳️

I Am Bread 

🍞

Monster Slayers

🐙🦁🐗🦂🐊😈                    💳 😡

👿👻🐊😈💀🦂       ⚔         💳 🤕

🐙👻💀🦂🦁🐗                    💳 😄

Slain

⚡️🔮😑🗡⚡️          🤘👹 💥👹 👻💥 👿 👺💥🤘

Do you have a favourite emoji? What exactly is the correlation between emoji use and motherhood? What is my life? Let us know in the comments.

How Does The Summer Sale Work?

Over the course of the next couple of weeks we will be running daily flash deals, some of these deals will last 24 hours, others will last only 12 so you have to get in quick in order to get the best digital PC game deals this side of the solar system.

We will be listing the current sales over on our Summer Sale page where you will be able to purchase great games at a discount.

That’s not all as we will also be giving everyone an extra 20% off of their flash sale purchases. Just use the code SUMMER2017 when at checkout to take advantage of this huge discount.

One more thing, when you receive our confirmation email, you will also be given a special reward as a thanks for using Green Man Gaming.

We will be offering a variety of deals across over 7000 games, whilst highlighting some of the best deals and titles here daily on the blog and over on the Summer Sale page. So make sure you check back regularly in order to get some amazing deals.

So what are you waiting for? Head to our hot deals right now for some amazing discounts, brought to you by Intel!

Something Is Coming Next Week! Are You Ready?

We have been busy here at Green Man Gaming and we are pretty much ready to go on a huge announcement. 

This announcement is so big it will have gamers around the world partying in the streets, you could even say that it even rivals the eventual announcement of Half Life 3!

Okay maybe it’s not that huge… Or is it?

All we are allowed to say right now is that it is coming and you should prepare yourself. 

Stay tuned to the Blog, Facebook and Twitter over the next couple of days and you may just get a hint of what’s to come.

7 Tips For Starting A Roleplay Campaign

As the resident DM of our team here at Green Man Gaming, I’m here to give some tips for a great roleplay campaign. If, like me, you were nominated to wear the cowl of Dungeon Master either because no-one else wanted to do it, or you were the one instigating the whole affair, then please do go ahead and read my tips. They’ll save you a headache or two down the line, guaranteed.

And if you’re just a player then, well, check out all this crazy stuff your DM is doing for you. Then offer to DM because they want to be a player for once.

Before the Game

 

Lose Your Ego

Before you do anything, before you pick up your first Player’s Handbook, peruse the Monster’s Manual or fondle that bag of 20-sided dice; before you imagine yourself behind that screen, fingers together and a wry grin on your face; before you imagine your friends endlessly thanking you for a life-changing narrative and mind-bending story…stop.

You are not writing a story. You are not a writer, a novelist, you’re not even writing a mildly amusing forum post. You are there to collaboratively tell an awesome story with your players, and your job is to make sure it all makes sense and ties together as it goes. Do not write a story and expect players to run through it as you imagined. Create a world, and tell the players how the world acts, and reacts.

Not a Rollercoaster, But a Theme Park

The world you create should be a theme park. You don’t need to fill out or learn every detail about an entire continent, country or even town. The place you’ve created, at least to start, is an area with several parts to it that are of interest to the players. Know those parts. It’s fairly easy to predict where they’ll go: tavern, blacksmith, and wherever your quest givers point them. Know these places, but do not build a thread through them that must be followed. Let the players wander and discover these places naturally. You have an open park with attractions, not a linear path through them.

Session 0

Before you start spamming your friends with Google Calendar invites to roleplay sessions after work, it might be a good idea to invite them to a ‘Session 0’. That’s right, it comes before 1. Clever, isn’t it? Technically 0 isn’t a number, and so indeed Session 0 isn’t technically a session either. This is for all the stuff you need the players to do before starting. Kind of important stuff like making characters.

They could do this alone but if you’re there, as a beacon of enthusiasm, you can supplement their character sheet crafting with excited chatter about why that class is so good, and the fact that you once made a character that was that class and their backstory was really cool and see it’s on your blog and everything and maybe one day Severonius the Ranger will get to be in a game one day maybe please DM for me….

The Session 0 is the time when you lay out how the game will be too, and to learn what the players are expecting. If they want a traditional dungeon-crawling, monster-slaying, loot-looting game, then either you change their minds or you better throw away that sci-fi courtly drama you were planning.

During the Game

 

Improvising

You’ve started playing, everyone has their characters, and it’s going great. Then someone asks “what’s the barman’s name?”.
“Sorry?” you respond.
“The barman I’m talking to, what’s his name? Where does he come from? What’s his innermost desire and can I use Sense Evil on him because I don’t like the way he rolls his ‘R’s.”

Hm, you didn’t plan for this. This is where a bit of improvising will come in on your part, and it’s something that you’ll get better at with practice. And your players are people too, they know that you don’t know this stuff and you have to make it up. That’s your license to make it as silly as you want:

“His name is Perkins, he comes from Walton-on-the-Nayes, he longs to be an impressionist painter and yes you can use Sense Evil but then you can’t again until you rest.”

Or, you can simply tell your player to ask the character themselves. Bring them into the realm of improvisation with you and you can both be as uncomfortable as each other, but that’s the whole fun of it. As a DM you will play so many characters that you’re progression as an improviser will develop way faster than your players, so get on it.

Changing The Game

As stated earlier, the story you wrote (don’t write a story) will be changed and railed against. There is nothing worse, NOTHING, for a player, then hitting up against the invisible wall of your world. There is a rule in improvisation comedy where you must always say “Yes, and” or Yes, but”. You never say ‘No’. Apart from when a player asks if they can slaughter the whole party in their sleep (you can mention you’re against this in Session 0).

Just be prepared to shift things around in your head, change your story on the fly and even adopt your player’s ideas. If they come up with an intriguing conspiracy theory about who the real bad guy is, then if it’s better than just the cackling necromancer in the corner, then nick it. Steal it. Write it into the world and the players who guessed it will be thrilled at their own brilliance. Remember it’s not you vs them, you’re all trying to craft an awesome story together. But you’ll get the credit.

Keeping Pace

One of the key jobs of a DM is to keep the pace of the game. If the game slows down or comes to a halt, that’s when people start to get bored. There is no tv screen, board or book to keep the player’s attention, and so it’s your job to make sure this imagination game keeps momentum. Sometimes players will squabble, or not be able to decide, or spend way too long doing something inane, or one player is hogging the limelight.

You alone have the power to override everyone at the table, so sometimes you will have to intervene. You may need to be tough, so when players start looking fed up, bang your fist on the table and shout “SO YOU GO TO THE TEA PARTY. You go through the entrance, everything is lovely. Player A, what are you doing now you’ve arrived?” You’ve pushed everyone along and now there’s all this new stuff to deal with, leaving all the tangled mess behind.

After the Game

 

Get Feedback…Honest Feedback

Yeah, you want feedback. Don’t sit back, breathe out a huge sigh of relief that you made it and think everyone seems happy. You may even get one or two compliments from your players, but don’t let that go to your head (forget your ego). Ask them specific questions. Tie it back into your Session 0. Which part was the most fun? Do they want to try something out next time? Are there any rules to clarify? Any story element that someone was uncomfortable with?

You know us nerdy types, most of us don’t want to criticise and be mean. But ask for it, say it’s to make you get better and therefore make the game better. Corner that quiet one and ask them directly “DID YOU FIND THE PUZZLE IN THE TOMB FUN OR NOT REALLY?”.

That’s it for my tips to start a great roleplay campaign. And I didn’t even touch the rules or the ‘social contract’ (maybe I need to write a part 2). Even if you keep half of these in mind you’ll be better than I was when I first started. So get out there and see who’s interested in joining in. Damn that’s something else to cover, actually getting players. Oh well. You can do it. Good luck.

Why Wild West Online Is The MMO Everyone Needs

Wild West Online took the gaming world by storm when a screenshot for the game made the rounds online. This screenshot got the rumour mill humming away and people were suddenly talking bout a new Red Dead Redemption 2 screenshot that had surfaced online.

The screenshot was of course for Wild West Online not RDR2, but it helped pave the way for the games development. The development team dropped the idea of taking Wild West Online to Kickstarter as the game’s investors increased their investments, meaning that the development team had enough funding for the MMO and the stretch goal content that was planned for the Kickstarter campaign.

A brand new trailer has since landed for Wild West Online showing off some of the MMO’s gameplay giving us a good idea of what we can expect. SO here is a list of the current key features and why this is the MMO that everyone needs.

Character Creation

Players are able to create their own character which may not be so surprising for an MMO, but the fact you can make your own Wild West outlaw or hero is a pretty big selling point. Especially off the back of the huge success the Westworld TV show had. The show was centered around a theme park that gave people the option to create their own Wild West adventures, so to give that option to gamers is a pretty great move. There will also be clothing stores littered around the world should you want a change of outfit.

Also when you spawn into the game for the first time you do so at the Train station, much like how visitors to Westworld arrive at the park.

Saloons

Saloons act as a main hub for social activity in Wild West Online. Players are able to grab a drink, gamble, grab quests from NPCs and even brawl against other players. There is a lot to do in Saloons so you could easily lose hours playing Black Jack and interacting with the NPCs.

Open World

Much like any MMO, Wild West Online has a living and breathing open world. You are able to explore all the buildings that you come across in the game. If however you decide to loot these buildings be warned, as if someone catches you your reputation will go down. If your reputation is low enough you will be added to the Sheriff’s most wanted list. This means other players will able to look at the most wanted list and hunt you down.

The open world will contain a variety of locations for players to choose from, such as pine forests and vast desert plains.

Quests

Not too much details has been shown about specific quests as yet. However, Players are able to go to the local Sheriff’s office and check the bounty board in order to take down the most wanted criminals in town. Once you have received your bounty from the Sheriff’s office you can either go solo or team up with friends to take on the most wanted.

Rest Cabins

These are your safe havens for when you want to rest up, craft some things, change clothes. Rest cabins are handy as they also give players the opportunity to fast travel between other rest cabins in order to navigate the world faster. Fast travel has to be unlocked first though so make sure you find as many cabins as possible.

Players will be able to also set up campsites which act as a portable rest cabin. Whilst you can’t fast travel with campsites, players will be able to rest up and change your outfit.

That’s all we know about Wild West Online so far, be sure to check back with the blog regularly to get the latest information about the game as it’s released.

Are you looking forward to Wild West Online? Let us know in the comments section at the bottom of this page.

 

Fortnite: The Zombie Apocalypse Never Looked So Good

As you may have gathered from our previous Fortnite article. This new title from Epic Games and People Can Fly is about surviving against the monster hordes and building yourself a badass base whilst you do it. So what can you do exactly in Fortnite? This handy list of things will inform you of the ins and outs of the game and what it has in store for players.

Open World

Fortnite Open World

Whilst surviving the impending storms that taunt the world of Fortnite, it is up to players to explore the world, gather materials and ready themselves for the oncoming hordes. Fortnite has a variety of procedurally generated locations for players to explore including cities, towns and woodland areas, just to name a few. Each building can be searched for loot and crafting materials and it is also up to you to save various survivors you find on your way and bring them back to your home base.

Fort Building

Fortnite Base Building

The mother base of all operations is your fort. This is the place where you will bring back survivors and the building in which you will call home. You are able to construct your base exactly to your liking. If you want your fort to look like an oversized Corgi then go ahead.

Your fort can be decked out with traps to help defeat the on coming monster hordes. you can also install a variety of gadgets such as jump pads to help you navigate your construction with ease.

Every now and then a horde of monsters in varying sizes and forms will attack your base, so make sure it is well defended. Use stronger materials such as stone and metal in order to defend your base, you will also be able to construct defences mid battle in order to keep your beloved construction safe.

Crafting Weapons

Fortnite Weapon Crafting

Crafting isn’t just centred around fort construction. Players will be able to craft weapons, traps and a variety of gadgets in order to defeat the hordes. Melee weapons and heavy artillery can be constructed as well as navigation gadgets in order to help you transverse the landscapes with ease.

Heroes And Classes

Fortnite heroes and classes

Fortnite offers you a plethora of heroes to choose from. Heroes can be unlocked as you progress through the game and collect cards. Heroes will have their own unique skills which are attributed to their class. There are four character classes available in Fortnite and these are:

  • Constructors – These heroes have adept building skills. In battle, constructors can be used as tanks in order to charge at the enemy with brute force.
  • Soldiers – The more combat focussed class which focuses on using weapons. they also come with grandees.
  • Outlanders – The scavenger class who are great at harvesting recourses and finding materials. they also have unique gadgets which help keep the hordes at bay whilst scavenging. they can also punch doors open.
  • Ninjas – These heroes are stealthy and nimble. they specialise in melee attacks. They also use throwing stars and smoke bombs in the classic ninja fashion you would come to expect.

So that is all we have on Fortnite so far, keep an eye on the blog, as there is bound to be more articles related to the awesome game in the future. If you can’t wait and want to talk more about Fortnite you can do so in the comments section at the bottom of this page.

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Games You Need To Get Now The Oculus Rift is Cheap

With the announcement that the Oculus Rift has cut it’s price we thought we would list some of the best VR games to get your hands on.

SuperHot VR

In the world of SuperHot time stops for no one…unless you stop moving. In this first person shooter time stops dead when you do, allowing for some epically stylish first person shooter combat. Nothing is cooler than throwing a vase at someone, slowing down time enough to catch their gun in mid air then getting the head shot in. It’s the most innovative shooter we’ve played in years.

Grab a copy from Green Man Gaming here

Batman: Arkham VR

Do you want to be Batman but without the hefty bill that comes with getting all of his gadgets and your very own Bat-cave installed under your house? Then you’re in luck as Batman: Arkham VR lets you become the Dark Knight and save Gotham once more from it’s eccentric criminal underworld.

Also you gain access to the Bat-cave by playing the Bat-piano which is pretty Bat-awesome.

Grab a copy from Green Man Gaming here

Arizona Sunshine

What’s better than zombies in video games? Zombies in VR games! In Arizona Sunshine you come face to face with with the undead hordes as you try and survive in the blistering Arizona heat. Just make sure you don’t fall down the Grand Canyon whilst on your travels; that will not end well. Watching zombies fall down there on the other hand is actually pretty amusing.

Grab a copy from Green Man Gaming here

Surgeon Simulator ER

Fancy yourself a dab hand at brain surgery? Maybe you want to give a open heart surgery a whirl? Or maybe you just want to take some organs out of a person using a potted plant just to see what happens? Then Surgeon Simulator ER is the game for you. In virtual reality you can perform many surgeries in many different locations. So if you want to test out some surgical implements in space you can. The possibilities are endless.

Grab a copy from Green Man Gaming here

Doom VFR

So you’re on space station on Mars minding your own business when suddenly all hell breaks lose. Literally the portal to hell has broken open and it is up to you to slay the demons and get out alive. This game is not just a VR version of the 2016 hit, it’s its own story set in the same universe. So buckle up and get ready for some high adrenaline demon slaying which will not go easy on the amount of blood spilled.

To get an idea of what you can expect from Doom VFR check out our suggestions of Things To Try Out In DOOM VFR.

Currently On Sale –  Pre-Purchase a copy from Green Man Gaming here

Fallout 4 VR

https://youtu.be/RjBjvIv8LcQ

Have you ever wanted to jump into the world of Fallout 4? Well now you can, your dreams of wearing a suit of power armour and exploring the waste lands have just come true. Armed with your pip boy, various weapons and your faithful canine companion Dogmeat. You are free do what you like in Fallout 4 VR. We do suggest that shooting things and base building be on the top of your lit however.

If you are stuck with things to do in Fallout 4 VR then check out our handy list of things to see.

Currently On Sale –  Pre-Purchase a copy from Green Man Gaming here

These games should at least get you started with your new Oculus purchase. If you have any suggestions that we may have missed however, et us know in the comments section at the bottom of this page.

 

Related Articles:

The 10 Best VR Games For Any Gamer
Until Dawn Rush of Blood on PlayStation VR

 

Aporia: Beyond the Valley – Videogames Are Better With Stories

Aporia: Beyond the Valley is coming out on the 19th of July, and it is a first person puzzle adventure game that has a detailed and innovative narrative that tells a story without using words.

It’s important when you approach Aporia that you remember that, there’s a narrative there but you won’t have it laid out for you, it won’t necessarily be something you’re spoonfed. You might have to work for your story, not only by solving puzzles, but by putting together the narrative in your own head.

Recently the idea was floated that videogames are better without stories, that even at their best the stories in videogame are only at the young-adult level, and often there’s no reason a narrative needs to be in videogame form. The article argues that the level of interaction is so low in some videogames that you might as well be watching a film, so why not make a film instead?

This is Green Man Gaming so you can guess how we feel about this argument.

I believe that videogames offer something unique in allowing players to experience narratives, and even if sometimes the narrative unfurls inside the players’ head instead of onscreen, it’s still our interactions with the videogame that pushes the narrative onwards. Some stories cannot be told in any other format, because the videogame is essential to the story being told.

Aporia: Beyond the Valley is one of these games, it tells its story in a way that is entirely unique to videogames. You could have a similar narrative in a book or a film, but it wouldn’t capture the essence of Aporia’s story nor would you experience it in the same way. Videogames are not books, they are not films, and they shouldn’t pretend to be them, so it’s wonderful and exciting that games like Aporia: Beyond the Valley are pushing what videogames can achieve in a narrative sense to new levels.

Aporia: Beyond the Valley isn’t out quite yet, so here’s some other games that take their narratives just as seriously, and express themselves through the unique medium of videogames.

WARNING There will be spoilers for the following games below this point: Dear Esther, Gone Home, The Stanley Parable, Journey, Brothers: A Tale of Two Sons.

Dear Esther

Dear Esther

The poster child for the regrettable term ‘walking simulator’, Dear Esther started out life as a mod for Half Life 2 before creators The Chinese Room set up their own development studio and created a standalone Dear Esther. Dear Esther takes place on an island in the Hebrides…or does it?

As you wander the island a narrator provides snippets and ramblings, sometimes in order, sometimes out of any chronological order. You’re introduced to characters like Paul, Esther, and Saul on the road to Damascus as the narrator’s fever dreams speak to you as you walk across the island.

Dear Esther is often derided and dismissed from the pantheon of ‘videogames’ as it’s mechanics on one level can be seen to be simple, you walk across and underneath the island as you listen to audio and look about a bit. But to think that the game is that simple is to not engage with the true game, which happens in your mind.

The real game is making sense of the narrative, making sense of what you’ve seen and heard and how it all fits together. Who’s Esther? Who’s Paul? Who is the narrator? Who are you? What happened on the motorway? What happened in surgery? Where is the island? Does the island exist?

These are all questions that should be pumping through your head as you play, and each person who plays will come out the other side of the game with their own theories on it all.

The reason why Dear Esther cannot be a film or a book or audioplay is that, outside of a couple of fixed points, the audio clues you hear in the game differ upon each play. The story I’ve made playing Dear Esther will be different to anyone else’s, and that’s something you cannot get with any other medium. It’s why Dear Esther is so very dear to me.

Gone Home

Gone Home

The poster child for internet hate groups who dislike videogames that don’t contain shooting, Gone Home is a narrative exploration game where you return home only to find your home abandoned, with no idea where your family has gone. Like Dear Esther, the story is put together largely in your mind as you play. Whilst things are made more clear for you than in Dear Esther, given that Dear Esther is entirely non-canon due to its nature, Gone Home still puts the onus on you, the player, to piece together the mystery at the heart of the story.

It’s essential that Gone Home be a videogame, because the story is woven into every inch of the house you explore over the course of the game. Without being able to explore and examine items, listen to the music, read the books, comment on things you find, you wouldn’t have the whole picture.

Yes you could make a film that shows someone coming home and shows them exploring, finding the clues that tell them what’s happened to their sister.

But would that film give you the full story? Would you feel scared as you step into the basement, full of stories of murders and kidnappings? Would you know the family as well you as you end up doing? Would you feel that sense of joy and relief as you find out what happened to your sister, without getting to know the entire family?

Only being a videogame lets the narrative breathe and sing like this, and only by letting you explore the space that the designers have created for you lets you experience this narrative fully.

The Stanley Parable

The Stanley Parable

You’re Stanley, you have a boring job and as you do it a narrator speaks your actions to you, often just before you do them.

That’s the setup for The Stanley Parable, but it’s the setup that leads to a thousand different permutations. The previous entries in this list had stories you had to piece together in your head which the game aided by speech or sound, or by visuals or context.

The Stanley Parable directly tells you a story, but it’s up to you how that story plays out.

The Stanley Parable is all about choice, will you follow what the narrator says you do, or will you try to break out, to see what else is possible, to bust out from the narrative that’s been written for you?

Choice in a narrative is something that almost no other medium can let you experience. If you watch a film, even if you make up your own mind about the story, you’re still coming out with the same experience as a million other people. In The Stanley Parable, you can rebel against the omnipresent narrator, and try to tell your own story.

It also helps that the game is incredibly funny, the wit and tone of the game is pitched absolutely perfectly.

Journey

Journey

The desert awaits you, and you travel across it in search of a mountain which you can glimpse in the distance, always pulling you closer.

Journey’s story is told through inference, you see images graven on nearby walls, you pass ruins of fallen civilisations, and you work together something that explains what you’re doing and where you’re going, and for some games that would be enough.

What Journey does, and what it does better than anything, is tell a story that’s built through your interactions with other players of the game.

During your wandering, other players similar to you will pop into the world and follow along on the same journey. They’ll leap about and chirrup with joy, illuminating the way, sometimes obstructing you, sometimes making the game go by too fast as they know the route, sometimes doing nothing much at all.

Because people are all different, it means that your experiences in the game and the story that you’ll tell of playing it will be different as you’ll have encountered a different person or series of persons in your journey to anyone else.

Your interactions are completely limited, to only little chirrups and moving about and jumping, but this is just enough for you to imbue your new friend with a personality. This lets you build a narrative, all of your own, of your journey and the people you shared your journey with.

This also helps the big emotional punches land, because when they land, they land hard.

Again this couldn’t happen outside of videogames. Even watching someone play Journey takes something away from the experience, yes you can feel joy and glee and sadness and wonder and horror from watching someone play this game, but it’s only by playing it, by experiencing it, and by sharing your journey with others, that you can truly build a narrative all your own.

The game builds a story with you, and you then become a storyteller, telling others of the experiences you had in Journey, and the unique adventures you had with your fellow travellers.

Brothers: A Tale of Two Sons (Seriously: Spoiler Warning Here)

Brothers A Tale of Two Sons

Two brothers head out on a quest to find a cure for their father who has recently become ill. That’s your setup and so far, so videogames.

What makes Brothers: A Tale of Two Sons work so well as not only a narrative but uniquely as a videogame narrative is how the controls and the narrative work perfectly together. Much is made by beard strokers like myself of ludonarrative dissonance, but this game is the example everyone should look to for the opposite. Ludonarrative resonance? Maybe.

Each brother is controlled by an analogue stick, and you progress through the game solving puzzles and going through the story together. One brother is bolder, older, more ready for adventure. The other is timid, young, and cannot swim. Only together can they get through the adventure and succeed.

Until the older brother dies.

Not only is it shocking and heartbreaking because you’ve spent a whole game getting to know these brothers and how they support each other and how they love each other so very much. It’s also shocking because soon after that happens, you have to cross a river. Something the younger brother could only ever do with the help of his older brother.

A little nudge on the controller, a little phantom vibration and you realise it. You press both sticks, like you did before the tragedy befell the older brother, and the younger brother manages to swim across the river all by himself. He’s done it, he needed his brother and even now his brother has gone he still needs him, but the younger brother still has his older brother. In his memories, in his heart.

It’s a beautiful moment in a beautiful game, and something that just could not be told in another medium, at least not to the same devastating effect.

So Stories Yeah?

Lady Alvane

I’m not going to say to you that all games have good stories, that all games have stories that work, or even that all games need stories. Do you need a story in CS:GO? Do you need a story in Bejewelled? Do you need a story in PLAYERUNKNOWN’S BATTLEGROUNDS?

Sometimes you can build stories from these games, but there’s no story inherent in them other than what you can build yourself.

But when a game goes all out, when a videogame focuses on the narrative, it can make something unique to videogames. The games I’ve listed above are, in my mind, narrative experiences that not only wouldn’t work in other mediums, but would be diminished by removing the player from them. I believe, firmly and without reservation, that videogames not only benefit from having stories in them, but that stories benefit from being in videogames.

Aporia: Beyond the Valley isn’t out yet, but its story will be told without words in a way that’s unique to videogames. One day we might be talking about it in the same breath as Dear Esther, Journey et al. No matter how the game will be received, Aporia: Beyond the Valley is trying something new in videogame narratives, and that’s always something to be excited for.

Aporia: Beyond the Valley is available for pre-purchase now.

The Best Things You Can Do In The Legend Of Zelda: Breath Of The Wild

Now that The Legend Of Zelda: The Breath Of The Wild has been out for a few months now, people have had plenty of time to explore the game’s vast open world. But what are truly the best things you can do in Breath Of The Wild? Here is a list of out top 10 and if you haven’t tried them out yet then you should.

Gliding Off Of Mountains

Probably one of the first things that most players have tried in Breath Of The Wild, jumping off of really high places and gliding. The world in this game is pretty beautiful so the best way appreciate it is from the dizzying heights of your hand glider.

Rock Rolling

Not to be confused with Rick Rolling, rolling rocks onto unsuspecting enemies is probably one of the most satisfying attacks you can do in Zelda: Breath Of The Wild. Next time you see a rock teetering precariously on a ledge give it a nudge.

Firing A Bow In Mid-Air

Nothing is cooler than firing a bow in mid-air in slow motion. Especially if you can catch a guardian out in mid attack.

Snowboarding

Find a snowy hill, grab a shield and try out Zelda’s answer to SSX. Make sure you put on some warm clothes before hand. Also combine snowboarding with gliding for ultimate awesomeness.

Infiltrating Enemy Camps With Style

Don’t be afraid to mix up attacks. Have fun with coming up with the best pan to take your enemies unawares.

Having Fun With Fire

The possibilities are endless with a bit of wind and a camp fire.

Using Your Enemies To Sharpen Weapons

As demonstrated here, you can turn a rusty Broadsword into a Royal Broadsword within seconds.

Deflecting Guardian Beams

If you manage to master this technique then you will think rolling a rock down a hill was yesterdays news.

Setting A Plague Of Cuccos On Unsuspecting Enemies

Cuccos will attack in their hundreds if they are attacked. Throw one at an enemy and let the chaos ensue. We haven’t tried taking a Cucco into Hyrule castle though.

Playing A Friendly Game Of Baseball

Nothing builds report like a healthy game of baseball. Try this with the moblins scattered around Hyrule and you will become fast friends in no time.

These are just some of the fun things you can do in The Legend Of Zelda: Breath Of The Wild. Have we missed any of your favourites? Let us know in the comments section at the bottom of this page.

The Best Gear In Horizon Zero Dawn

With the NewGame+ and Ultra Hard Mode coming to Horizon Zero Dawn, it’s a good idea to stock up on the best gear should you want to carry everything over to your Ultra Hard play through. Here are some of the best Armour, Weapons, and Gear which will help you when tackling the new game mode.

WARNING: Parts of this article may contain spoilers. If you haven’t jumped into Horizon Hero Dawn Yet, then why not check out our beginner tips here.

Armour

Horozon Zero Dawn Armour

You need to kit yourself out in the best armour possible, and make sure you equip the best mods to that armour as well. The best Armour you can obtain in game is the is the Shield Weave Armour which puts even Master Chief’s overshield to shame. The shield weaver armour gives Aloy an overshield which has a short call down period once it has been depleted. This armour can absorb a surprising amount of attacks making Aloy pretty much invincible if used correctly.

Getting the armour is no easy task however, as you will need to track down a number of power cells scattered across the open world in order to gain access to a secret underground lab where the armour is hidden. Well it wouldn’t be much of a game if the developers just gave you the armour on a silver platter.

If you want more of a challenge when it comes to ultra hard mode, you can just skip the armour entirely and rely on one of the other armour sets within game. Personally I was a big fan of the Oseram Arrow Breaker Heavy Armour, as it gave the best defence and especially against projectiles. As well as the Shadow Stalwart Heavy Armour because it gave you a nice stealth upgrade plus gave you good defence against blindness, which was perfect for those watcher flash bangs.

Make sure you equip some good outfit mods too, the best tactic I found was keeping a couple of different sets of armour on you for different situations. For battles against other humans I suggest going for more fire resistance and stealth modifications to keep yourself guarded against those pesky fire arrows and pyro enemies. Make sure you also keep corruption modifications handy as well as these will help you when trying to take down corrupted machine zones.

Weapons

Casters

Horizon Zero Dawn Tripcaster

When it comes to weapons you have plenty to choose from, so it is best to really get a feel for what you are most comfortable using. For example, during my play though I hardly touched the slingshot and focused heavily on the Ropecaster and the Tripcaster in order to take down machines effectively.

When it comes to the Ropecaster it is simply a case of getting your hands on the strongest one possible so buy the Shadow Ropecaster as soon as you can. Even though the Ropecaster is a passive weapon of sorts it still does inflict 150 tear damage so you could use it to take off components as well.

The Tripcaster is one of my favourite weapons and possibly the handiest weapon on your arsenal. Make sure you get your hands on the Shadow Tripcaster as soon as possible as this will allow you to lay 3 different types of trip wire. Electric, Blast and Fire wire will take down machines with ease, just make sure you pinpoint the machines weaknesses before you select the tripwire you want to use.

Bows

Horizon Zero Down Bow

There are three types of bow to choose from in Horizon Zero Dawn, each one has their own attributes and players should consider which bow to use before launching themselves into battle.

For most situations players should try and get their hands on the Lodge War Bow as soon as possible. This bow will allow you to use elemental arrows such as shock, freeze and corruption. If you combine this with the Shadow Tripcaster you are able to inflict some hefty elemental damage to any unsuspecting machines.

The Shadow Hunter Bow inflicts the most damage should you want a bow ideal for shooting off components or taking out most enemies in one or two hits. Combine the Shadow Hunter Bow with the triple shot skill for maximum damage.

The Shadow Sharp Shot Bow is ideal for those who like to snipe. This bow is built for pin point accuracy and it’s ammo types are designed just for that. This bow is perfect for component harvesting as well and getting the most loot. out of the machines.

My Perfect Gear Loadout

Horizon Zero Dawn Best Armour

The most effective armour and weapon combination I found was the Shadow Stalwart Heavy Armour which had maximum fire and corruption resistance mods. This gave me good stealth whilst giving me a helping hand should I get spotted. I also heavily relied on the The Shadow Hunter Bow for taking out enemies quickly and the Lodge War Bow for dealing high elemental damage as well as corruption arrows to momentarily corrupt machines to do my bidding. Lastly I would use the Shadow Tripcaster a lot to lay down the perfect elemental traps for unsuspecting machines, or quickly lay the trip wires down in front of charging enemies.

If however you just want to take on the world just find yourself the Shield Weave Armour and hit the ground running.

Have you played Horizon Zero Dawn? If so what were your favourite weapons and armour. let us know in the comment section at the bottom of this page.